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Something that may interest you is that Return to Sender was originally the Beta Telekinesis!
Vigors = Works with anyone and easily sold from stalls and shops because of Jeremiah Fink's money grabbing schemes.
It's only eaiser cus of Booker catch
I just played Bioshock 1 again and I don't get your commentary. At least using a keyboard, it's basically the same thing. Both have a menu that pause the game and you can choose which one you want and both have hotkeys for each plasmid/vigor (by default, B1 use the function keys while Bi use the numerical keys, it's the only difference here). The difference is, opposing what you said, on B1 you have a limited number of slots to put your plasmids (6), you can't have all at once, while in infinite you have all at once. The other difference is that on infinity you have a hotkey that switch between two powers, function that you don't have in B1. The last difference was added in Bioshock 2, which put your plasmids in a different button, this way we can use plasmid and shoot at the same time.
I used all vigors through infinite, some more than others, I give you that, but I used all. On Bioshock 1, there's plasmids that I didn't even touched, like the one that make security attack the opponent, and the one that freeze. So, it really changes from player to player, but IMO, vigors are more interesting to keep changing, mostly if you try to do combos with it.
http://bioshock.wikia.com/wiki/BioShock_Plasmids
http://bioshock.wikia.com/wiki/Vigor
Note that you can make combos with vigors.
IMO Vigors are more refined, more useful and give more options than B1 plasmids. It bring a lot more variety to the gameplay, with traps and combos. IMO, it's an evolution of what they started at B1.
We do know how they work, Vigors ARE plasmids. Fink learned how to do it looking through tears, in the same way his brother learned music from the future by listening through tears, there's a voxophone that show that, they even released more voxophones about that on the Clash in the Clouds DLC. The real question is how they get Adam and why they drink it insteady of injecting it like in Rapture. The second one probably will be answered in the DLC, but I don't have high hopes of learning how they got adam, considering that it can be only found in the botton of the ocean and rapture have a whole system using the little sisters to produce it. I think Irrational doesn't have a answer for that...