BioShock Infinite

BioShock Infinite

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tspendragn Aug 13, 2013 @ 5:29pm
Vigors vs. Plasmids
Since the DLC Burial at Sea is going to happen in Rapture, I wanted to spark a debate: Which is better, the Plasmids from the original Bioshocks, or the Vigors from Bioshock Infinite?
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Showing 1-15 of 40 comments
Raskolnikov Aug 14, 2013 @ 6:47am 
plasmids. You could access them all at once, instead of just having 2 at a time like in bioshock infinite. Also, I felt that I was only using 3 in infinite.
박니키 Aug 14, 2013 @ 7:14am 
I prefer Plasmids as I really only used five of the Vigors mostly which are Devil's Kiss, Murder of Crows, Bucking Bronco, Possession and Shock Jockey so to myself Charge, Underflow and Return to Sender felt like fillers!

Something that may interest you is that Return to Sender was originally the Beta Telekinesis!
Last edited by 박니키; Aug 14, 2013 @ 8:05am
Dinerenblanc Aug 14, 2013 @ 7:53am 
@tannerson You can access all of your vigors by holding down the vigor select key; it'll bring up a wheel. Alternatively, you can select your vigors using number keys.
tspendragn Aug 14, 2013 @ 1:30pm 
Personally, I prefer vigors. Fewer of them, but the search for salts seems easier than the hunt for EVE. Plus, with fewer of them, its easier to pick the best one for the job.
TheLastLion Aug 14, 2013 @ 3:48pm 
Plasmids, because they are actually explained in the game while Vigors are not.
박니키 Aug 14, 2013 @ 3:51pm 
Plasmids = Only worked with selected people and hard to get hold of!

Vigors = Works with anyone and easily sold from stalls and shops because of Jeremiah Fink's money grabbing schemes.
Last edited by 박니키; Aug 14, 2013 @ 3:51pm
TheLastLion Aug 14, 2013 @ 4:18pm 
There is no background infomation about Vigors except that they are based on Plasmids, somehow. Plasmids, on the other hand, are serums made from processed ADAM that introduce modified stem cells into the body, thus providing the user with mutations and genetic modifications. ADAM is harvested from a sea slug which is endemic to Rapture. Besides Plasmids worked with everyone who had access to ADAM.
Last edited by TheLastLion; Aug 14, 2013 @ 4:18pm
Altani Aug 14, 2013 @ 9:05pm 
I like a lot the combinations and the mistery in the background of the Vigors
Aleco247 Aug 14, 2013 @ 9:58pm 
Originally posted by tspendragn:
Personally, I prefer vigors. Fewer of them, but the search for salts seems easier than the hunt for EVE. Plus, with fewer of them, its easier to pick the best one for the job.

It's only eaiser cus of Booker catch
leandrombraz Aug 14, 2013 @ 10:13pm 
Originally posted by tannersan:
plasmids. You could access them all at once, instead of just having 2 at a time like in bioshock infinite. Also, I felt that I was only using 3 in infinite.

I just played Bioshock 1 again and I don't get your commentary. At least using a keyboard, it's basically the same thing. Both have a menu that pause the game and you can choose which one you want and both have hotkeys for each plasmid/vigor (by default, B1 use the function keys while Bi use the numerical keys, it's the only difference here). The difference is, opposing what you said, on B1 you have a limited number of slots to put your plasmids (6), you can't have all at once, while in infinite you have all at once. The other difference is that on infinity you have a hotkey that switch between two powers, function that you don't have in B1. The last difference was added in Bioshock 2, which put your plasmids in a different button, this way we can use plasmid and shoot at the same time.

I used all vigors through infinite, some more than others, I give you that, but I used all. On Bioshock 1, there's plasmids that I didn't even touched, like the one that make security attack the opponent, and the one that freeze. So, it really changes from player to player, but IMO, vigors are more interesting to keep changing, mostly if you try to do combos with it.
leandrombraz Aug 14, 2013 @ 10:49pm 
Here is the wikia page for plasmids (Bioshock 1) and vigors:

http://bioshock.wikia.com/wiki/BioShock_Plasmids

http://bioshock.wikia.com/wiki/Vigor

Note that you can make combos with vigors.

IMO Vigors are more refined, more useful and give more options than B1 plasmids. It bring a lot more variety to the gameplay, with traps and combos. IMO, it's an evolution of what they started at B1.
tspendragn Aug 19, 2013 @ 5:18pm 
I think vigors are probably like the drugstore version of plasmids. Just like some 19th Century drugstore owner invented Coca Cola, vigors are an accident made by mixing strange compounds that happen to work like magic. That they change your body into something that hurls fireballs or make people like you when they really want to kill you is just a possibility in the Bioshock universe. We can never know how they work, but we know that they work.
leandrombraz Aug 19, 2013 @ 5:50pm 
Originally posted by tspendragn:
I think vigors are probably like the drugstore version of plasmids. Just like some 19th Century drugstore owner invented Coca Cola, vigors are an accident made by mixing strange compounds that happen to work like magic. That they change your body into something that hurls fireballs or make people like you when they really want to kill you is just a possibility in the Bioshock universe. We can never know how they work, but we know that they work.

We do know how they work, Vigors ARE plasmids. Fink learned how to do it looking through tears, in the same way his brother learned music from the future by listening through tears, there's a voxophone that show that, they even released more voxophones about that on the Clash in the Clouds DLC. The real question is how they get Adam and why they drink it insteady of injecting it like in Rapture. The second one probably will be answered in the DLC, but I don't have high hopes of learning how they got adam, considering that it can be only found in the botton of the ocean and rapture have a whole system using the little sisters to produce it. I think Irrational doesn't have a answer for that...
Ncgen Aug 19, 2013 @ 6:07pm 
The plasmids to me felt like they had more than just combat usefulness. I kind of missed that with Infinite. So my vote would have to go to plasmids. (I do like the visual effects of vigors)
Dinerenblanc Aug 19, 2013 @ 8:47pm 
They're essentially the same thing with different names . . .
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Date Posted: Aug 13, 2013 @ 5:29pm
Posts: 40