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He didn't feel like it was a right project? It's sad to hear that because I think it turned out awesome. While the gameplay didn't change that much, there were nice innovations and I personally liked the story a lot.
Bioshock 1: http://images.wikia.com/bioshock/images/9/92/Little_Sisters_render1.png
Bioshock 2: http://images.wikia.com/bioshock/images/a/a2/Little_Sisters_render2.png
Bioshock Infinite: Burial at Sea: http://www.bioshockinfinite.com/images/media/downloads/WALLPAPER_wide_DLCC.jpg
The 2 first screenshots are from the wiki. They are renders of the ingame models. The third one is one of the official wallpapers for Burial at Sea Episode 2. Got it from Irrational Games Twitter feed. And also, as mentioned before, Ken Levine wasn't involved in the developpement. He wrote the first game and infinite aswell as burial at sea as you may have guessed.
I think they might use it as canon. Did you read the book BioShock: Rapture? Levine did work on that, John Shirley being the writer, giving some more accurate data and stuff. BioShock 2 was referenced a lot in that. It is a true prequel to both 1 and 2. I don't see why would it be a problem to put some references about 2 in Bural at Sea (like seeing Eleanor with Delta before he was "killed" for 10 years and that's all I expect from it actually), it was a different story altogether and didn't contradict anything.
Edit: Regarding Booker as Delta, just no, both have their own backgrounds.
maybe instead of becoming a detective he became his favorite dream
a sea diver
Good night.
Many theories elaborate about the possibility that Booker simply skipped Wounded Knee and the Baptism and, in a way, that would be possible in an INFINITE of universe BUT the game has a specific take on the multiverse theory and is that those constants are untouchable basicly. If there wasn't any constants the story would be a total mess!
It's already confusing and much based on personnal interpretation but it doesn't need to be too vague either. Because what's the point of creating a great game with an interesting story if it's to turn out into: everything is possible and plausible and those characters are infact those and so forth. It won't lead nowhere.
I'm sure they will come up with something crafty and interesting. Ken Levine said that the" What is Booker and Elizabeth business in Rapture?" question will be the main theme of the DLC. I can't see them come up with what I mentioned before. It's not their style. I just hope time limitations doesn't make them give up to simpler explanations.