BioShock Infinite

BioShock Infinite

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Owl @ OAWG May 18, 2013 @ 8:24pm
Waste of money and time
I spent 44 hours playing this game. I hate the ending, I hate being pulled through the story by the nose, I hate the inability to save when **I** want to, not when some *&*@&#! developer thinks I should. I have hundreds of hours of play on the Fallout series, the Mass Effect series, and Borderlands 2, all of which I paid around $50-60 for. I have all the DLC's for them too. I doubt I will ever play Bioshock Infinite ever again. What a serious waste of money.
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Showing 1-15 of 63 comments
Osborne Cox? May 18, 2013 @ 8:31pm 
Cool Story Bro.
Owl @ OAWG May 18, 2013 @ 9:13pm 
The story is ok, but if I want a story, I'll buy a book. I can buy at least 5 paperbacks for what I paid for this game. My advice to future buyers is to wait for a discounted price. I wouldn't be griping if I had paid $20-25.
Nomenanza May 18, 2013 @ 9:34pm 
This is not Skyrim. The game is supposed to be linear with some exploration elements. All the games you've noted focus on open world mechanic (Fallout, Mass Effect, and Borderlands to some extend). You have just basically compared an apple to a tomato. In all those games you are basically kicked out in a huge world. However, instead of a huge world BioShock puts you in a specific environment and gives you freedom to explore it.
And, just to note, unlike Borderlands, it is actually interesting and doesn't bore you to death after 1 hour (even Borderlands' combat is way more boring than BioShock's).
Also, the ending is very emotional and explains everything that has happened in the game (definitely a much better ending than the ones we get lately).
The game has issues, but they are definitely not the ones you mentioned.
Owl @ OAWG May 18, 2013 @ 9:58pm 
I have the same problem with the ending that I had with Mass Effect 3's ending - namely, there is no choice nor is the player's choices during the game taken into account. I happened to like Fallout's system where choice has a significant impact on what happens. I played the hero and the devil several times, and I found the endings quite satisfying. For Brderlands 2, I got tired of playing the same story line after about 150 hours of play, but I still go back to it when I just want to putz around for a bit. Each character type has distinctive nuances. I'm playing Fallout again now too. I've never felt any desire to replay Mass Effect 3, and I have no desire to play Bioshock Infinite again.

The key criteria for me on any game is whether there is a reason to play through it multiple times. There just isn't enough variability in play options to warrant going back to try different strategies. BI is a game that feels like $25 might be a good price for it. I enjoyed it enough that if the DLC's look interesting I'll buy them around Christmas when they should be on deep discount.

For anyone who hasn't bought it yet, my advice is to wait until BI is on sale. Borderlands 2 is on sale right now for less than $20 after about 8 months on the market. I'd guess BI will be on sale this fall sometime. I wish I had waited.
Last edited by Owl @ OAWG; May 18, 2013 @ 10:00pm
Chicken Butt May 18, 2013 @ 10:54pm 
Just finished it. I enjoyed it but I would have to agree that if it gave the choices that Fallout: NV and the ME triology or Morrowind it could have been an amazing game. No reason it couldn't give the options that ME had (even though I felt that they had little impact in the end)
Adam May 19, 2013 @ 12:11am 
Wow everyone is a butthurt piece of ♥♥♥♥. This was a beautifully designed game with dynamic and engaging characters, an extremely unique and interesting environment, and a top notch story. If you're mad that you couldn't go skill skags whenever you wanted to ♥♥♥♥ around with your 100 science ability then why did you even play it in the first place. The choices don't matter because it reflects the theme of the story. Everything is a metaphor and example of what the story tellers are trying to get at. It's amazing how stupid some gamers can be. This game is a completely different genre than Fallout, and if you want more Fallout and Borderland 2, go play Fallout and Borderlands 2.
Max (INFINITE) May 19, 2013 @ 12:37am 
Originally posted by jimbosverkin:
I spent 44 hours playing this game. I hate the ending, I hate being pulled through the story by the nose, I hate the inability to save when **I** want to, not when some *&*@&#! developer thinks I should. I have hundreds of hours of play on the Fallout series, the Mass Effect series, and Borderlands 2, all of which I paid around $50-60 for. I have all the DLC's for them too. I doubt I will ever play Bioshock Infinite ever again. What a serious waste of money.

Most of the games you listed that you played for much longer are open world and have a MMO quest like structure, it's obvious that if you do repetitive quests you will get more hours out of them compared to a linear story driven game. They will never reach the level of storytelling that Bioshock Infinite is at, sorry. Everyone is entitled to their opinion, but I prefer quality as opposed to quantity :)
Last edited by Max (INFINITE); May 19, 2013 @ 12:38am
sen May 19, 2013 @ 12:39am 
I like. Don't know how you can't like Bioshock Infinite.
January 2035 May 19, 2013 @ 2:16am 
So... you dislike bioshock infinite for being a bioshock game.

The clue's in the name, really. Not every game is obliged to be an RPG.
January 2035 May 19, 2013 @ 2:18am 
Also, you just complained about how it was a waste of time and then complained about how it didn't take hundreds of hours. Makes sense.
Fry May 19, 2013 @ 2:35am 
troll
Kripox May 19, 2013 @ 3:31am 
Hey guys, leave him be. Even though most of us thought it was great there will always be people who don't enjoy it as much, and that's okay. Not everyone like the same stuff, and complaining that he doesn't appreciate just because you do isn't something you should do. If people like it they like it, if they don't then they don't, and we should all accept that without calling each other names.

That said, I'd like to address a few of jimbosverkin's complaints about the game.

Jimbo, a lot of your complaints is tied to the fact that this is a story driven game. It is a story exploring themes of reality, fate, probability and inevitability. In keeping with the story's themes the choices you get to make are all superficial in nature, as a story about inevitability that allows you to change its outcome would contradict itself. The ending isn't exactly something you see every day and I can certainly understand your distaste for it, but it is a powerful finale that drives the point home.

The lack of a save feature is a bummer, but hey, nothing is perfect.

Now, if you don't like the game that is fine by me, but you should at least try to understand that the developers had some very good reasons to make the choices that they did. You don't have to like the outcome, but you would be doing yourself a disservice judging linear story driven experiences by the same criteria as open world games. They are not the same, and it would be worth noting so for the future, so that you can avoid the kind of games that fall outside your preferences.

Hope you're not too miffed by your purchase, and I hope you'll have more luck the next time you buy a game. Cheers.
kaffekoppen May 19, 2013 @ 4:09am 
I wouldn't call it a waste of money and time. Even though I'm not exactly in the fan club, I still have to admit that it is a good game.

However, themes such as fate and inevitability are what I feared the most about the story. Maybe there's something wrong with me, but I find the concept of fate both depressing and rather annoying. In a game you have a unique opportunity that you don't have in a book or a movie; you can let the player influence the outcome. Or you can of course decide to do the opposite and rub it in the player's face.

There's nothing wrong with the story at all. I stll think it's "good", but I'm just not as crazy about it as everyone else.

The gameplay was also a bit underwhelming for me, and it's not just because it's a linear game. I just didn't get hooked.
Kripox May 19, 2013 @ 4:44am 
Well, I can see why you wouldn't enjoy those themes. I agree that interactivity is a video game's greatest strength, and so I would probably not enjoy playing too many games like Infinite right after one another. Its impact is achieved to a great degree through defying what you would expect from a game, as using interactivity to make the player feel constrained rather than free is a rather radical move if done intentionally, as is the case here.

SPOILERS AHEAD. IF YOU HAVE NOT FINISHED THE GAME, YOU SHOULD NOT READ THE REST OF THIS POST.


I too have a few issues with the story, namely the fact that Elizabeth, and all her alternative selves that somehow appeared without using tears, resolve to drown Booker and he goes through with it. She seems so determined, and basically pushes her own dumbfounded, grieving father from one crushing revelation to the next, poorly explains everything and then kills him without giving him time to consider what they're doing. With this act she not only removes Comstock, but both Booker and Elizabeth herself are simply erased from reality. Booker never loses Anna or takes the baptism so he will never become any of the men he orignally did, while Anna will never be taken to Columbia and so she will grow up to become Anna DeWitt, while Elizabeth Comstock, her identity and all the experiences that made her who she was simply did not ever happen in any reality ever. She went beyond killing herself, she made the entire concept of her own existence die. It's just not believable that she would so readily take such a drastic step.

There were other issues too. How she enslaved Songbird, used him for her own ends and then killed him even though she hated killing and apparently loved/didn't blame her protector deep down, how having her physical form split between two realities essentially made her a god of time and space and how killing a Booker from a reality that had already refused baptism twice would end Comstock when the denial in itself was not enough etc. There are probably explanations for some of these, and other gripes I have with the story, but it will be hard to explain away everything that happened if you critically analyze everything that happened throughout the game.

For all the weird stuff and the bits and pieces I didn't like I was still engaged throughout, though, and so I consider Infinite one of the best games I've played.
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Date Posted: May 18, 2013 @ 8:24pm
Posts: 63