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what? visual glitches? this has been tested by thousands of people and by Irrational themselves, if you use correct a poolsize value you get rid of gameplay stuttering, try to understand the settings and don't speak generally, speak for yourself.
Edit: Stuttering seems nearly identical, but there's definitely noticeably less texture pop-in.
what's your VGA and VRAM ? you shouldn't have stuttering with a correct poolsize value, of course if you set textures to Ultra but your VRAM is under 2 GB then you'll get stuttering.
anyways, open XEngine.ini and try changing every instance of "bInitializeShadersOnDemand" to TRUE
Also have textures on high rather than ultra, since the difference is only whether they're compressed or not and is almost never noticeable.
I don't experience it in other Unreal 3 engine games, such as Dishonored. Some people seem to get a lot of stuttering that isn't related to the texture streaming, and Irrational is working on a fix.
Are they really working on fix? Any proofs?