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But I agree, this game isn't really short for a FPS, and seemed similar length to bioshock,. If you look through every nook and cranny which you have to if you are trying to fill out the story it isn't short.
it is short, if you play it like a normal FPS.
But the main thing is most FPS's or TPS's have multiplayer with it. I don't care to get into that debate, but that's the case so it enhances value for those games. This game doesn't have anything beyond playing it again. (which is the case with every game). However, everyone knew/should have known buying this game.
Not that this game isn't without it's flaws. I have numerous issues.
Luckily I got this for £23 with 3 other games in a bundle, so 12 hours doesn't feel like a rip off.... Full price and I probably would have been dissapointed though.
I am really enjoying it.
I think this is kind of how linear action games go though. I don't know of any of them that offer more than 20-25 hours of gameplay unless they're extremely grindy and repetitive. Then again, this is why I usually prefer open world games like Saints Row, Skyrim, etc. You can still beat the main campaigns in a fairly short amount of time, but there's so much more to do besides hunt for Easter eggs.
I agree about a decent length for a linear game, It's just the replay value which is lacking.
There are probably more relevant titles to compare it to, but I can't help thinking of goldeneye on the N64 - it was a relatively short game but had masses of replay due to all the challenges and unlockables etc.
I'm definitely not dissapointed with the game but it's those kinds of little touches that take a game from "Really good" to "a game I will still love for years to come".