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I prefer though to keep Ambient Occlusion (since it gives more detail) and set Post Processing to normal.
It even looks better with Post Processing to normal, I'm not sure how Alternate (DX11) it was suppose to look on Windows but on Linux it actually removes the depth of field effect.
And yeah, VP deserves a compliment for the port. Good work, really! If eON would occupy its niche further making it possible to play older games, I have no problem with it. The only fear was that it would prevent making new native Linux games resorting to wrapping Windows ones but seeing as Valve pushes Vulkan, SteamMachines and SteamVR I'm not afraid of it anymore. That said, it was confirmed that for now at least the Windows version runs at 2x better FPS. While I'm not that greedy and 60 stable FPS is perfectly fine for me, there's a space for improvements so that people with less powerful hardware would be able to play the game in its full beauty.
You didn't play Metro: Last Light and Borderlands 2 on Linux yet, right?
I made a number of screnshots comparing various features on/off and AO looks to be one that adds more substance to the visuals.
But yes, a taste thing.
I still have some worries about VP being too successful, but I cannot but admire their results so far. Curious what is their next project.
The performance of those two doesn't even come close. Try Infinite for an hour and you'll see what I mean. Metro is a slideshow in comparison, especially outdoors. It does well indoor, but that's also a much, much easier job for the gpu.
Borderlands are running great on Linux but if we compare the two, Borderlands feaure simpler graphics, effects and textures, but still are on average nowhere near the framerate of Infinite on my system. Not even close. Borderlands are usually quite steady at ~60, may jump up to 100'ish but also with several periods going as low as down to 30ish.
Bioshock Infinite is *usually* hovering around 120, with 150 not being a rare sight at all (on "high"). If you face in an ideal direction my 680 spits out 200 frames with ease. You don't see that in BL2.
And you can easily set graphics details to "high" without much loss at all compared to ultra - only a massive frame increase.