Установить Steam
войти
|
язык
简体中文 (упрощенный китайский)
繁體中文 (традиционный китайский)
日本語 (японский)
한국어 (корейский)
ไทย (тайский)
Български (болгарский)
Čeština (чешский)
Dansk (датский)
Deutsch (немецкий)
English (английский)
Español - España (испанский)
Español - Latinoamérica (латиноам. испанский)
Ελληνικά (греческий)
Français (французский)
Italiano (итальянский)
Bahasa Indonesia (индонезийский)
Magyar (венгерский)
Nederlands (нидерландский)
Norsk (норвежский)
Polski (польский)
Português (португальский)
Português-Brasil (бразильский португальский)
Română (румынский)
Suomi (финский)
Svenska (шведский)
Türkçe (турецкий)
Tiếng Việt (вьетнамский)
Українська (украинский)
Сообщить о проблеме с переводом
To me this DLC is basically a tie in to the Original Bioshocks.
Also wouldnt everything leading to raptures fall be blamed on Elizabeth. Getting Fontaines spilcer army to Rapture? Hard to see how she can be seen as a "hero".
You hit it right on the head. My theory is that Levine came to his conclusion to end Irrational Games and Bioshock in the middle of making Infinite and then came up with the idea to try and tie the first two games with Infinite. That explains why we had a good ending in Infinite, Booker dies and Elizabeth poofs out of existence...ruined with that tacked on Rapture ending that makes no ♥♥♥♥♥♥♥ sense. Burial at Sea is just a weak story, poorly written, and full of plot holes all in an attempt to bridge Bioshock 1 and 2 with Infinite.
Yea, I just feel like it totally invalidated everything you did in Infinite to save your daughter and have multiple options for the future. Instead they basically retconned it into "Elizabeth got Bioshock 1 started". I thought it was so weird to tie it to Jack because he was a mute character you knew nothing about. I loved the first one but he wasn't a developed character like Booker or Elizabeth.
No, but then again, where did it say it would kill all of them?
She also brought Jack to Rapture.
She can't! Welcome to the wonder world of film noir, where morality is only there when dramatically convenient.
Now, I'm used to that sort of thing, only having one ending and no moral choices. But then I play a lot of video games, so I'm a bit biased.
Bioshock Infinite Burial at Sea Episode 2 HD Soundtrack - You Belong to Me
http://www.youtube.com/watch?v=Vpjy20z-4FM
To see anything was unnecessary is to neglect the idea behind the series. The DLC made the idea rock solid with its understanding of the core concept. Choice. With the ending to BaS2, we realize, the character you played in B1 wasn't the only person that made a difference. It takes a unvierse to do that.
I call BS. The "infinite universes" is just a cop-out excuse in an attempt to cover weak writing, a poor story, plot holes and inconsistencies.
Sorry to tell you but everything has plot holes. Its called "storytelling". Get over yourself.
Not really. But then, lots of people heard the term "plot holes" around, and started using it without actually knowing what it means.
I'm going to go ahead and agree with Melvin on this one. It's hard to argue "plotholes" in a story about undewater metropolises, big daddies and Adam and Eve.
Having said that I do think B2 was pretty good.
Yeah, you're right. Plot holes are real, and are a problem in the Bioverse, especially in the Infiniteverse.
BUT - if everything in your plot is covered by the laws of your universe, there are no plot holes.
If the laws of the universe are poorly defined BUT nothing in the story actually contradicts them, there are no plot holes. Sloppy writing, yes...plot holes, no.
To give a good example:
PLOT HOLE: Columbia and Comstock should not exist in BaS: E2, since the whole point of the BI ending was to get rid of all versions of Comstock. Since it does, it contradicts the game's internal logic, and is a plot hole.
NOT a plot hole: Elizabeth getting killed by a Big Daddy in BaS: E2. With her powers she should have had no problem staying alive, and one can argue that she was only killed to accelerate the plot.
BUT - it is NOT a plot hole, because no rules of the universe created ever told us that she CAN'T be killed by a big daddy. It is, at worth, a strain on suspension of disbelief - but not a plot hole.
There's a big difference.