バイオショック インフィニット コンプリート・エディション

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Infinity ruined Bioshocks legacy
The first Bioshock is one of the most memorable exciting action/adventure fps games i have ever played. It exceeded Half-Life and Half-Life 2 which where the greatest games i had played before Bioschock.

Bioshock 2 simply gave us more of the exact formula that made the origional game a gem. I look at Bioshock 2 as basically an expansion or DLC for the first game. The two games are almost identical from a gameplay, setting and exploring perspective.

However im not here to talk about how good the first two games are because anyone who has played them understands.

Bioshock Infinite is some of the worst regression i have ever seen in a video game. The setting, the story, the combat, the enemies, the rails, the equipment are all drastically worse than the first two games. It used modern day political themes and trends for its story, It dumbed down enemy AI and combat to handicaped levels of simplicity.

I could digress into just how bad the combat and exploration is ( which is essential to a good FPS game). I could explain how its themes of racism and politics directly relate to modern struggles and how these themes where used to evoke some kind of reason but honestly ♥♥♥♥ that noise.( lol repressed blacks)

It should have never happened and i understand now why the company imploaded after its release out of pure shame.

I dont know if people agree with me on this matter and i dont really care but for a garbage game to get a 96% rating on metacritic and endless praise by people who dont even know wtf bioshock is says it all...

Any source of information we recieve in this current age is either biased or a lie. The only way to understand is to see for yourself.

This is one of the many great series ruined by casual accessability for the masses. It is pure regression in every form for the sake of a larger audience.

Ive watched my favorite gaming companies go from developers who put their hearts and souls into their projects to greedy corporations who dont give a ♥♥♥♥ about gaming. Just like Blizzard and just like Valve, Irrational games followed the same path.

I fear we are at a point of no return and ill be looking to smaller private developers such as kickstarts and appealing projects if i want any sort of real game released after 2008. As a gamer who thrives on oldschool single player fps games, I have never been this dissapointed about a release from a series and company i respected. The ratings and reception the game recieved at birth are either 100% fake or payed for and anyone who calls themself a gamer should forever scapegoat the trash that is Bioshock Infinite as the perfect example of casual regression for the masses because of greed.

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lilac 2018年7月16日 12時28分 
pizzaboner69 の投稿を引用:
Oh boi, the original post is the defintion of making mountain of molehill coupled with utter ignorance and lack of understanding about narrative.
I have played all three games and Bioshock Infinite has the best plot out of both games in the series.

It is extremely annoying when people pretend unfounded discrimination doesn't exist in current society. Hate to break it to you but it is very real, even though it is diminishing, it still exists.
This is ignorant of you.
Bioshock Infinite has themes of racism because it is a prequel to Bioshock hence, the period of 1940s.
OFCOURSE racism will be there as it was literally sanctioned by governemnts throughout the world.

Side note: Feminism is a good thing, modern day feminism at times is cancerous but you are utterly ignorant if you don't think discrimination based on sex does not exist even in a country like U.S. Discrimination goes both ways.

This is one of the most uneducated text I have read regarding Bioshock vs. Bioshock Infinite debate which will never end.
Literally the only problem you have with Bioshock Infinite is because it shows that a lot of white people were racist in 1940s and it somehow hurts your pride lol.

Bioshock Infinite is an amazing game, albiet not perfect.
I am sorry you hate racism, so much to the point where you have become delusional and pretend it never happened.

You don't like Bioshock Infinite because it potrays something terrible, which breaks your deluded world you have created, and it just happens to have released in 2013 and not in 2007 where I asume your nostalgia exists.
The text is utterly pathetic, ignorant, toxic and you are clearly uneducated.
I agree with the part about him being blinded by nostalgia
Heresy 2018年7月16日 22時29分 
except how the story is one little part of the many problems with the game. All of which i described in detail.
It comes down to personal preference. I didn't have a problem with the levels being somewhat linear and straightforward. Another poster already addressed that racism/sexism was a major issue in the early 20th century (games takes place in 1912) and it's not like the game was super SJW. Most of the racism depicted ingame is pretty historically accurate from the segregated bathrooms to the anarcho communist rebel group. The combat had its pros and cons. I have to agree with the OP that most of the enemies were slow moving easy targets compared the staggering splicers with wacky hitboxes from the first 2 games . The only challenging enemy was the Handyman at higher difficulties. I feel like the combat was an overall improvement though-there were more vigors, the guns felt smooth and accurate, the sky rails were cool, and everything felt more streamlined overall. Disagree with the guns being generic, I felt like there was more variety than any other bioshock game. Didn't really have a problem w/ vigors being given to you when you need them, you could beat the whole game barely using any powers and just relying on gunplay alone (kinda like the first two games). I loved Infinite but I do agree with some of the OP's points.
I agree bioshock infinite is the worst in the series
I hope bioshock 4 is not like this
Cyiel 2018年7月18日 12時57分 
Bioshock 1, 2 and Infinite. All of them are pretty good and are one of the best gamer experiences i have for the last couple of years. I'm not really a fan of FPS (gameplay perspective) but here it was enjoyable because of one thing : story. The scenario is really good. Thanks to this series i'm more enclined to try some solo FPS/TPS now.
最近の変更はCyielが行いました; 2018年7月18日 12時57分
Heresy 2018年7月18日 18時24分 
Indeed the setting of Rapture is a majestic piece of gaming. However the infinite DLCs that returned to rapture still felt just like a boring spinoff and where greatly lacking with Infinite style combat and AI. Which is proof that side by side even in the same setting one game was amazing and infinite was not.

I could digress into another whole essay about how infinite is bad but ill just say it is competely void of any of the charm, exploration, mystery or atmosphere from the first two games.
Heresy 2018年7月18日 18時33分 
I find it interesting that no one can explain what exactly makes infinite a good game and what makes it similar or better than the origional in any way. Every single element of the game was handled poorly with extreme casual generic mindset.

Thats the true ignorance of this whole thread.

Its back to my origional problem with gaming in general. "They told me it was good and i payed $80 for it so it must be good right?" Its similar to The Witcher 3 how people overly praised what was actually the first playable game from that series. It wasnt the next best new thing in gaming it was literally the first game from that series that was acceptable as a video game lol.

I reccomend you go back and play infinite now 5 years down the road and see how it holds up after the hype. I guarentee it will be a very boring experience. The fact that it has no replay value in terms of character builds or choices doesnt help.
Heresy 2018年7月18日 20時00分 
I think the security system was a great piece of the origional game i dont know why it was scrapped. Every single level could be hacked and used against your enemies. It had a very unique style of play where you could go guns blazing or stealth. The hacking mini game was not that great but it worked. I remember i could hack several security and turret bots in a single room and pull whole levels of enemies into a trap. I wouldnt have to fire a single bullet just sit back and watch the chaos unfold. Also ammo was rare and scavaging was a big part of the game. Hell i remember you could get lost in the first game because the levels where so big.

Infinite had nothing like that ... in any way. The game is on rails and its a boring journey that your forced to plow through one shiny golden interactive object to the next.
Heresy の投稿を引用:
I think the security system was a great piece of the origional game i dont know why it was scrapped. Every single level could be hacked and used against your enemies. It had a very unique style of play where you could go guns blazing or stealth. The hacking mini game was not that great but it worked. I remember i could hack several security and turret bots in a single room and pull whole levels of enemies into a trap. I wouldnt have to fire a single bullet just sit back and watch the chaos unfold. Also ammo was rare and scavaging was a big part of the game. Hell i remember you could get lost in the first game because the levels where so big.

Infinite had nothing like that ... in any way. The game is on rails and its a boring journey that your forced to plow through one shiny golden interactive object to the next.
I agree
Cyiel 2018年7月19日 0時50分 
I said the story whas why i enjoy Infinite.

I like story about alternate dimension/time because it can create an insecure atmosphere. Everything can happen everywhere. The comstock/DeWitt duality was pretty clever, after all it is a story about a father and her child but the child is and isn't the child of Comstock. I really liked this duality.
Burial at See 1/2 explain the whole bound between Rapture and Columbia and the change of gamplay in the second part is in adequacy with the fragility of Elizabeth. I was pretty shocked by the ending. It brings tears to my eyes.
For you it is a bad thing that the game is on rails and it makes it a boring journey. I'm a RPG player in the first place so i don't have any problem with this kind of thing if the story (once again) is good. And you know that Bioshock 1 and 2 used also the "Point A to B to C and so on".
The difference of atmosphere : 1 and 2 are in underwater city which cause claustrophobia. Infinite is in the sky which cause another kind of feelings : fear of heights. It was interesting to get a point of rupture in the series it's not only a change of name but a change of atmosphere.
I could give you many more points why i liked Bioshock Infinite and 1 and 2 as well.
最近の変更はCyielが行いました; 2018年7月19日 0時50分
You hit the nail on the ♥♥♥♥♥♥ head man. I am sick as hell, and just BLAZED through bioshock 1 and 2 remastered because I'm bedridden. Bioshock Infinite couldnt keep my bored, sick ass entertained even for an hour.
lilac 2018年7月22日 12時16分 
Sodden Bagel の投稿を引用:
You hit the nail on the ♥♥♥♥♥♥ head man. I am sick as hell, and just BLAZED through bioshock 1 and 2 remastered because I'm bedridden. Bioshock Infinite couldnt keep my bored, sick ass entertained even for an hour.
https://www.youtube.com/watch?v=M4wxPOiXa9c
Heresy 2018年7月22日 16時46分 
Cyiel の投稿を引用:
I said the story whas why i enjoy Infinite.

I like story about alternate dimension/time because it can create an insecure atmosphere. Everything can happen everywhere. The comstock/DeWitt duality was pretty clever, after all it is a story about a father and her child but the child is and isn't the child of Comstock. I really liked this duality.
Burial at See 1/2 explain the whole bound between Rapture and Columbia and the change of gamplay in the second part is in adequacy with the fragility of Elizabeth. I was pretty shocked by the ending. It brings tears to my eyes.
For you it is a bad thing that the game is on rails and it makes it a boring journey. I'm a RPG player in the first place so i don't have any problem with this kind of thing if the story (once again) is good. And you know that Bioshock 1 and 2 used also the "Point A to B to C and so on".
The difference of atmosphere : 1 and 2 are in underwater city which cause claustrophobia. Infinite is in the sky which cause another kind of feelings : fear of heights. It was interesting to get a point of rupture in the series it's not only a change of name but a change of atmosphere.
I could give you many more points why i liked Bioshock Infinite and 1 and 2 as well.
Ye except they did nothing exciting with that concept in any way. Nothing was shocking or suprising. There where no Wtf moments. There was no fear because it was almost impossible to fall off anything in the game and the AI was really lacking in terms of any sorty of challenge.

A "cool concept" does not make a good story. SHooting games have never had the best plots or writing and they never needed to. If you want good stories go play oldschool RPG's or read some books.

Again i find it interesting that people who enjoy this game seem to praise the story which is the worst element of the whole package. They have nothing to say about the level design, the gunplay, the abilities, the exploration, the replayability, the custimisation because all these other elements where also built poorly.
Ana 2018年7月22日 16時47分 
⎛⎝ Cloud Boy ⎠⎞ の投稿を引用:
Are you saying Bioshock 1 is better than Bioshock Infinite?
my dude one is best out of all 3
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投稿日: 2018年6月23日 20時11分
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