Resident Evil 2

Resident Evil 2

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Praise d Sun Jan 24, 2019 @ 6:39pm
brightness bugs
The brightness of the game randomly changes to an unplayable dark, depending on where I go or where I look at.

After turning around at the entrance of the police station and waiting a few seconds this happens:
https://imgur.com/a/72qwkHu

The graphical settings seem to influence this, for example:
- 90% quality + 60fps lock, normal brightness
- 100% + 60fps, turns dark slowly
- 100% + 30fps, normal brightness
- 100% + variable fps, unplayable dark
- 90% + variable fps, turns dark slowly
- 50% + variable fps, normal brightness
- 100% + 60fps + ambient occlusion=off, normal brightness

changing to DirectX12 also turns the brighness to an unplayable dark

Any way to fix this without downgrading my graphics quality?
Last edited by Praise d Sun; Jan 24, 2019 @ 6:39pm
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Showing 1-15 of 33 comments
FlyLeaf Jan 24, 2019 @ 7:05pm 
i got the same thing too but if i use DirectX11 i get fatal crashes. let's just wait for an update i guess.
by GoD Jan 25, 2019 @ 7:16pm 
Thank you so much! Your hints helped me make the game playable)) Nevertheless, this is not an option, I hope that the developers will fix it in the future

P.S My system: i7-4770 | Gigabyte H87M | GTX 670 2Gb | 16 Gb ROM | Windows 10 2018 November Update |
Last edited by by GoD; Jan 25, 2019 @ 7:19pm
Ryu Jan 25, 2019 @ 7:25pm 
Originally posted by by GoD:
Thank you so much! Your hints helped me make the game playable)) Nevertheless, this is not an option, I hope that the developers will fix it in the future

P.S My system: i7-4770 | Gigabyte H87M | GTX 670 2Gb | 16 Gb ROM | Windows 10 2018 November Update |

what were the hints?? how did you fix this?
stallfish Jan 25, 2019 @ 7:29pm 
LoL...this solution is one which realy help!

Iam changes my FPS lock to 30 and now can see anything...oh yeah
Last edited by stallfish; Jan 25, 2019 @ 7:33pm
TheHuskyGT Jan 25, 2019 @ 7:34pm 
I don't know... I'm playing with DirectX11, Variable and 100%. The only thing I notice is that the game kind of auto adjusts the brightness when there are changes in lighting.
by GoD Jan 25, 2019 @ 7:56pm 
Originally posted by Ryu:
Originally posted by by GoD:
Thank you so much! Your hints helped me make the game playable)) Nevertheless, this is not an option, I hope that the developers will fix it in the future

P.S My system: i7-4770 | Gigabyte H87M | GTX 670 2Gb | 16 Gb ROM | Windows 10 2018 November Update |

what were the hints?? how did you fix this?

I set in the settings 60 FPS lock, vsync on (my gsync on too + 144hz monitor)
I turned off or reduced in the settings "Depth of Field", "Lens Flare", "Particle Lighting Quality", "Screen Space Reflections", "Subsurface Scattering"
It became much more pleasant to play
Try playing with the settings and see what the effect will be.

Try setting values as specified by the author:
The graphical settings seem to influence this, for example:
- 90% quality + 60fps lock, normal brightness
- 100% + 60fps, turns dark slowly
- 100% + 30fps, normal brightness
- 100% + variable fps, unplayable dark
- 90% + variable fps, turns dark slowly
- 50% + variable fps, normal brightness
- 100% + 60fps + ambient occlusion=off, normal brightness

changing to DirectX12 also turns the brighness to an unplayable dark

P.S Indeed, I think there are a lot of bugs with graphics. We are waiting for the patch
Iron D-12 Jan 25, 2019 @ 9:02pm 
Originally posted by csta:
I hope Digital Foundry Rip Capcom a new arsehole after this piss poor job of a port job!

Lol what specs are you playing at? You may have to edit some stuff on your rig if your having these issues...maxed settings and high refresh rate here and not having any issue, only thing i had a bug with is the first computer blackout screen which is a simple re_config.ini change
Magixian Jan 26, 2019 @ 12:36am 
I would really like to see a developer comment acknowledging the problem by now. Game is UNPLAYABLE.
Makort Jan 26, 2019 @ 1:19am 
I had the problem of brightness, the game looked super dark, solve it by leaving the option of DirectX 11 activated, apparently the game has problems when DirectX 12 is activated.
Praise d Sun Jan 26, 2019 @ 1:51am 
After upgrading my graphic card drivers it's now working for me, maybe that'll work for some of you too
Last edited by Praise d Sun; Jan 26, 2019 @ 1:52am
Bawkr Jan 26, 2019 @ 1:54am 
For me this is what helped.

Settings for people experiencing darkness bugs;
Screen Space Reflections: Off (Helps shadow performance on some rigs)
V-Sync On (I believe this helps keep the ambient lighting from going out of wack, bug)

Additional steps (not required)
Frame Rate: 60 or 30 for older hardware (Potentially frees up cpu with FPS lock)
Volumetric Lighting Quality: Low (This setting looks a lot more bright)
Shadow: Medium (Medium has the most bright appearance but some quality)
Film Noise: Off (More clarity also coiuld affect brightness, performance with no graphical loss)

In the end though I ended up increasing Shadow to High, VLQ to High so the game looks pretty good just missing those amazing reflections. Rest of the settings I reccomend tailoring yourself especially in the early state of the game.

Don't forget to check that driver settings aren't conflicting in nvidia or amd. Also update if outdated.

Last edited by Bawkr; Jan 26, 2019 @ 1:57am
by GoD Jan 26, 2019 @ 2:03am 
Originally posted by Nickelbawker:
For me this is what helped.

Settings for people experiencing darkness bugs;
Screen Space Reflections: Off (Helps shadow performance on some rigs)
V-Sync On (I believe this helps keep the ambient lighting from going out of wack, bug)

Additional steps (not required)
Frame Rate: 60 or 30 for older hardware (Potentially frees up cpu with FPS lock)
Volumetric Lighting Quality: Low (This setting looks a lot more bright)
Shadow: Medium (Medium has the most bright appearance but some quality)
Film Noise: Off (More clarity also coiuld affect brightness, performance with no graphical loss)

In the end though I ended up increasing Shadow to High, VLQ to High so the game looks pretty good just missing those amazing reflections. Rest of the settings I reccomend tailoring yourself especially in the early state of the game.

Don't forget to check that driver settings aren't conflicting in nvidia or amd. Also update if outdated.

I confirm, it really helps to fix the problems with dimming / brightness
Soul Jan 26, 2019 @ 4:01am 
Originally posted by Praise d Sun:
The brightness of the game randomly changes to an unplayable dark, depending on where I go or where I look at.

After turning around at the entrance of the police station and waiting a few seconds this happens:
https://imgur.com/a/72qwkHu

The graphical settings seem to influence this, for example:
- 90% quality + 60fps lock, normal brightness
- 100% + 60fps, turns dark slowly
- 100% + 30fps, normal brightness
- 100% + variable fps, unplayable dark
- 90% + variable fps, turns dark slowly
- 50% + variable fps, normal brightness
- 100% + 60fps + ambient occlusion=off, normal brightness

changing to DirectX12 also turns the brighness to an unplayable dark

Any way to fix this without downgrading my graphics quality?
I#m having same issue, I put it on Dx12 and let the game set settings based on my rig and it was like going into a different game, could see everything. Then it crashed with a fatal error. Fun
Magilla Jan 26, 2019 @ 10:58pm 
Pretty hilarious how the fix for this issue is to mirror the settings of consoles. Guess I can give this a try. Thanks.
DarthVitrial Jan 27, 2019 @ 4:05pm 
Same issue here, eventually just gave up and refunded the game. no point in a game I can't even see.
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Date Posted: Jan 24, 2019 @ 6:39pm
Posts: 33