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I had trouble with RE2 mods as well as the workshop mods not working for another game.
I pretty much followed what @Supergirl suggested and it seem to mostly fix everything
Originally posted by Supergirl:
For the error you have, verify integrity of the game files and then have fluffy re-read game archives or just delete Fluffy and connect to with your RES2 flies first thing. I struggled two but got my mods working a couple days ago so it is possible.
Also for skin mods, make sure you have the right costume equipped for the skin to be loaded in. For example, Claire needs to have the Elza Walker DLC skin to use most mods on her.
I also think fluffy Manger(or Steam) changed how mods work in terms of mods that require DLC like the "Elza Walker" costume. Before if a mod claimed that it replaced the Elza costume it would still work even if you didn't own the DLC out but NOW I think you have to own the DLC content( Elza Walker or Military) in order for it work.
That's how modding works.
The ray tracing update changed the file formats the game uses inside the pak files so new mods need to use that format and old mods won't work.
Whoever wrote that is an idiot. Updates break mods.
The cheat dlc was released April 4, 2019. Less than four months after the game came out.
What the hell are you even talking about?
Like I said its what I read, modders on reddit said that the rtx update added a whole bunch of trash code on to items that weren't there before. The modder explained that they have to go through each individual item when creating the mod, when the update came out, all items now had unnecessary affixes attached to them that weren't there before, this caused all mods to break.
After looking up the dates for the cheat release (2019) and the rtx update (2022), you would be correct on the release timing but it still seems like a sus situation with the unnecessary adding of affex to items.
The conspiracy theories are idiotic.