Resident Evil 2

Resident Evil 2

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Stakanov Aug 7, 2023 @ 11:52am
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I'm playing Hardcore for my first start...
I'm a hardcore player, a big fan of the real Resident Evil games, so I hesitated to try out this remake of Resident Evil 2, and finally decided to give it a chance with the real Resident Evil music.

I'll say it, I'm really disappointed, I can't check a zombie's death anymore because there's no blood pool, I don't feel like the Crimson is there, and you almost need a magazine to kill a zombie, no matter if you shoot it 11 times in the head...

Seriously... And I'm not talking about the fact that it's almost impossible to avoid a zombie, you'll just get bitten unless there's a miracle, each bite destroying almost all your health.

In the end, the only strategy is to know the game by heart before playing hardcore or die and retry.

It's just pathetic, back in the day we had real difficulty modes that added new things, but now we just get enemies that are impossible to avoid, require a ton of bullets and destroy your health at the slightest touch.

The use of the knife as a secondary weapon that breaks is incredibly stupid. In the old Resident Evil games, the knife was used as a last resort if you ran out of bullets, but in this game, if you run out of bullets and your plastic knife breaks, you're finished.
Seriously, it's ultra-archaic: in Resident Evil 3, you could repel enemies as they attacked if you pressed the right button at the right time, so why doesn't this mechanic exist in the remake?

Now you can aim precisely at the zombie, you can shoot it everywhere and yet it does nothing, it's useless, it changes nothing, what's the point of aiming at the zombie if it's useless,

In short, this game isn't true survival horror, it's an ultra-scripted action crap where you kill whatever's in front of you.

The only way to avoid carnage is to have already played the game and know in advance who to kill and who to avoid.

A vast joke, I'm not shocked that this game appeals to today's gamers, given their maturity. In any case, Resident Evil 2 on Playstation 1 is a masterpiece, and this remake is nothing but a game for dodoes.
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Showing 1-15 of 50 comments
Seamus Aug 7, 2023 @ 12:01pm 
Cool, another "Back in my day!" thread.
Seamus Aug 7, 2023 @ 8:02pm 
Ah, he's back with more "BACK IN MY DAY!".

Cool. Go play the original again.
Seamus Aug 7, 2023 @ 8:03pm 
Originally posted by Stakanov:
So for you it's normal for 10 headshots to do as much damage as 10 belly shots, for example?
That's not how this game works, but, hey. Don't let that take away from your angry shouting at a cloud.
Stakanov Aug 7, 2023 @ 8:16pm 
Originally posted by Seamus:
Originally posted by Stakanov:
So for you it's normal for 10 headshots to do as much damage as 10 belly shots, for example?
That's not how this game works, but, hey. Don't let that take away from your angry shouting at a cloud.

Uh yes, that's how the game works, it's a fact so calm down no need to be angry
Seamus Aug 7, 2023 @ 8:29pm 
It is in fact not how the game works.

We've know the damage calculations for years including limb modifiers.
Platapoop Aug 7, 2023 @ 9:34pm 
Are you actually trying to kill the zombies? You could but it's so much better to shoot them 1-3 shots in the head so they stagger and then run past them. I don't think anybody who sweats in this game kills a single enemy on hardcore. Of course, they also know where to go.

Here are my suggestions: Shoot the leg off a zombie if you don't want to try running past them. If you really want to kill them, then wait for the reticle to tighten before shooting; it will do +50% damage.

If you are playing Leon, then I would use the shotgun to kill zombies. It is a guaranteed kill if you land all 8 pellets on their head. You have to be very close though until you get the shotgun upgrade. Using the shotgun on the first boss is really ass anyways so you don't have to really worry about "wasting" shotgun ammo.

You may as well play on standard if you are having difficulties in this game. If you are doing poorly, then hardcore is no harder than standard difficulty due to in-game difficulty adjustment. Also, as a first timer, it's kind of annoying having so limited inventory slots.

RE2R knives are extremely strong so them having durability makes sense, unless you are playing on 30 fps.
Eden Aug 7, 2023 @ 10:14pm 
Yea I agree out of the other remakes this is the one that just isn’t as fun to replay as the only thing that differs is the health of enemies as you increase the difficulty. I also prefer the original over this but mainly because I love the old RE style of puzzles and mechanics but the remakes were made with more focus on action to appeal to a wider audience.
Stakanov Aug 7, 2023 @ 11:29pm 
Originally posted by Seamus:
It is in fact not how the game works.

We've know the damage calculations for years including limb modifiers.

Look kid, I threw 10 headshots at a zombie and it didn't die, you probably just want to defend your favorite game but you'd better stop lying!


Originally posted by Kobi Blade:
Is perfectly clear that guy is just trolling and a waste of our time, and yes, game has modifiers for limb damage and critical hits, just as Seamus said.

As stated, OP stop trying to be something you not, I highly doubt you even old enough to have played the original games.

And yes, you have a skill issue, I already said my take on how to stagger zombies in hardcore, but I sure as hell not wasting one more second on this nonsense, cause there more than enough resources to learn to play from actual series veterans.

So go away, I mean you bring nothing to the debate, you're just super cringeworthy and insulting, I won't miss you.
Stakanov Aug 7, 2023 @ 11:48pm 
Originally posted by Platapoop:
Are you actually trying to kill the zombies? You could but it's so much better to shoot them 1-3 shots in the head so they stagger and then run past them. I don't think anybody who sweats in this game kills a single enemy on hardcore. Of course, they also know where to go.

Here are my suggestions: Shoot the leg off a zombie if you don't want to try running past them. If you really want to kill them, then wait for the reticle to tighten before shooting; it will do +50% damage.

If you are playing Leon, then I would use the shotgun to kill zombies. It is a guaranteed kill if you land all 8 pellets on their head. You have to be very close though until you get the shotgun upgrade. Using the shotgun on the first boss is really ass anyways so you don't have to really worry about "wasting" shotgun ammo.

You may as well play on standard if you are having difficulties in this game. If you are doing poorly, then hardcore is no harder than standard difficulty due to in-game difficulty adjustment. Also, as a first timer, it's kind of annoying having so limited inventory slots.

RE2R knives are extremely strong so them having durability makes sense, unless you are playing on 30 fps.

When I attack them, yes, I always use the strategy of having at least one passage cleared, I never try to just wound the zombies to get through since in my eyes that's a waste of ammunition.

Or is the damage the zombies receive permanent?
Unless I'm mistaken, in the old games, at every zone change, wounded zombies reverted to their normal state.

Basically, I'm playing with my old habits and haven't watched any spoilers for the new game.

I'm in hardcore and I've got the shotgun, I've also got reserves of heals and bullets. I don't consider the game to be difficult, it's just that since I'm discovering the game, which is different from the original, I have to do die and retry over and over again, especially since it's impossible to dodge around 90% of the zombies in this game :

https://youtu.be/Jw7UF5LC__c?t=33

Explain to me how a knife can break just by cutting flesh, it's just ridiculous to give a knife a life bar...

It's clearly an attempt to do the same thing as in the first remake, which was a true survival horror, except that in the first you had your knife and also small daggers.
I'm also disappointed that you can't fend off zombies like in 3, which was a superb mechanic.
Stakanov Aug 7, 2023 @ 11:54pm 
Originally posted by MorningStar:
Yea I agree out of the other remakes this is the one that just isn’t as fun to replay as the only thing that differs is the health of enemies as you increase the difficulty. I also prefer the original over this but mainly because I love the old RE style of puzzles and mechanics but the remakes were made with more focus on action to appeal to a wider audience.

Yes, that's exactly it.

It's a real shame... I really got my hopes up when I went for Hardcore mode.
Seamus Aug 8, 2023 @ 12:50am 
Originally posted by Stakanov:
Look kid, I threw 10 headshots at a zombie and it didn't die, you probably just want to defend your favorite game but you'd better stop lying!
More proof you have no idea what the hell you're talking about.

Try doing some research. The damage math for the game is very understood and you're failing it.
Maximilian17 Aug 8, 2023 @ 4:22am 
Originally posted by Stakanov:
Or is the damage the zombies receive permanent?
Unless I'm mistaken, in the old games, at every zone change, wounded zombies reverted to their normal state.

Explain to me how a knife can break just by cutting flesh, it's just ridiculous to give a knife a life bar...
I think in RE2R, zombie who has been damaged, won't revert back to full health.

Other games such as dead island 1 and dying light (DL) 1, their knifes has durability as well. I haven't played DL 2

Some hardcore RE2R players in youtube can avoid zombies like a pro. I'm too lazy, I play this game in standard. Although I've beaten this game in hardcore only once. I prefer standard because it is more relaxing.

I find that fending off zombie in original RE3 was far more difficult than dodging in RE3R. However, if we add dodging in RE2R, then the game would become too easy.

I play hardcore in RE3R and standard in RE2R, because this is the right difficulty for me.
Last edited by Maximilian17; Aug 8, 2023 @ 4:23am
Seamus Aug 8, 2023 @ 3:47pm 
Don't understand the mechanics of a game? Call the person who does understand them "kid" and accuse them of "lying" instead of asking for more information!

Works every time!
Koala 4peace Aug 8, 2023 @ 7:04pm 
Back in my day we faced zombies with Blessed Iron, straight from Vulkan's forge. Those lousy greeks kept their ♥♥♥♥♥♥ bronze and were doomed. Doomed, i'll tell you!. Now you people have guns and healing sprays and whatnot; and still complain. The best we could hope when eating red plants was ♥♥♥♥♥♥♥♥ our bowels out.

By the way, if i recall correctly, the only difference in additions between the difficulty modes in the original were starting pistol ammo and whether or not Brad appears in front of the police station to get the key for the clothes and new gun. Any other thing was the classical modifiers that every game had.

Also, been gaming for more than 30 years and i'm quite sure most games just changed modifiers and quantities with difficulty levels. The games that added or took away things were not as common. I remember both Super Probotector (Contra 3) and Axelay, both mostly added a lot of shots fired per enemy and made them faster. I think that qualify as "zombies harder to avoid"...
Last edited by Koala 4peace; Aug 8, 2023 @ 7:12pm
mahon007 Aug 17, 2023 @ 8:35am 
Kneecap them then Use the Knife. :re2umbrella:
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Date Posted: Aug 7, 2023 @ 11:52am
Posts: 50