Resident Evil 2

Resident Evil 2

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icon_of_sin Feb 16, 2019 @ 7:54pm
ending
are the truck driver at the end supposed to have some significance?
is the radio at the end supposed to have some significance?
wtf does sherry talk about being adopted for - re 6 (and at least one earlier referance) have already told us what happened to her.
Last edited by icon_of_sin; Feb 16, 2019 @ 7:54pm
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Showing 1-15 of 19 comments
Fear dot Com Feb 16, 2019 @ 8:01pm 
Well, considering Sherry's parents are dead...but other than that, things change. I'm pretty sure Leon was planning to retire as an officer and...well, I highly doubt a child has big plans to hunt BOW's when they reach adulthood :P. Just chalk it up as your typical sappy ending of any horror flick.
Noog Feb 16, 2019 @ 8:22pm 
Originally posted by icon_of_sin:
are the truck driver at the end supposed to have some significance?
is the radio at the end supposed to have some significance?
wtf does sherry talk about being adopted for - re 6 (and at least one earlier referance) have already told us what happened to her.
it's just a comedic twist. They were worried the outbreak spread and the trucker flips them off like its just another day.
357 Magnum Ace Feb 16, 2019 @ 8:24pm 
Perhaps symbolic. The story largely begins with a truck driver infected and it ends with a truck driver being fine. Begin and end with truckers. As an aside, who else thought that burger looked very tasty?
Sovereigndrake Feb 16, 2019 @ 8:28pm 
Originally posted by Spawk:
Originally posted by icon_of_sin:
wtf does sherry talk about being adopted for
She barely survived the most horrible virus ever. Her mother just got killed by her father who turned into a Lovecraftian horror beast, and she's there with a jaunty spring in her step, going 'this is fun! You guys can adopt me, and we'll get a puppy and a parrot! Teehee!'

Hate it.

Agreed, but she was infected by the G virus so it's possible that she simply doesn't comprehend everything that just happened.
ConOngVang Feb 16, 2019 @ 8:57pm 
Originally posted by Spawk:
Originally posted by icon_of_sin:
wtf does sherry talk about being adopted for
She's been chased and kidnapped by a murderous psychopath. She's had to fend for herself in a zombie-infested city. She barely survived the most horrible virus ever. Her mother just got killed by her father who turned into a Lovecraftian horror beast and blown to smithereens, and she's there with a jaunty spring in her step, going 'this is fun! You guys can adopt me, and we'll get a puppy and a parrot! Teehee!'

Hate it.

The girl has already been through a lot, give her a break. It's better than being mentally scarred. Having those experience can change a person for better or worse. It's good that she changes for the better instead of being a crybaby who is too scared to even sleep alone after the incident.

She has to be strong for her mother's sake (and we don't get any hints of her interactions with William aside from that both her parents are always at work and almost never be at home with her).
Xengre Feb 16, 2019 @ 9:04pm 
Sherry has no parents and trusts Claire who also seems to trust Leon. Why wouldn't she potentially be interested in being adopted instead of in some orphanage?

The truck driver was an ironic moment because they probably thought it was someone from Umbrella going to come after Sherry. The truck driver was a total douche and flipped them off driving past them in what is likely direction of Racoon city considering they are walking away. The irony is the ♥♥♥♥ of a truck driver will probably die because of his douche behavior when he gets closer/in Racoon city.
RopeDrink Feb 16, 2019 @ 9:19pm 
It's as if people expect a child to not act like a child just because they've gone through seven kinds of hell. Ignored by parents and shunned while they were alive, infected with G, father gunned down and mutating into a monstrosity, mother killed by father, almost dies - along the way meets someone who is actually NICE to her and whom helps her through that hell.

What did you expect her to say? Thanks for helping this 12 year old, Claire. If you don't mind I'll just go wander off on my own now with nowhere to go and nobody in my life. Have fun in Code Veronica!
Shiroi Ren Feb 16, 2019 @ 9:32pm 
Originally posted by Spawk:
That just makes it more awkward how they had her behave in the ending, all happy and carefree.
I saw it in reality. People who survived terrible car crashes sometimes laugh and joke, like it was the funniest experience in their life.
Our brain tries to avoid mental traumas with a very weird behavior.
RopeDrink Feb 16, 2019 @ 9:35pm 
And how does that make it awkward, pray?

What, that a child who is finally seeing an end to their personal hell actually acts hopeful and positive at the prospect of some potential happiness alongside the people who saved and helped her? Don't tell me you believe everyone who goes through turmoil converts into a permanent edge-lord - especially when dealing with the malleable mind of a child/teen.
Shiroi Ren Feb 16, 2019 @ 9:40pm 
Originally posted by Spawk:
There's a difference between being in shock and being completely carefree hours after something's happened.
Hours? At best it is probably dozen of minutes.
RopeDrink Feb 16, 2019 @ 9:43pm 
Above mention of coping with stress/reactions can stretch a life-time. Methinks you're reading way, way, way too hard into this. So, what did you expect? Sherry to be depressed? Mute? No happiness in the game at all?

I'm not saying they have to end on a downer, but if you're going to go for a more grounded storytelling approach than the original game, at least try to not make the girl look like she doesn't give a hoot about what just happened.

You're implying a brief and less horrifying moment in the game is a permanent indication of their character from then on. Check out the bio at the end of RE2 for Sherry - all you're left with is the fact she is confined, unhappy, and spends her time hoping Claire (her new friend/saviour/mother-figure) hasn't forgotten about her.

The RE2-R reaction to escaping is apt - she see's a chance for a new (happier) life and pushes for it like how a child would. This does not imply she has immediately 'forgotten' every bad thing that happened just because there's a moment of blissful clarity.
Last edited by RopeDrink; Feb 16, 2019 @ 9:48pm
Shiroi Ren Feb 16, 2019 @ 9:54pm 
Originally posted by Spawk:
That's a very weird imaginary scenario narrative you're spinning there. I'm commenting on her happy and carefree demeanor not fitting the situation. Are you saying it does?
Yeah, it gets into number of possible moods after serious mental trauma. As long as she doesn't keep it forever. That kind of behavior could last up to 2-3 days.
RopeDrink Feb 16, 2019 @ 9:58pm 
That's a very weird imaginary scenario narrative you're spinning there.

I'm not the one arguing that a child (the most malleable mind-state of all humans) is not allowed a moment of happiness after escaping a veritable hell, hoping to stick with the people who pulled her out of it, no matter what that hell entailed.

You realize this is a video game ending for Resident Evil, not an essay on trauma, right?

That goes both ways.
Last edited by RopeDrink; Feb 16, 2019 @ 9:59pm
RopeDrink Feb 16, 2019 @ 10:03pm 
As said before, you're assuming she's moved past it because of that moment. I also find it funny how you tried to debunk my use of an extreme to make a point earlier when you're doing it constantly yourself.
Shiroi Ren Feb 16, 2019 @ 10:10pm 
Originally posted by Spawk:
You're just justifying an unfitting scenario through all sorts of mental gymnastics. As I said multiple times, I get why they'd chose to go that route for the ending, but that doesn't mean the ending itself it makes a lick of sense given what just occurred in the game.
Ok, we understood already that you want emo-ending despite happy-go-lucky ending is realistic as well. So, what's your counter-arguments?
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Date Posted: Feb 16, 2019 @ 7:54pm
Posts: 30