Resident Evil 2

Resident Evil 2

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Desolator Feb 14, 2019 @ 4:33pm
2
The original Resident Evil 2 is much better than the remake
I've finished Leon's A campaign and most of Claire's B campaign in REmake 2 and was left...disappointed. At first I thought I've expected too much because nostalgia clouded my memory of the original, so I've played the Leon A campaign again for the first time in a decade. Spoilers ahead, obviously.

First of all: the balancing is ♥♥♥♥♥♥♥♥♥♥. I've encountered standard zombies in REmake 2 that could take two point blank shotgun blasts to the face (including large chunks of the head being blown off each time) and still gnaw on my leg. Taking god knows how many bullets to the face doesn't exactly make sense either. I get that a logical damage system combined with free aiming would make the game too easy, but zombies still getting back up after getting a load of buckshot or eight bullets right into the head is just stupid. The shotgun is considerably more useful in the original, but ammo is also pretty scare until the final section of the game. Which makes a lot more sense in terms of balancing. The fact that zombies can easily grab you from across half the room in the remake makes just running past them to save ammo rather difficult as well.

Mr. X showing up in both scenarios devalues him greatly as an enemy. In the original he spices things up because he only appears in scenario B, acts very different from William and appears in different places. Now he's just another enemy. And to add insult to injury, there's a continuity error: William rips him to shreds in Claire's B scenario when you enter the sewers, but he still hunts Leon in the A scenario after that point. So either there's two of them or he magically recovers from having half his torso and spine ripped out.

There's sooooooooo much hammy ♥♥♥♥♥♥♥♥ and rewritten characters that makes the game so much worse.

Ada claims to be a civilian looking for her missing boyfriend in the original, which is believable enough. In the remake she's pretending to be an FBI agent and has a magic remote control that can hack seemingly everything electronic from far away. In 1998, long before smart devices were a thing.She's also a total ♥♥♥♥♥ for absolutely no reason.

Annette Birkin is a worried mother and wife in the original that blames Leon for the death of her husband after the final battle with William and briefly mocks him for not seeing through Ada's act. In the remake she acts like she's autistic and cares more about the G-Virus and who's to blame for the outbreak, doesn't seem to give a ♥♥♥♥ about her husband or daughter until Sherry gets infected, and she quickly decides that there's nothing that could be done. Yeah...

Sherry couldn't give less of a ♥♥♥♥ about both her parents dying horribly in the final cutscene.

Leon and Claire are idiots. Agree to meet at the police station after getting separated? Let's lock the gate right you after arriving first. Meet again after seeing god knows what horrors? Time for some casual chit chat through a locked gate. And so on. In the remake they keep radio contact and actually act like something is at stake.

The helicopter scene was just stupid. In the original a cop is attacked on the roof, shoots in the air, hits the pilot and the helicopter crashes. In the remake it just makes a beeline right into the building for no obvious reason.

There's plenty other complaints, but they're rather minor compared to the stuff above. Please note that this is my personal opinion and everyone can decide for themselves if they like these changes or not. I, for one, think these unnecessary change ruin what could have been a great game.
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Showing 1-15 of 106 comments
Milkless Tea Feb 14, 2019 @ 4:34pm 
I can't believe you wrote all this. Nobody will read it.
vøid Feb 14, 2019 @ 4:35pm 
tldr;
I thought it was inferior with the zapping system, but I still loved every second of it.
Mojon Seco Feb 14, 2019 @ 4:40pm 
Lmao
Camosaurus Feb 14, 2019 @ 4:50pm 
To be fair, every Resident Evil ever has super huge plot holes. I never did play the original RE2 so my comment may be considered moot if this was meant to be a true remake; particularly having not played the original I appreciate the comparison. But I feel Resident Evil games have always had logic (??) inconsistencies when you look hard enough for them. Your comment about the locking the gate to the police station made me lol because I noted it the exact same way, basically a super stupid and callous move if they actually had intended on truly meeting up again, and presumably by and large the reason they don't.

Without having played the original my room to comment is limited but I'm disappointed by those alterations to character dialogue and motivators you speak of, I agree it does feel like Annette couldn't really care less about anything but protecting the virus and the ?? wall hack tool was pretty ridiculous.
jai Feb 14, 2019 @ 4:54pm 
Originally posted by Desolator:
I've finished Leon's A campaign and most of Claire's B campaign in REmake 2 and was left...disappointed. At first I thought I've expected too much because nostalgia clouded my memory of the original, so I've played the Leon A campaign again for the first time in a decade. Spoilers ahead, obviously.

First of all: the balancing is horse♥♥♥♥♥♥ I've encountered standard zombies in REmake 2 that could take two point blank shotgun blasts to the face (including large chunks of the head being blown off each time) and still gnaw on my leg. Taking god knows how many bullets to the face doesn't exactly make sense either. I get that a logical damage system combined with free aiming would make the game too easy, but zombies still getting back up after getting a load of buckshot or eight bullets right into the head is just stupid. The shotgun is considerably more useful in the original, but ammo is also pretty scare until the final section of the game. Which makes a lot more sense in terms of balancing. The fact that zombies can easily grab you from across half the room in the remake makes just running past them to save ammo rather difficult as well.

Mr. X showing up in both scenarios devalues him greatly as an enemy. In the original he spices things up because he only appears in scenario B, acts very different from William and appears in different places. Now he's just another enemy. And to add insult to injury, there's a continuity error: William rips him to shreds in Claire's B scenario when you enter the sewers, but he still hunts Leon in the A scenario after that point. So either there's two of them or he magically recovers from having half his torso and spine ripped out.

There's sooooooooo much hammy ♥♥♥♥♥♥♥t and rewritten characters that makes the game so much worse.

Ada claims to be a civilian looking for her missing boyfriend in the original, which is believable enough. In the remake she's pretending to be an FBI agent and has a magic remote control that can hack seemingly everything electronic from far away. In 1998, long before smart devices were a thing.She's also a total ♥♥♥♥♥ for absolutely no reason.

Annette Birkin is a worried mother and wife in the original that blames Leon for the death of her husband after the final battle with William and briefly mocks him for not seeing through Ada's act. In the remake she acts like she's autistic and cares more about the G-Virus and who's to blame for the outbreak, doesn't seem to give a♥♥♥♥♥♥about her husband or daughter until Sherry gets infected, and she quickly decides that there's nothing that could be done. Yeah...

Sherry couldn't give less of a♥♥♥♥♥♥about both her parents dying horribly in the final cutscene.

Leon and Claire are idiots. Agree to meet at the police station after getting separated? Let's lock the gate right you after arriving first. Meet again after seeing god knows what horrors? Time for some casual chit chat through a locked gate. And so on. In the remake they keep radio contact and actually act like something is at stake.

The helicopter scene was just stupid. In the original a cop is attacked on the roof, shoots in the air, hits the pilot and the helicopter crashes. In the remake it just makes a beeline right into the building for no obvious reason.

There's plenty other complaints, but they're rather minor compared to the stuff above. Please note that this is my personal opinion and everyone can decide for themselves if they like these changes or not. I, for one, think these unnecessary change ruin what could have been a great game.
k
The original Resident Evil 2 is much better than the remake
Yes but that's what you should expect.

For example Shattered Memories was nowhere near SH1 quality.
Last edited by One Stoned Bastard; Feb 14, 2019 @ 5:01pm
Riko Feb 14, 2019 @ 4:57pm 
Nice diary entry. Might as well tell us what you ate yesterday
Waylander Feb 14, 2019 @ 5:01pm 
Originally posted by Desolator:

First of all: the balancing is horse♥♥♥♥♥♥ I've encountered standard zombies in REmake 2 that could take two point blank shotgun blasts to the face (including large chunks of the head being blown off each time) and still gnaw on my leg. Taking god knows how many bullets to the face doesn't exactly make sense either. I get that a logical damage system combined with free aiming would make the game too easy, but zombies still getting back up after getting a load of buckshot or eight bullets right into the head is just stupid. The shotgun is considerably more useful in the original, but ammo is also pretty scare until the final section of the game. Which makes a lot more sense in terms of balancing. The fact that zombies can easily grab you from across half the room in the remake makes just running past them to save ammo rather difficult as well.

Survival horror. Evading enemies is the point. Making the enemies a literal waste of ammo to kill is trying to teach you to be conservative and to use the stagger systems to evade enemies rather than 'kill em all'. It was a design choice.

Originally posted by Desolator:
And to add insult to injury, there's a continuity error: William rips him to shreds in Claire's B scenario when you enter the sewers, but he still hunts Leon in the A scenario after that point. So either there's two of them or he magically recovers from having half his torso and spine ripped out.
If you remember the original them surely you remember that when X drops in he is only one of 6 which are dropped. So it is entirely possible they literally are 2 different X's

Originally posted by Desolator:
There's sooooooooo much hammy ♥♥♥♥♥♥♥t and rewritten characters that makes the game so much worse.
I'm sorry I thought you said you had played the early games. Those are so hammy that it cured my protein deficiency just passing them.
Originally posted by Desolator:
Ada claims to be a civilian looking for her missing boyfriend in the original, which is believable enough. In the remake she's pretending to be an FBI agent and has a magic remote control that can hack seemingly everything electronic from far away. In 1998, long before smart devices were a thing.She's also a total ♥♥♥♥♥ for absolutely no reason.
Ada is actually more believable in this. Her imitating a FBI agent means they she can lead Leon around and tell him what to do. She only had to resort to emotionally manipulating him once she is injured and needs him to collect the sample for her. Also she is supposed to be a super spy it's not exactly impossible she has access to futuristic (by the 98 standards) technology.

Originally posted by Desolator:
Annette Birkin is a worried mother and wife in the original that blames Leon for the death of her husband after the final battle with William and briefly mocks him for not seeing through Ada's act. In the remake she acts like she's autistic and cares more about the G-Virus and who's to blame for the outbreak, doesn't seem to give a♥♥♥♥♥♥about her husband or daughter until Sherry gets infected, and she quickly decides that there's nothing that could be done. Yeah...
Maybe I'm remembering wrong but in the original she was definitely nuts and going on about G all the time. I also dont remember her blaming Leon. I only remember her constantly claiming that no-one was going to get the g virus.

In the remake she already knows that William is gone. She desperately wants to make his lifes work worthwhile by documenting G-Birkin as best she can. Once she realises his threat with the reproduction side of things specifically with Sherry she locks William in the lab to ensure he cannot escape and spread.

Also the not caring about sherry thing sort of is part of her characterisation. She is only focused on the work. She is a bad mother. That's the point.

Originally posted by Desolator:
Sherry couldn't give less of a♥♥♥♥♥♥about both her parents dying horribly in the final cutscene.

Or you know she is trying to cope by making jokes. She is a lonely girl whose parents never had any time for her and spent 90% of the time on her own. She probably hasn't got a particularly strong bond with her parents. Claire at that point is the person she has the best relationship with.

Originally posted by Desolator:

The helicopter scene was just stupid. In the original a cop is attacked on the roof, shoots in the air, hits the pilot and the helicopter crashes. In the remake it just makes a beeline right into the building for no obvious reason.
I dunno. The helicopter could have been doing circles around the building for hours. Just because there is no scene to explain how it crashed doesn't mean that it isn't justified. No explanation doesn't instantly mean it makes no sense.
Camosaurus Feb 14, 2019 @ 5:06pm 
Originally posted by Desolator:
There's plenty other complaints, but they're rather minor compared to the stuff above. Please note that this is my personal opinion and everyone can decide for themselves if they like these changes or not. I, for one, think these unnecessary change ruin what could have been a great game.

what's the point of coming to a thread and saying tl;dr

He DOES present it as honest opinion and I think he does make a lot of good points. That said ultimately its probably the best RE game of the last decade but that doesn't mean they couldn't have done better.

I had a good chuckle over the UBCS guys having footage that was apparently recorded on them, and found with their bodies, but on VCR cassette tapes that are in game dubbed as digital video cassettes (??). How are they holding guns if they have camcorders on their persons that can fit a fullsize VCR tape? What the hell is a digital video cassette?

Why troll this guy for having an opinion when the game does have obvious smh inducers
Last edited by Camosaurus; Feb 14, 2019 @ 5:11pm
Chusma con Armas Feb 14, 2019 @ 5:08pm 
Originally posted by Loosey:
I can't believe you wrote all this. Nobody will read it.

I read it, and I also think the same.
Capndrake Feb 14, 2019 @ 5:14pm 
I bet you're not gonna get many people to agree with you (due to a mix of people never actually playing the original and being biased in favour of the hot new thing) but I agree completely. The remake is still a great game, it just doesn't surpass the original like the RE1 remake did.

Two other things I'd add are how they removed examining the environment (stuff like checking the bodies of officers in hallways and getting 'Looks like he had his throat torn out' and such) as well as a lack of interesting files providing background information on stuff. The original had (among many others) an awesome file detailing how Irons went insane and eventually even started hunting down surviving officers, there was almost none of that among the files in the remake.
Last edited by Capndrake; Feb 14, 2019 @ 5:19pm
Xbob42 Feb 14, 2019 @ 5:15pm 
I love how resilient the zombies are. It sells the horror of what makes zombies scary and a threat. It also allows me to fire more ammunition, which is now fun instead of a ♥♥♥♥♥♥♥ nightmare like in old RE games.

It encourages you to kill what you need to kill (i.e. I'm gonna be coming down this hallway a lot, everything in it must be dead) and stop trying to "clear" the game of all enemies. That's not what zombie horror is about. You can still do that, of course, but it'll take a ton of ammo and a lot of time. You want that safety? It'll cost ya.

The rest of your post I literally don't care about. Resident Evil is always full of hammy trash and plot holes. It's a cheesy series. Every single one.
Vagrant Feb 14, 2019 @ 5:15pm 
Originally posted by One Stoned Bastard:
The original Resident Evil 2 is much better than the remake
Yes but that's what you should expect.

For example Shattered Memories was nowhere near SH1 quality.

You must think you're ♥♥♥♥♥♥♥ funny, huh?
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Date Posted: Feb 14, 2019 @ 4:33pm
Posts: 106