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https://www.youtube.com/watch?v=0WUTeTzkKhw
Try a different driver version./
Update on the situation: Downloaded the non beta RT build, the problem is gone.. so it wasnt a driver issue, it wasnt faultry ram, GPU or CPU, but thanks for nothing i guess
The comments in this thread are stupid. I can tell you that it has happened to me too, but it was in the model viewer. Only her model, and her jacket was doing the same odd things. I didn't play through the game again yet, but that was concerning.
You get a lot of people in these threads that think they know what's what, and they are just saying absolute nonsense. It's clearly a bug that happened when Crapcom decided to add the dx11 branch back, and this is something they need to fix.
I don't know what is exactly going on in people's heads when they insist it's you and not the developer. This is the only game where some odd physics issue occurs. It's only happening on dx11 build. Must be your drivers or your ram LMAO yea.. it's a ram issue oh definitely good comments folks.
Meanwhile, these sort of things happen regularly with driver issues.
For example, similar geometry weirdness due to a driver issue in Horizon Zero dawn.
https://www.reddit.com/r/horizon/comments/sfrnjm/what_is_this_bug_the_plants_are_going_wild_and_i/
Maybe try learning about things like this before you start insulting people.
yeah updating to the regular dx12 build fixed all of my issues, its was absolute nonsence what these guys were saying, one of them im particular said it could be a fault of almost any of my components, just to be nothing but utter bullcrap