Resident Evil 2

Resident Evil 2

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KnightimeX Jun 14, 2022 @ 1:11am
Why does FidelityFX super resolution look so bad?
Was wondering why the graphics looked like a nintendo switch game with its awful AWFUL levels of blurriness. *vomits*

Turn that junk off.
Game looks 100x better.
much MUCH cleaner and more crisp.
Last edited by KnightimeX; Jun 14, 2022 @ 1:11am
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Showing 1-12 of 12 comments
Havok Jun 14, 2022 @ 1:13am 
mhmm, was poking around the RE3 forums as well, and decided to turn it off on my game as well for both RE2 and RE3, game is so much sharper and it doesnt look like i have vaseline on my screen
7igma957 Jun 14, 2022 @ 1:14am 
Wait for FSR 2.0
Luna ~ Jun 14, 2022 @ 1:14am 
because Native resolution is always better
DLSS and FSR are just where the graphics are rendered at a higher resolution, then downsampled to the native display resolution using an AI-assisted downsampling; Its suppose to offer better quality but doesn't it they both just blurr ♥♥♥♥ its better to just play at image quality 200% or in 4K and it will forever just simply look better
I will say FSR 1.0 is probably the worst out of them all so you just got even the worse of the worst experience.
Last edited by Luna ~; Jun 14, 2022 @ 1:17am
kijib Oct 29, 2022 @ 2:58pm 
upscaling is a scam
Originally posted by Luna Rosa:
because Native resolution is always better
DLSS and FSR are just where the graphics are rendered at a higher resolution, then downsampled to the native display resolution using an AI-assisted downsampling; Its suppose to offer better quality but doesn't it they both just blurr ♥♥♥♥ its better to just play at image quality 200% or in 4K and it will forever just simply look better
I will say FSR 1.0 is probably the worst out of them all so you just got even the worse of the worst experience.

You misunderstood FSR and DLSS. The game is internally rendered at a LOWER resolution, then upscaled with algos that try to make the image look as good as the native target resolution, for a fraction of the computation cost.
What you described is the opposite of that, but I understand the confusion because NVidia named it Super Sampling, which used to be a way to antialias by rendering at a higher resolution before downscaling.

Originally posted by kijib:
upscaling is a scam
It's a good feature for people who don't mind to trade a little image qualiy for a good framerate boost. However, pure performance benchmarks shouldn't rely on it.
Last edited by [FR] Dr.Killjoy (Fab); Oct 30, 2022 @ 3:32am
kijib Oct 30, 2022 @ 3:37pm 
you don't even need more than 60fps in a game like this, resolution is way more important
Seamus Oct 30, 2022 @ 6:09pm 
Originally posted by kijib:
you don't even need more than 60fps in a game like this
You do if you want to kill things fast with the knife.
Crunchy[Daz] Nov 7, 2022 @ 8:54pm 
Originally posted by Luna Rosa:
because Native resolution is always better
DLSS and FSR are just where the graphics are rendered at a higher resolution, then downsampled to the native display resolution using an AI-assisted downsampling; Its suppose to offer better quality but doesn't it they both just blurr ♥♥♥♥ its better to just play at image quality 200% or in 4K and it will forever just simply look better
I will say FSR 1.0 is probably the worst out of them all so you just got even the worse of the worst experience.

False. Its supposed to provide near native resolution quality with an increase in performance, not better then native. Its meant for those using Ray Tracing or trying to squeeze out more frames for high resolutions.



Originally posted by kijib:
you don't even need more than 60fps in a game like this, resolution is way more important

Maybe if you have low end hardware but I don't buy high end GPU's to game at 60fps.
Aureilia Nov 8, 2022 @ 3:50am 
Originally posted by kijib:
you don't even need more than 60fps in a game like this, resolution is way more important

You do indeed. It looks like one of those old machines you look into and scroll past photographs.
Mann'd Dec 12, 2022 @ 10:57am 
Played the game with this on for a while and it was very blurry, I thought this was caused by TAA (I use TAA because other options look like crap). Then I turned it off and it looked so much better, no blur and no jagged edges.
Gohan11216 Dec 22, 2022 @ 3:24pm 
because is FSR 1 which sucks a lot, is better to just lower the resolution than using it, if it had DLSS 2 Or FSR 2 it would look good but it doesn't have it
Originally posted by kijib:
upscaling is a scam
Not for DLSS. It's a game changer, and it's far better than a native image when rendering hair, Screen Space Reflections, etc. There is no artifacting and you get a HUGE FPS boost.
As long as it's DLSS 2.0 or 3.0.

FSR 1 IS HORRIBLE. FSR 2.0 is SO much better.

If the game doesn't support FSR 2.0 or DLSS 2.0, it's just better to turn that off then.
The DX11 versions runs perfectly on my shoddy i5-7600K, 1060 6GB OC, and 16 GB DDR4 RAM with an SSD at native resolution of 1080p, with everything at highest apart from Volumetric Lights, those are an FPS killer.
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Date Posted: Jun 14, 2022 @ 1:11am
Posts: 12