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Zgłoś problem z tłumaczeniem
Don't be such a prick.
Larger textures means the CPU has to wait longer for the GPU to finish processing a frame, which when you're coupling an incredibly outdated CPU like the 2500K to a semi-modern GPU like the 970, is a good thing.
This has been the performance paradigm for CPU bottlenecked gamers since almost forever. Move extraneous processing off the CPU, counterintuitively turn up graphics settings to move the bulk of the load onto the GPU. "CPU bottleneck" and "GPU bottleneck" are terms for a reason, we didn't just decide to come up with terms for no reason.
to tell you the truth, cpu is about 30% of horsepower of today pc's, other 70% is videocard. rx560 is rather a decent card for the good optimized RE7 engine. I played on 7870 (practically the same as rx270) and got 45-60 fps. although cpu was 3570k. so it looks moreover a truth what he is saying. i'm not his advocate, you know.
Requires a 64-bit processor and operating system
OS: WINDOWS® 7, 8.1, 10 (64-BIT Required)
Processor: Intel® Core™ i5-4460 or AMD FX™-6300 or better
Memory: 8 GB RAM
Graphics: NVIDIA® GeForce® GTX 760 or AMD Radeon™ R7 260x with 2GB Video RAM
DirectX: Version 11
Storage: 26 GB available space
Additional Notes: This game is expected to run at 1080p/30 FPS. If you have don't have enough graphics memory to run the game at your selected texture quality, you must go to Options > Graphics and lower the texture quality or shadow quality, or decrease the resolution. For certain graphics cards (equivalent to GeForce GTX 760), it is recommended that particle lighting quality is set to low. An internet connection is required for product activation. (Network connectivity uses Steam® developed by Valve® Corporation.)
direct from the store page so with a little fiddling anything is possible
Resident Evil 7 and 2 use the same engine. RE0 uses a different engine.
So if you can run RE7 you should be able to play RE2 with comparable setting. To me, it looks like 2 has more detail, bigger areas and more enemies on screen than 7 but at the same time they will have gotten more from the engine as it's matured so to speak. So still similar performance.
That being said, shifting the bottleneck from CPU to GPU will give you bad performance as well because now it'll be the CPU that has nothing to do waiting for the GPU, so your advice won't help anybody.
trek is right in the sense that due to console hardware being the main target, modern games and engines are more often than not no problem even for cheap CPUs because the CPUs of consoles are weaker than their GPU counterpart. This means should RE2 run ♥♥♥♥♥♥ on the i5 2500k/970 GTX config, it'll be the GPU to blame and not the CPU ;)
Clearly you're 12 and dont understand how PCs work. You cannot record video footage with a E5200, cause that sort of CPU isnt made for recording. The FPS drops drastically during a stream or recording as it takes the CPU for itself and leaves none for the game. SO playing at 50-60 FPS is normal, as long as they are no recording. So the FPS you see on the videos is fake, as the guy losses a lot of it during the process of recording. You can see that on the gif I got from my LoL plays, the recorded footage was at 15 fps while ingame it had over 100.
Glad we had that talk, you need to mature a bit before insulting people for things you basically know nothing off. YouTube videos arent always facts.
On the side note. Good cooling can increase the FPS drastically even on older tech and I got a perfectly good mid tower case with a great cooling control.
Noxius is correct. I get way less FPS in modern games when I got my textures on low, when I boost them to high my FPS goes sky high, as my GPU is way better than my 10 y.o CPU :P
Consider the fact that on the PS4 RE7 ran at 60FPS, while the RE2 demo is capped at 30. I'm fairly certain it'll be the same on release, meaning the PS4 obviously couldn't maintain 60FPS on RE2.
That being said, your PC's performance with RE7 is probably not the most accurate measure of whether or not RE2 will run well.