Resident Evil 2

Resident Evil 2

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Shane 2019 年 2 月 2 日 上午 1:35
Assisted Mode is still the best mode...
So i decided to move up to normal difficulty last night, the plan was simple, to play in the exact same manner with the exact same attitude as when i play on assisted mode, and kill, collect everything.. no speed runs, and that type nonesense, and the aim was to see the result in terms of ammo at the end...

time was
https://steamuserimages-a.akamaihd.net/ugc/940592313350779847/5F3AAF079554EC8C5A5BB7F121C710F37D3C5F98/

this was the amount of ammo before starting my escape
https://steamuserimages-a.akamaihd.net/ugc/940592313350783611/A6FB4185C3FA432C5483BDA96A6A9DC2CAB76D94/


(i had left a few monsters alive, a couple of sewer things, and a few lickers)

but overall same route taken, same saving routine, same exploration, etc and honestly played in the same manner i barely noticed much difference at all with the very notable difference of the enemy movement was sped up somewhat in comparison to assisted mode on normal

and im pretty sure i was a few items short, for example im almost certain there was 1 else 2 less boards for windows in the game, etc

was it worth it, and what did i unlock for this additional effort, a model !!
big deal !!
最后由 Shane 编辑于; 2019 年 2 月 2 日 上午 1:41
引用自 Shane
> conversation Terminated...
fck me sideways
Ive not heard that said in many years. Please do utilize such vocabulary devices more often. TY - a slightly non bored steam user.
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正在显示第 226 - 240 条,共 330 条留言
Shane 2019 年 2 月 2 日 上午 8:09 
what are you saying is a false claim ?
Magos Flibble 2019 年 2 月 2 日 上午 8:13 
look at me i play videogames on easy give me attention aaaaaaaaaaaaaaaaaaaa
khzmk 2019 年 2 月 2 日 上午 9:03 
To be honest I couldn't agree with you more. Many times I just want to explore in a game, even if it is action, look at the set design, view the game from an artistic point of view, and with RE2 RMK, the assisted mode really allowed for that. In normal and hard, it became less fun as you are constantly being attacked by something, and there is more of the "watch your back" feeling more than anything, which isn't scary, but instead it is annoying. With assisted it allowed more of that sense of creepiness, the feeling of umbrella's zombie apocalypse, which ultimately made it more fun. The whole RE franchise is sometimes overly difficult on the hard modes, but I've put in the hours and beaten most of the games on hard or hell modes (all but 7, I kind of lost interest).
Now I am reconsidering the approach to these games, I am thinking about going through and trying on easy modes (for ones that have them) to see if it gives the same sense of being drawn more fully into the game that RE2 RMK does, vs. the need to always be on edge and worrying about ammo and herbs.
MeatSafeMurderer 2019 年 2 月 2 日 上午 9:40 
引用自 Shane
i bet i can complete hardcore and kill every target i would on assisted mode...
As someone who has actually beaten hardcore...twice...I bet you can't. You're welcome to try though. Say hi to G1 for me, because that's about as far as you're going to get.
Lukey Pooky 2019 年 2 月 2 日 上午 9:41 
assisted mode, isn't that a nicer way of saying sh!t mode ie easy mode? give yourself a challenge at least.
Tommy Reslin 2019 年 2 月 2 日 上午 9:56 
引用自 Doom Guy
引用自 Tommy Reslin

In 1996 you couldn't effectively aim at the head to shoot zombies in the dome. You only shot them in the chest. While they are tankier than they were in the past this is necessary. Given that now you can actually aim if it played exactly like the 1996 edition the game would be far too easy. They would need to put more zombies in their place which would make it far more actiony. To keep the feel of the original the game had to evolve into something like this.
You can perform headshots in all three of the original resident evil games on the PlayStation 1 console. All you had to do was wait for the zombie to get close enough and aim up and fire... Watch the clip long enough to see what I'm talking about.

https://youtu.be/kYmeNHhwQd4

Sure and a shotgun shot takes their head off in this one 95% of the time. I'm talking about with the handgun. It wasn't an effective strat with it.
Prismatic Lollipop 2019 年 2 月 2 日 上午 10:03 
引用自 Tommy Reslin
引用自 Doom Guy
You can perform headshots in all three of the original resident evil games on the PlayStation 1 console. All you had to do was wait for the zombie to get close enough and aim up and fire... Watch the clip long enough to see what I'm talking about.

https://youtu.be/kYmeNHhwQd4

Sure and a shotgun shot takes their head off in this one 95% of the time. I'm talking about with the handgun. It wasn't an effective strat with it.

of course it wasnt, but people will only see what they want to see.
johncage 2019 年 2 月 2 日 上午 10:03 
played on normal first run. now i'm playing assisted because multiple headshot kills are ♥♥♥♥♥♥♥♥. i'd rather deal with less challenging game with damage that makes sense. someone show capcom hickock45's channel where he shoots things with 9mm ammo. your brain will not be intact after 10 freaking hits with that thing let alone 2 or 3.

also, you can turn off the annoying aim assist manually after you switch to assisted anyway.
CatraGirl 2019 年 2 月 2 日 上午 10:16 
I played assisted mode once for the Frugalist and Minimalist achievements... it was so damn boring, because it's so ♥♥♥♥♥♥♥ easy... completely different game, no tension whatsoever...
Shane 2019 年 2 月 2 日 上午 10:21 
引用自 khzmk
To be honest I couldn't agree with you more. Many times I just want to explore in a game, even if it is action, look at the set design, view the game from an artistic point of view, and with RE2 RMK, the assisted mode really allowed for that. In normal and hard, it became less fun as you are constantly being attacked by something, and there is more of the "watch your back" feeling more than anything, which isn't scary, but instead it is annoying. With assisted it allowed more of that sense of creepiness, the feeling of umbrella's zombie apocalypse, which ultimately made it more fun. The whole RE franchise is sometimes overly difficult on the hard modes, but I've put in the hours and beaten most of the games on hard or hell modes (all but 7, I kind of lost interest).
Now I am reconsidering the approach to these games, I am thinking about going through and trying on easy modes (for ones that have them) to see if it gives the same sense of being drawn more fully into the game that RE2 RMK does, vs. the need to always be on edge and worrying about ammo and herbs.



引用自 johncage
played on normal first run. now i'm playing assisted because multiple headshot kills are ♥♥♥♥♥♥♥♥. i'd rather deal with less challenging game with damage that makes sense. someone show capcom hickock45's channel where he shoots things with 9mm ammo. your brain will not be intact after 10 freaking hits with that thing let alone 2 or 3.

also, you can turn off the annoying aim assist manually after you switch to assisted anyway.

BANG ON !!
SteadfastBark 2019 年 2 月 2 日 上午 10:22 
If somone thinks assisted easy wthatever mode in RE is the best then RE is not for that person . Atleast not Survival horror RE. U want to play a horror fps game not survival horror. And that was RE6 .
Shane 2019 年 2 月 2 日 上午 10:24 
I havent even glanced at a resident evil for many years, yet your telling me its not for me at all and ive logged plenty of hours already, so it wouldnt make sense for me to agree with that
dkamm65 2019 年 2 月 2 日 上午 10:30 
I have 2 main takeaways from this thread.

1. I should probably try Assisted. Bullet sponge enemies made me give up playing the game on Normal because I wasn't having fun.

2. Some people on the Steam forums are incredibly hostile and toxic.
最后由 dkamm65 编辑于; 2019 年 2 月 2 日 上午 10:30
SteadfastBark 2019 年 2 月 2 日 上午 10:31 
You missed point. That game should be hard not easy , Its not a FPS that u can kill everything in ur way u have to be on point with decisions , Easy mode in RE is same like would play any different fps game because u can kill everything totaly everything in game u can clear all zomes to 0. What the point its not FPS its survival. U should skip zombie u should run from them sneak them w.o noise not head shot everything on ur way . Assisted is there for casuals or gamers that cant see what they r doin wrong ( they cant analize what they did wrong they cant figure out how to solve this problem because they have no orientation and they r teryfied even they see same segment of game few times in row) Assisted is there so players like that can just finish game.
最后由 SteadfastBark 编辑于; 2019 年 2 月 2 日 上午 10:35
Shane 2019 年 2 月 2 日 上午 10:38 
ive done some thinking about the response here, and firstly there seems to be a sigma that not playing hardcore mode is not playing as intended from the development point of view

so lets take this onboard....

on the selection screen there is no description given for the normal mode, like there is for the other two modes. And those descriptions for each mode respectively suggest a tweak in game balancing to some degree as a direct result of developer intervention.

i think thats a fair statement to make here, after all it is even called "normal mode" which again from a development angle or point of view suggest this is the normal way for the end user to experience the game.

my problem with the normal mode comes in the form of adaptive difficulty that alters the dynamics as you progress, which presents negative inconsistencies in the gameplay and is actually a hybrid for lack of a better term of the other two modes.

my statements are born from those inconsistencies

the only complaints about headshots, sponging, inventory all come from normal and hardcore players. And they are to my mind pretty valid concerns that cannot be simply dismissed by the notion the developers dont want you too kill everything but run from them.

and i have experienced them myself by trying both other modes, and as a result i honestly believe despite some equally valid outlooks and attitudes towards assisted mode, that it is still the best mode as a result of the above.
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发帖日期: 2019 年 2 月 2 日 上午 1:35
回复数: 330