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P.S. still cant find a way to attach a screenshot
- Different combos of graphical settings in each specific game
- Various settings in NVCP
- Reinstalling GPU drivers (using DDU), various versions of drivers, both old and new
- Doing a clean reinstall of Windows OS (tried Windows 10 and Windows 7)
- Various settings in Windows, such as changing power settings, disabling game mode, enabling/disabling page file etc.
- Many different video cards (RTX 2080 Ti, GTX 1080 Ti, GTX 1070, GTX 980, GTX 780, GTX 760)
- Completely changed every single part of my main gaming PC (new Motherboard, CPU, RAM, PSU, SSD, even got a new case and new coolers)
- Laptop (tested my games on both 860m and integrated GPU)
- Different monitors (1080p and 1440p) and TVs (1080p and 4K), also various settings on them
- Also tested the games on my secondary PC (with an old AMD CPU and GTX 980)
- High quality 8K certified DP cable, new and different HDMI cable
- High quality extension cord with a surge protection
- Different electrical outlets in different rooms
- Updating BIOS
- Changing various settings in BIOS such as disabling c-states etc.
- Disabling Steam, Origin and other app overlays (I heard it could cause similar issues)
- GPU overclocking and downclocking
- Disabling all the unnecessary processes, such as antivirus, afterburner, bluetooth etc (I keep my main gaming PC clean, just Steam, few apps and games).
And i repeat - i noticed this only in one room so far.
Unfortunately, it doesn't work too often in many modern games, like those using deferred rendering, for example. All of these more recent AA solutions, like FXAA and the like, are awful in my opinion. I've even seen some games go the route of allowing a higher internal rendering resolution (and this game is one of them), something that was basically unheard of years ago (it was a thing and people did it, but it was usually not a game setting), in order to deal with the aliasing/shimmering and it never even seems to do much about it anyway.
Luckily, I've had good results with Reshade while using FXAA + TAA in this game. Aliasing is mostly gone, without blurring the heck out of everything to hide it, and there's no real shimmering that jumps out at you. It also fixes the color and keeps things sharp. It does introduce some of it's own quirks but they are minor compared to what it "corrects".