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1. GDQ is an event to entertain, not to compete. Many speed runs are done based on a set rules whether it's any % or 100% etc. Most of the runners that feature there are just there to entertain, they normally don't play their best and just show case some tips and tricks. I have seen many of them goof around just to cheer the crowd.
2. People like Bawkbasoup, Hazeblade have speed run entries in multiple RE games high on the table. It would be disrespectful to discredit them. Not only do they do speed runs, they also do challenges which are not easy to achieve, to say they cannot complete the game without glitch is not an argument. Bawkbasoup has even done a run where every zombie is Mr X without using infinite weapon. That was by no means easy.
3. Glitching in a speed run is like a category. If you were to enter a motorcycle racing competition that clearly states that 1000cc engine is allowed, would you bring a 400cc motorcycle? The only shame I find on speedrun.com is that they have the Any% and Handgun% but not the NoKnife%. I thought it would be an interesting category. The current world record speedrunner for RE2R Orchlon has done one without knife on boss, but sadly it is not a category made on speedrun.com
But again, there's this and then there's RE speedrunning without glitching.
That`s what skill and talent looks like. Those are pro gamers. Not some guy using infinite ammo, infinite health, or a knife that kills everything in one hit.
But alas. That`s just the way I see it. I respect everyones opinon so I`ll leave it at that. (Unless you`d like to continue this conversation.)
To run without damage is a feat, to run at the fastest speed possible is also a feat. It's just different aspect of the accomplishment. Take one of the oldest speed running game in the community as an example, Super Mario Bros has warpless%, any% meaning players can choose to compete in different categories. Many of the top scores also involve walking through certain walls glitch because the rules allowed them. Activating the glitch is not an easy feat by the way as it requires pixel perfect execution to step on the wall.
CarcinogenSDA is one of the most respected RE player and so is Bawkbasoup, Hazeblade and say JTB. They have all been massive streamers, guide makers, made challenge attempts like no damage, knife only, all kills etc. They have good knowledge and execution. What they normally do at events at GDQ is more like a showcase of what can be done given a set rules. Can't really say they are not skilled at that.
More importantly, speed running has changed a lot. 2D platformers like Super Mario Bros and Megaman 3 are very old games with fixed AI. The runners in those games spend hours perfecting their execution through a fixed sequence. Newer games like RE2R and Dark Souls have dynamic AI where enemies attack in unfixed pattern some times. So that also changed how speed runners approach the games.
More about this:
https://www.youtube.com/watch?v=LnFjTG9J-T8
So it's not about skill in Half-Life, because Half-Life 2 isn't a heavily skill-based game, but about knowing its nooks and crannies of the tech. Just a different kind of speedrun
This isn't really a matter of opinion. You're effectively ignoring all the metaphors, explanations, etc that are trying to demonstrate that "cheating" doesn't mean what you think it means in these specific speed run contexts. Speed runs are about challenges under specific, agreed-upon conditions.
If you insist on bringing up how challenging no-cheat speed runs can be, are you really saying that this technique is easy:
https://wiki.sourceruns.org/wiki/Accelerated_Back_Hopping
And can you backwards long jump the stairs in Super Mario 64? I know I certainly can't. Even though that's cheating.