Resident Evil 2

Resident Evil 2

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madcrazy87 Jan 7, 2019 @ 3:05pm
New game +
Did you think there is a newgame plus
Where you can start the whole game from the beginning with all your stuff and gear unlocked from the last playthrough ?
Last edited by madcrazy87; Jan 13, 2019 @ 10:33pm
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Showing 1-15 of 17 comments
link Jan 7, 2019 @ 3:34pm 
Seeing as how it's a remake, I'm 99% sure we'll get this once the game releases.
Comrade_Pikachu Jan 7, 2019 @ 3:41pm 
Pretty sure, since it's been in all of them.
Lanzagranadas Jan 7, 2019 @ 9:06pm 
Originally posted by Comrade_Pikachu:
Pretty sure, since it's been in all of them.

Not really. 0, 1, 2, 3, CV and 7 don't have NG+, not this kind of NG+:

Originally posted by madcrazy87:
Where you can start the whole game from the beginning with all your stuff and gear unlocked from the last playthrough ?
LazyAmerican Jan 7, 2019 @ 9:29pm 
Would be cool...but hardly the end of the world if not either. Normally I'm all for it...but I think part of the nostalgia for me and the older RE games is unraveling the levels and getting everything again.
Jesterofgames7712 Jan 7, 2019 @ 10:22pm 
Originally posted by Lanzagranadas:
Originally posted by Comrade_Pikachu:
Pretty sure, since it's been in all of them.

Not really. 0, 1, 2, 3, CV and 7 don't have NG+, not this kind of NG+:

Originally posted by madcrazy87:
Where you can start the whole game from the beginning with all your stuff and gear unlocked from the last playthrough ?

To be fair 1,2,3, CV and 7 had some type of NG+ where you got reward items.
DOUBLE F Jan 7, 2019 @ 11:31pm 
going off the RE2 formula. there is no New Game +. There were a few things you get when you finish the game.
=>MISSION B: You play as the other character starting in the other part of town, and there is a TYRANT that randomly shows up punching through walls with a green trenchcoat, and you have to run past him.

=>Grenade Launcher/Rocket Launcher Mode: which let you run around the game with a rocket launcher and grenade launcher.

=>Secret Mission HUNK: Which was like a side story where you get a machine gun and you have to finish the game on a timer.

=>Tofu Mission: Where you play as a GIANT TOFU and all you have is a knife to run passed the game.
madcrazy87 Jan 8, 2019 @ 1:21am 
Whats with unlocked or secret weapons is there a way to start a ng+
With it ? Smething like endless ammu
From the beginning or rocket launcher or something.
madcrazy87 Jan 8, 2019 @ 1:23am 
I remember this was in re1 remake
And revelations 2
Last edited by madcrazy87; Jan 8, 2019 @ 1:24am
Lanzagranadas Jan 8, 2019 @ 6:33am 
Originally posted by Jesterofgames7712:
Originally posted by Lanzagranadas:

Not really. 0, 1, 2, 3, CV and 7 don't have NG+, not this kind of NG+:

To be fair 1,2,3, CV and 7 had some type of NG+ where you got reward items.

You unlock special weapons for beating the game or from mini-games, but whatever you had in your inventory and/or item box doesn't carry over next playthrough, it resets. That's what I said not that kind of NG+.

4, 5, 6 and both Revelations do have actual NG+ where you start with everything you obtained during your previous playthroughs.
Originally posted by Lanzagranadas:
Originally posted by Jesterofgames7712:

To be fair 1,2,3, CV and 7 had some type of NG+ where you got reward items.

You unlock special weapons for beating the game or from mini-games, but whatever you had in your inventory and/or item box doesn't carry over next playthrough, it resets. That's what I said not that kind of NG+.

4, 5, 6 and both Revelations do have actual NG+ where you start with everything you obtained during your previous playthroughs.
To be fair with RE7 health upgrades and reload upgrades carried over just not your items.
madcrazy87 Jan 8, 2019 @ 7:09am 
So just special weapons carry over?
Lanzagranadas Jan 8, 2019 @ 7:30am 
Originally posted by Jesterofgames7712:
To be fair with RE7 health upgrades and reload upgrades carried over just not your items.

So why do Steroids and Stabilizers respawn each playthrough?
Things that carry over in RE7 are special unlockables, rewards and pre-order stuff. All regular weapons, supplies, healing items, bagpacks, etc. that you normally collect through the game are gone when you start a new playthrough.

Pretty sure max health values also reset since otherwise respawning Steroids wouldn't make any sense.
Originally posted by Lanzagranadas:
Originally posted by Jesterofgames7712:
To be fair with RE7 health upgrades and reload upgrades carried over just not your items.

So why do Steroids and Stabilizers respawn each playthrough?
Things that carry over in RE7 are special unlockables, rewards and pre-order stuff. All regular weapons, supplies, healing items, bagpacks, etc. that you normally collect through the game are gone when you start a new playthrough.

Pretty sure max health values also reset since otherwise respawning Steroids wouldn't make any sense.
Could have sworn I read they did.
madcrazy87 Jan 13, 2019 @ 10:34pm 
New game + is confirmed and a new mode whos eventualy called rogue
Last edited by madcrazy87; Jan 13, 2019 @ 10:34pm
BigV419 Jan 14, 2019 @ 6:08am 
they removed the Zapping system so people have no real reason to replay the game, why would they add New Game+?
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Date Posted: Jan 7, 2019 @ 3:05pm
Posts: 17