Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I managed to get the flamethrower but my inventory was full so I couldnt carry the plugs with me. I had already entered danger when I noticed that the flamer cooks them well.
Guess I'll go back and get the flamethrower and plugs. I thought there would have been a checkpoint at the flamethrower but I ended up losing 20 minutes of gameplay.
I should be able to dodge them and get the flamethrower this time. The shotgun is okay, though if I can plonk away with my handgun I have heaps of standard gunpowder laying around.
What a waste.
Think I have two or three more R+G mixes and all the first aid sprays I've collected.
Sewer mobsters are rather irritating.