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It's not a waste of money if what you spend it on gives you some enjoyment.
Alien: Isolation was a 20 hour single player game (on the first playthrough, maybe 15 on a second if you rush) and its DLC added at least another 20 hours of extra fun, though I personally have played it for over 100 hours and plan yet another playthrough at Christmas.
I didn't play RE7 but I watched a playthrough. I'd say that's at least a 10-hour game for your first playthrough, and whatever else the DLC added.
If someone who has never played RE1, 2, 3, REmake or Zero played them for the first time today, it'd probably be 5 hours. It's just not acceptable in 2018.
I love RE1, 2, 3, REmake and Zero. I do. I love them. The childhood nostalgia is epic. With this remake of RE2 I get the best of both worlds. I get to keep RE2 as the awesome childhood memory that it is and I get a remake of RE2.
those numbers can only be done with practice and multiple playthroughs. you can beat zero and remake in less than two, but its with hard work.
nobody is beating re 2 original, zero,remake, or the other classics, first time playing in only 2 hours, its not happening.
use this website how long to beat . com
type in resident evil at the top and you will see loads of people on average took much longer to beat the games.
every game these days gets speedrun, well the ones ive watched, i watch lots of speedrunners on twitch, they speedrun anything, and theres not many, old or new, that cant be beaten in only a few hours.
well remake remaster sold very well for capcom, even made a video about it. it even broke download records for the month it released on psn. not bad for a game with static camera angles aye.
crash, another old game, a game that again, was smashing its targets. it would again look too old to play in 2017/18, but it sold really well.
on the site i linked, i think it says average was 10 and a half hours first time for remake.
RE7 is a 2017 AAA game that can be completed in under 2 hours (and that's considering the fact that you cannot skip the half hour of cutscenes). But then again "can" doesn't mean that's going to be the usual clear time for a first blind playthrough, neither for an old, nor for a new RE game.
The standard length for RE games hasn't changed. If anyone seriously wants a 20 hours long RE game, they should either play RE6 or play slow so the game doesn't end too soon. The few longer RE games so far are only longer because they're bullet fests that sometimes force the player to stay in the same area killing waves of the same enemies before being able to proceed to the next area.
Yeah but that Isolation speedrun is cheating. It's using a glitch to run through every mission without making any noise. It doesn't count.
A speedrun without cheating on nightmare mode is going to take way longer than 2 hours.
I can't really remember how long my first playthroughs of RE1 and 2 took, as I was 8 and 10 years old respectively. I do know however that my friends (who all also played RE2, all boys did in the 90's, it was epic) did a competition to see who could get the fastest run. We were all 10 years old and the game had only been out for a couple of months. If I remember correctly my run was like 1 hour 40 minutes or something like that.
Even if we use the speedrunning times for both games, modern games have a higher speedrun time than older games.
It's unacceptable to pay full AAA price these days for a game that can be completed in under 2 hours (speedrun time). That's one of the reasons that other game was so heavily criticized - The Order 1886 I think is what it was called. It looked beautiful but it was only like 4 hours long.
I mean, I'm the kind of person that likes to get the absolute most that I can out of things that I buy. I like to play games for long enough that I end up paying less than £1 per hour of fun. So if I pay £40 AAA price for a game, I want to play it for at least 40 hours so that each hour of fun cost me £1. I consider that a very good deal.
I'd still absolutely ****ing love and play the hell out of a true RE2 remaster (like the remaster of RE1) and I'd still pay full AAA price for it just because it's one of the nostalgic games of my childhood. I'm just saying that it's not really acceptable to make such short games these days for such a high price. Not when you can pay the same price for games that you can literally play for thousands of hours. Competition in the game development world is enormous.
This is kinda odd. I can understand that people feel kinda cheated when they pay 50 bucks for a short game. But i rather spend 50 bucks for a short and good game then a long and mediocre game.
Whats with all that quantity over quality mentality.
What was the best single player game i have played in the last years. It was the Last of us. A pretty short game too. But a high quality game.
Look how long it takes too make a new Last of us. But we get almost every year an AC game. They are damn long and oh so damn boring. With mediocre gameplay and mediocre storytelling. They only look good and are insanly content rich. Boring content however.
No, peole wanted a remake like RE1. I hope you don't think, that that's a remaster(Aside from HD ports). Dont get those cofused.
I also disagree with it being RE7 with a RE2 Skin. We have a different camera and no talking enemies but regular zombies. Those two things are alone are enough to make it not RE7.
Not triyng to argue against you. But as i read youre statement i got that flash in my mind,
Wasnt there a talking zombie in RE2 original. I mean 1 special zombie right infront of the police station who only appeared if you havent killed a single zombie on youre way to the police station.
There definatly was a super zombie spawn. I am just not 100% sure if he was saying a word but i got that feeling he said 1 special word. I think it was Barry. Dunno someone who can remember better can clarify this for me.