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The original makes the game creepier depressing and more atmospheric and it really portrays that this is a police station with nearly everyone either dead or trying to kill you.
Soundtrack design isn't just about sounding good; it's about tone and audio/visual synchronicity.
Needless to say, RE2R is vastly different from RE2C in both those respects. The classic soundtrack clashes terribly the vast majority of the time. The other times it's ok at best. The only time it ever remotely approaches "good" is the very last rooms of the game.
Also, Hunk's Theme:
https://www.youtube.com/watch?v=_UO-WTS6KUg
The official song of being late and completely out of ♥♥♥♥♥ to give. (Which when you paly Hunk's mode, makes for a perfect example of Audio/Visual Synchronicity!)
It's overly dramatic, which fit with the original's brightly colored environments, melodrama and flamboyant acting. Less so in the slightly more grounded remake.
Though i did not regret playng with the remake sound track first, as the original sound track gives a good replay value.
Thanks! Glad to hear from someone who did a play through with both. I understand what the other fella means when he says the new music is in synchronicity, but through the demo I felt the original increased the suspense. Besides, there is something about that classic music and menu sounds that make things scarier.
I think I'm just gonna go with the OST.
Thank you all and to all a good night! ;)