TouHou Makuka Sai ~ Fantastic Danmaku Festival

TouHou Makuka Sai ~ Fantastic Danmaku Festival

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So what's the point of capturing spell-cards?
At first I thought by capturing them, you can practice on said spellcard itself, but apparently that's not the case.

Is it just for more points? Does capturing spell-cards do anything special?

Also, killing certain strong mobs drop green-like stars sometimes. Do these star-symbols do anything special?
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Showing 1-10 of 10 comments
Washing Machine Aug 22, 2021 @ 10:56am 
More score, yeah.

Also it's like game telling you "Good job!" because you didn't spend a bomb or lose a life to clear the spellcard.

Green stars are bomb pieces/bombs. Pink ones are lives.
Renka Aug 22, 2021 @ 11:32am 
In the old main touhou series, Score used to give you lives so capturing spellcards was really good. Touhou 11 for example gived you life pieces for every spell you capture.

Some games also have a spell practice mode so you can practice an specific attack. Sadly, that doesn't exist for non-spells.
Washing Machine Aug 22, 2021 @ 1:31pm 
Originally posted by Reniachii:
In the old main touhou series, Score used to give you lives so capturing spellcards was really good. Touhou 11 for example gived you life pieces for every spell you capture.

Some games also have a spell practice mode so you can practice an specific attack. Sadly, that doesn't exist for non-spells.
It really varies per game what score mechanic does.

Some games it was worth it because you get a life for specific # of score. Also I forgot, this game does reward you straight with a life piece each spellcard you capture, so absolutely go for it.
Kasper Kroenen Aug 22, 2021 @ 3:07pm 
Originally posted by Washing Machine:
Originally posted by Reniachii:
In the old main touhou series, Score used to give you lives so capturing spellcards was really good. Touhou 11 for example gived you life pieces for every spell you capture.

Some games also have a spell practice mode so you can practice an specific attack. Sadly, that doesn't exist for non-spells.
It really varies per game what score mechanic does.

Some games it was worth it because you get a life for specific # of score. Also I forgot, this game does reward you straight with a life piece each spellcard you capture, so absolutely go for it.

well, I managed quite well capturing them then as I try to never use bombs (I don't even know which button is for bombs so that's a given too xD). Took me quite some time to defeat that bloody maid at Stage 5 though on 1cc (normal). Stage 6 seems more bombastic then difficult, it's just the "wow" effect that still gets me at the end, but the maid was the most challenging one... Darn, I spend days to get past Stage 5.
Renka Aug 22, 2021 @ 3:09pm 
Originally posted by Kasper °,_,°:
Originally posted by Washing Machine:
It really varies per game what score mechanic does.

Some games it was worth it because you get a life for specific # of score. Also I forgot, this game does reward you straight with a life piece each spellcard you capture, so absolutely go for it.

well, I managed quite well capturing them then as I try to never use bombs (I don't even know which button is for bombs so that's a given too xD). Took me quite some time to defeat that bloody maid at Stage 5 though on 1cc (normal). Stage 6 seems more bombastic then difficult, it's just the "wow" effect that still gets me at the end, but the maid was the most challenging one... Darn, I spend days to get past Stage 5.
The bomb button is X.
Please try using bombs, it'll make the experience a lot more forgiving, they're not instawin, so use them freely.
Kasper Kroenen Aug 22, 2021 @ 3:18pm 
Originally posted by Reniachii:
Originally posted by Kasper °,_,°:

well, I managed quite well capturing them then as I try to never use bombs (I don't even know which button is for bombs so that's a given too xD). Took me quite some time to defeat that bloody maid at Stage 5 though on 1cc (normal). Stage 6 seems more bombastic then difficult, it's just the "wow" effect that still gets me at the end, but the maid was the most challenging one... Darn, I spend days to get past Stage 5.
The bomb button is X.
Please try using bombs, it'll make the experience a lot more forgiving, they're not instawin, so use them freely.

heh, ye I know... but I kinda wanna earn my way by just dodging all them bullets xD. I might be a bit insane, but got to Stage 6 atleast so far. I prolly will have to start using them on higher difficulties to get by, though.
Renka Aug 22, 2021 @ 3:24pm 
Originally posted by Kasper °,_,°:
Originally posted by Reniachii:
The bomb button is X.
Please try using bombs, it'll make the experience a lot more forgiving, they're not instawin, so use them freely.

heh, ye I know... but I kinda wanna earn my way by just dodging all them bullets xD. I might be a bit insane, but got to Stage 6 atleast so far. I prolly will have to start using them on higher difficulties to get by, though.
yeah don't worry, I literally do the same hahaha I feel really bad when I use a bomb lol
If it helps, there is an intendd mechanic called "deathbombing" which basically refers to using a bomb the first 0.6-8 frames you got hit

If I'm right, it also gives a score bonus lol althought I'm not entirely sure
Last edited by Renka; Aug 22, 2021 @ 3:24pm
Washing Machine Aug 22, 2021 @ 3:41pm 
I think you eventually just grow a habit of realizing when you lose track of the pattern or when you're about to get hit, then bomb on reaction as a result.

Like most games, you just gotta play a lot to get used to certain things. Deathbombing is pretty precise, I don't think most games without some extra lenient timing people do it really on reaction, it's usually relying on just that feeling that you're about to take a hit here. Basically bomb when unsure if you can handle the pattern.
Kasper Kroenen Aug 22, 2021 @ 3:44pm 
Originally posted by Washing Machine:
I think you eventually just grow a habit of realizing when you lose track of the pattern or when you're about to get hit, then bomb on reaction as a result.

Like most games, you just gotta play a lot to get used to certain things. Deathbombing is pretty precise, I don't think most games without some extra lenient timing people do it really on reaction, it's usually relying on just that feeling that you're about to take a hit here. Basically bomb when unsure if you can handle the pattern.

oh I tend to know most of the times I'm about to get hit just before getting hit... I think that bloody maid from Stage 5 gave me some PTSD. I think I even had a dream of her...

(I wouldn't usually complain of dreams containing anime maids visiting me... but this one in particular gives me a fright every time I go through Stage 5. There is something of her attacks that just keeps mesmerizing me)
Renka Aug 22, 2021 @ 5:15pm 
Originally posted by Kasper °,_,°:
Originally posted by Washing Machine:
I think you eventually just grow a habit of realizing when you lose track of the pattern or when you're about to get hit, then bomb on reaction as a result.

Like most games, you just gotta play a lot to get used to certain things. Deathbombing is pretty precise, I don't think most games without some extra lenient timing people do it really on reaction, it's usually relying on just that feeling that you're about to take a hit here. Basically bomb when unsure if you can handle the pattern.

oh I tend to know most of the times I'm about to get hit just before getting hit... I think that bloody maid from Stage 5 gave me some PTSD. I think I even had a dream of her...

(I wouldn't usually complain of dreams containing anime maids visiting me... but this one in particular gives me a fright every time I go through Stage 5. There is something of her attacks that just keeps mesmerizing me)
Yup, welcome to Touhou! :reimu4:
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