Reentry - A Space Flight Simulator

Reentry - A Space Flight Simulator

VR Usage
Hey guys! The store doesn't say anything about it as far as I've seen, does this game support VR with controllers? I know for sure not fully, but I remember quite some time ago the Mercury Program had some sort of vr beta test. Any answers appreciated!
Originally posted by wilhelmsenstudios:
Hello!
VR is not yet complete, but I have rolled out preliminary VR support for Mercury, Gemini, the Apollo Command Module and the Apollo Lunar Module.

Preliminary means that I have tried to get the basics to work, but I'm still experimenting with input modes, mouse cursors, how menus should look, and so on.

I have a couple of videos here:
https://www.youtube.com/watch?v=502my2IkYLE&t=7s&ab_channel=Reentry-AnOrbitalSimulator

https://www.youtube.com/watch?v=zR65h01yhw8&t=822s&ab_channel=Reentry-AnOrbitalSimulator

Thanks!
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The author of this thread has indicated that this post answers the original topic.
wilhelmsenstudios  [developer] Aug 23, 2021 @ 12:43pm 
Hello!
VR is not yet complete, but I have rolled out preliminary VR support for Mercury, Gemini, the Apollo Command Module and the Apollo Lunar Module.

Preliminary means that I have tried to get the basics to work, but I'm still experimenting with input modes, mouse cursors, how menus should look, and so on.

I have a couple of videos here:
https://www.youtube.com/watch?v=502my2IkYLE&t=7s&ab_channel=Reentry-AnOrbitalSimulator

https://www.youtube.com/watch?v=zR65h01yhw8&t=822s&ab_channel=Reentry-AnOrbitalSimulator

Thanks!
WingNut Aug 27, 2021 @ 10:39pm 
I cannot bind my index controllers to this game. There's no option to do it.
Lippington Aug 28, 2021 @ 9:07pm 
it's done in Steam VR.
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Date Posted: Aug 23, 2021 @ 11:29am
Posts: 3