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don't forget that !
hopefully finishing a mission in one turn ! with him .
"Blueblood" can shoot 5 times in one round in my team with "Terminal"
with "Motility inducer" + "Teamwork" + "Coopération"
Zephir has free shares, a shield
even if they are not powerful, early is game
position it on a reinforcement points, it will strike for free
weakly, but enough, you move I hit you, have shield
next round , come baby i have 50% dodge and "Terminal "
What else ? a "magic potion"
like, Wotc it's an accumulation of free PA
and injuries that don't matter too much
I powder my nose and go again
Blueblood is not bad. I dont know well all the others. My team is mainly Patchwork, Terminal (for the heal), Blueblood, Cherub, Godmother..
-You must rein in your instinct to try to get crits from previous X-com games: while the +1 damage is nice, it still will roll for "base" damage first (so it's not always "max possible damage+1"), which means that most of the times it will rarely make a difference, unless you are trying to compulsively capture as many enemies as possible (but in that case Sleeping Rounds and Verge's upgrades would be much more helpful)
-In order of importance, here's the strategic resources: Cash (on Hard and above, you're going to hurt for it up until the late game...which is a problem because upgrades cost lots of it); Intel (not only you can put down and upgrade Tactical Squads with it, but you can also buy things in the Black MArket. That being said, once you have all neighbourhoods covered, upgrading them all to LEvel 3 for max effect is more of a nice bonus than a necessity); Elerium (once you get past early game, oftentimes you're going to swim in it, and techs don't cost all that much Elerium).
-Delay purple missions as long as you can: rushing throught the story will only make your life harder for yourself for no real benefit, beyond perhaps keeping anarchy in check (which is relatively easy to lower anyways).
-If you have to choose between a mission that gives you a resource that you need right now, and one that's a red or near-red district, unless you're on the ropes, pik the former.
Since I've seen guides that prioritize Intel as highest, how do you spread out teams - that is, how many of each type. I was thinking 5 Intel and 2 each of the other 2. Now I'm thinking maybe 3 of each. Right now on my first game (normal) I have 3 Intel, and 2 each of the others.
I did my first campaign on hard (to understand the game) prioritizing Intel. I realized in my next Impossible one that Money is more important, because the Anarchy deadline is easy to counter.
Concerning the teams, you can get 3 of each, because you will need all of them. It is more about missions, choose the one that give you the resource needed on the moment.
I agrre that you should get 4 mach weaves and nothing else.
Personally I had to restart once because I assumed that this worked much like X-com, deployed more Tech teams than Money ones and hit a wall when the factions' big guys came in. My successful attempt on Hard had me using 2 Tech teams, 4 Finance Teams and 3 Security Teams.
Nothing else in armour, ever? Or just nothing else first? I took 4 suits of Mach in between researching advanced and mastercrafted armour. Do you need to upgrade to advanced or can I go straight to Mastercraft?
My first researches are always: upgrade armor, armor, armor and arrmor again. Between all the suits available I never take anything else than Mach.
You wont have mastercrafted availabal if you didnt research advanced first.
What I meant is, I have Advanced researched but not bought. Can I finish researching Mastercrafted and buy it without buying Advanced?
Ok understood.
Well, actually, that is a question I had myself, but getting the armor ASAP was so important that I didnt want to know...
I guess I'll find out tonight. I was about to buy advanced and then someone told me that Mach weave was better so I bought 4 of those instead. Now I'm 6 days from finishing MC armour and a mission just popped up that will kill 3 days of it. i can probably manage 3 more days. My first "very difficult" mission went badly - got the Army of One achievement bad and Godmother had 2 or 3 hp left. Then I got MW for everyone and levelled up my guys and every hit on me was a graze.