Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I think we're just supposed to magically know not to investigate Sacred Coil first?
Seems like starting a new play-through is the way to go and save that one for last.
Still it was...a total ♥♥♥♥♥♥♥♥. I lost Godmother early into the final room from a nasty 7 damage crit. Once I killed all enemies and the Gatekeeper and his minions showed up. I went suicidal and just had Terminal and Patchwork get to the two generators to destroy the gate.
Now here was the situation...I had Verge doing control and he was self-healing from his Network Healing, but he got taken out. I was now down to just Terminal and Patchwork near the destroyed generations on the opposite sides of the room + like 5 enemies including the Gatekeeper boss who just resurrected the faction leader as a zombie.
Now a small miracle happened. With Terminal I was able to keeping healing both characters and with Patchworks stasis + jolt I somehow slowly over many turns took down all the enemies.
Gatekeeper wasted many turns trying to res more zombies but could not because I used tranq rounds and the enemies kept missing for some reason when they attacked. If they did land a hit I had Terminal heal first action and then attack.
https://steamcommunity.com/app/882100/discussions/0/4098792306742063413/
Is there a XP farming technique I don't know about?
No secret per se. And it really isn't hard. When the investigation (purple) missions are unlocked after x days of investigations, you dont have to do them immediately. You can take on the other side missions (yellow). This gives out more experience (you get awarded experience for successful missions more so than kills in comparison with XCOM2).
And just avoid rotating your soldiers too much. If you keep the same few soldiers more or less through out the faction until the final mission, they will get to Senior Agent. I didn't have much difficulty throughout about the 4 successful campaigns I played on.
I suppose I did the purple missions, which resulted in less XP.
Silly game.