XCOM: Chimera Squad

XCOM: Chimera Squad

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roguefrog Jun 10, 2021 @ 1:20pm
Sacred Coil first - Final mission
I might of screwed up by selecting Sacred Coil as the first faction to tackle because that last room in the final mission looks impossible. Everything fine up to that point.

I'm overrun by the shear number of enemies. Boss and minions + reinforcements too soon. My dudes are level 2 or 3. (Special Agent). Should I wait to do it later and level up more? And does that mean more anarchy on the city map with the dormant mission festering?
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Showing 1-6 of 6 comments
Spookshow Jun 10, 2021 @ 4:53pm 
I just did the same thing. Went sacred coil first, hit this mission, got to watch enemies get 5-8 turns between each of my units, and can't think of any possible solution to beating it.

I think we're just supposed to magically know not to investigate Sacred Coil first?

Seems like starting a new play-through is the way to go and save that one for last.
roguefrog Jun 10, 2021 @ 5:53pm 
I actually beat it after doing 1 extra mission and luckily leveling up Patchwork to Special Agent to get stasis which is absolutely CRITICAL for this mission.

Still it was...a total ♥♥♥♥♥♥♥♥. I lost Godmother early into the final room from a nasty 7 damage crit. Once I killed all enemies and the Gatekeeper and his minions showed up. I went suicidal and just had Terminal and Patchwork get to the two generators to destroy the gate.

Now here was the situation...I had Verge doing control and he was self-healing from his Network Healing, but he got taken out. I was now down to just Terminal and Patchwork near the destroyed generations on the opposite sides of the room + like 5 enemies including the Gatekeeper boss who just resurrected the faction leader as a zombie.

Now a small miracle happened. With Terminal I was able to keeping healing both characters and with Patchworks stasis + jolt I somehow slowly over many turns took down all the enemies.

Gatekeeper wasted many turns trying to res more zombies but could not because I used tranq rounds and the enemies kept missing for some reason when they attacked. If they did land a hit I had Terminal heal first action and then attack.
roguefrog Jun 11, 2021 @ 5:51pm 
Your guide makes me laugh. How the hell do you reach Senior Agent before the mission? I was lucky enough to have even reached Special Agent (tier 3) before running out of missions.

Is there a XP farming technique I don't know about?
mosspit Jun 15, 2021 @ 9:34am 
Originally posted by roguefrog:
Your guide makes me laugh. How the hell do you reach Senior Agent before the mission? I was lucky enough to have even reached Special Agent (tier 3) before running out of missions.

Is there a XP farming technique I don't know about?

No secret per se. And it really isn't hard. When the investigation (purple) missions are unlocked after x days of investigations, you dont have to do them immediately. You can take on the other side missions (yellow). This gives out more experience (you get awarded experience for successful missions more so than kills in comparison with XCOM2).

And just avoid rotating your soldiers too much. If you keep the same few soldiers more or less through out the faction until the final mission, they will get to Senior Agent. I didn't have much difficulty throughout about the 4 successful campaigns I played on.
roguefrog Jun 15, 2021 @ 9:39am 
I already finished the game now. So nothing ever compared to that final Sacred Coil mission. Nothing even close.

I suppose I did the purple missions, which resulted in less XP.

Silly game.
Last edited by roguefrog; Jun 15, 2021 @ 9:40am
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Date Posted: Jun 10, 2021 @ 1:20pm
Posts: 6