XCOM: Chimera Squad

XCOM: Chimera Squad

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River Victor May 1, 2020 @ 10:05am
About to take down last faction. What's after that?
Guys, I'm about to destroy the last faction, and I think my team is as ready as it can be now. After I finish this takedown, can you tell me if the immediate next mission is the last mission? If not, will the city unrest and anarchy continue to be relevant?

I have absolute zero city anarchy and most districts unrest at zero. The field teams are all max, with 3 teams of each type, and all abilities are max.

I'm thinking of doing the side missions to gather more stuff, but I don't think I can get much better than this.

If I prolong this, two districts' unrest will rise up to level three. I think I can last for a long while yet with the ability to suppress the unrest, but I'm not sure if the game will keep feeding me with impossible amount of rising unrest.

Thoughts? Should I blitz through now that the end is just around the corner, or should prepare for more?

*PLEASE, NO STORY-RELATED SPOILERS* Just tell me how many final missions are waiting for me or something like that and whether I should worry about unrest/anarchy.

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Showing 1-5 of 5 comments
kasnavada May 1, 2020 @ 10:08am 
After eliminating the 3rd faction, you go back to base, and do your last mission(s).

By the way, waiting will not work: you can't wait forever, after a few turns, missions dry and you have to take on the purple mission.
melkathi May 1, 2020 @ 10:09am 
The takedown will trigger the end-game, so anarchy and unrest will become irrelevant. You'll head for the last series of missions, so just make sure nobod you want to use comes out with scars.
Remember you can't postpone indefinitely. The faction mission will become critical after two days of postponing.
Mosey May 1, 2020 @ 10:34am 
There's no reasonable way you would end up losing during the last few missions from city anarchy, assuming every last zone isn't at 5 unrest when you start. I'd imagine taking 8 units of anarchy each mission would be...very bad.

Can't confirm that, mainly because I've never done that poorly, but I wouldn't sweat it. I don't even think there are events that raise unrest past that point. At least I don't remember any.

After you beat the 'final' faction, I believe there are 3 missions after that which are all critical immediately, so you can't do a lot at that point.

If you want to drag out a campaign, you must do so from the start by ignoring purple missions and waiting until the campaign missions become critical. It's the only way.
DirtyBlue929 May 1, 2020 @ 2:27pm 
Two more missions immediately afterwards that you are required to take the day they're given, then ending, so if you have any projects or training that needs a few days to complete wait until they're done.
Player May 1, 2020 @ 4:24pm 
what sucks is you cant just wait and keep playing, they game will eventually force the last take down then the last 2 missions after that, i hope a mod fixes that
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Date Posted: May 1, 2020 @ 10:05am
Posts: 5