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EDIT: I found if you don't move and have the shotgun that gives you Run and Gun, you can activate the ability to place TWO shrapnel and the sticky in one turn!
I'm not disappointed per say, but I haven't gotten him since and I've been getting meh tier people.
Just restart your game and turn off the tutorial. It lets you choose your squad.
I love Zephyr, however she can be really squishy if you are unlucky.
Cherub is a godsend and works very well partnered with Zephyr, especially if hes 1st in turn order, so you can shield Zephyr after a breach. Since she just hangs out in the open.
Cherub is technically meant to be played as a support/tank. Can take hits, charges up attacks and massive shield butt and is extreamly useful on Extreame and Impossible mode :D
You haven't seen Claymore and Terminal's partnership yet. Thats OP.
As soon as you unlock the fact her drone can stun anytime.
she has a free stasis for turn order control - all the time an ennemy will pass near by it will be most probably stun with the auto attack drone - throw the drone when ennemies are packed and also insta group stun.
She then become a very powerful front line character as she can stun constantly any ennemies moving close to.
As all the environnement are very tiny you are constantly in close combat anyway.
Very good combo with torque when both are close - grabbing ennemy close to patchwork in a poison cloud with nanokit you are immune anyway- stun it and repeat - torque will get free life standing in the cloud also.
I am playing IM/Expert.
The black guy with a gun, he can shoot twice and he his a really good DPS, give him a bluescreen round and he can destroy a MEC in a turn.
I got Patchwork in new game+, she seems great so far, but I haven't got all of her promotions yet.
Zephyr is good for early game, but has tough time in endgame. Wouldn't rank as tier S.
Blueblood is ridiculous so is claymore. If by S tier you mean broken: Only those 2 are. If S tier is really really strong you can add zephyr and blueblood in the mix.