XCOM: Chimera Squad

XCOM: Chimera Squad

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Rashktah May 10, 2020 @ 12:21am
No need for Keycards?
Hi! I've never had to buy Keycards so far and I can use the Keycard breach points just fine. Is this working as intended?
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Showing 1-7 of 7 comments
Jaasrg May 10, 2020 @ 12:23am 
Because you're using Terminal and/or Patchwork, they have that drone you know.
Nuclear Kangaroo May 10, 2020 @ 12:40am 
Originally posted by Jaasrg:
Because you're using Terminal and/or Patchwork, they have that drone you know.

crap, thatd have been nice to know beforehand
ccwylde70 May 10, 2020 @ 12:55am 
Originally posted by Jaasrg:
Because you're using Terminal and/or Patchwork, they have that drone you know.

Can verify that using Terminal will get you through those keycard doors ... just ran a few missions w/o her while she was training up and those doors were suddenly no longer accessible like they had been for all those missions we had her with us.
Keras May 10, 2020 @ 1:52am 
Thats what the ability "Hack door" they both have does. Maybe you should have a closer look at your agents abilities ;)
Claymore also has a breaching charge available (dont remember what its called right now).
UR|wRÅR May 10, 2020 @ 2:05am 
And Torque can use Vents.
Rashktah May 10, 2020 @ 10:13am 
Thanks! :)
gimmethegepgun May 10, 2020 @ 10:29am 
Terminal and Patchwork can both use security doors, but they have to be in the front to do it, which you may not want (Patchwork can't use her breach ability in the first slot, and Terminal is usually better off going last, or maybe you'd want her second for a breach item). Keycards will allow someone else to be in front instead.
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Showing 1-7 of 7 comments
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Date Posted: May 10, 2020 @ 12:21am
Posts: 7