Granblue Fantasy: Relink

Granblue Fantasy: Relink

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Label07 Feb 16, 2024 @ 9:19am
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PROTO BAHAMUT ---> Loot Change Suggestion
Anyone at "endgame" has done or is doing Proto Bahamut in search of their Terminus weapons.

The problem is two-fold here.

1) a Terminus weapon may or may NOT drop upon defeating Proto Bahamut
2) if a Terminus weapon does drop it's RNG which character receives it

I'm suggesting the devs remove both of these hurdles. Each defeat of Bahamut drops not a Terminus weapon but a reagent that is trade-able to Seikro (or whatever his name is) for whichever Terminus weapon the player desires.

In total it would still take 25 successful runs to obtain all the Terminus weapons.
We have a ton more to do in this game, I for one would rather not spend all day, every day on the same boss.

Update = after discourse:
1) Matchmaking is needed for PROUD difficulty
2) ALL Quests in PROUD have to have a chance to drop a Terminus OR (see next)
3) Preferably instead of x RNG Terminus dropping, instead a reagent we can trade to SeiroKarte for any desired Terminus is ideal or a token where x tokens = 1 Terminus (1x Token is obtained per each successful Proud quest)
4) Pity Luck is a must, surprised most devs have not figured this out yet
5) One suggestion was the ability the craft Terminus weapons after defeating Bahamut, I think this is the winner. That means we have to still chase x materials from other bosses to uncap it but it beats doing the same boss over.
6) At the minimum, per PROUD quest completed: 5x Fortiude Crystal (L), 1x Silver Centrum, 1x Curio, 1x Mirage Munition, 1x Exceptional Refinium, 1x Legendary Merit. All the necessary ingredients for weapon uncapping or upgrading.
Last edited by Label07; Feb 28, 2024 @ 9:33am
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Showing 61-75 of 98 comments
Om3ga-Z3ro Feb 28, 2024 @ 4:20am 
Originally posted by 楊玄。杨玄。LangrisserWWE:
Would be great if they have chain boss marathon stages for coop.
Tower of Babyl, when?
Originally posted by 楊玄。杨玄。LangrisserWWE:
Would be great if they have chain boss marathon stages for coop.
a boss rush/arena mission type would be fantastic and make the end game a lot more fun!
Originally posted by UnhappyLawbro:
Originally posted by 楊玄。杨玄。LangrisserWWE:
Would be great if they have chain boss marathon stages for coop.
a boss rush/arena mission type would be fantastic and make the end game a lot more fun!

Yeah. I would love to see that.
Label07 Feb 28, 2024 @ 9:32am 
Originally posted by UnhappyLawbro:
Originally posted by 楊玄。杨玄。LangrisserWWE:
Would be great if they have chain boss marathon stages for coop.
a boss rush/arena mission type would be fantastic and make the end game a lot more fun!
Love the idea. How would you tie this into obtaining Terminus weapons?

Same suggestion applied from my main post? Give each of the main needed components for each boss defeated? Ramping per boss completed.
Scale bosses to average of parties gearscore.
Captain Cosmos Feb 28, 2024 @ 6:21pm 
that would be cool. simply to have us be able to choose what weapon are investing in and grinding for. reminds me of the totem thing from FFXIV mounts.

But i avoided this entirely by really maining one character. getting there weapon. unlocking a new character. and farming to gaurantee there weapon next.

im not saying we should have to do that, cause it makes you hesitate to try another character before endgame. but. it does have its advantages.

Would have rather farmed bahamut versa/id combo as final fight tho. proto is boring
FlameHaze Feb 29, 2024 @ 3:06am 
As someone who fought proto baha 197 times for all 19 weapons... my opinion dont change it for lazy people who cry about this low drop rate...
Its always the same in games like these drop rates are low ppl cry and the devs change it.... which is in the end a kick in the balls for ppl like me who did the grind
Last edited by FlameHaze; Feb 29, 2024 @ 3:14am
Label07 Feb 29, 2024 @ 6:35am 
Originally posted by FlameHaze:
As someone who fought proto baha 197 times for all 19 weapons... my opinion dont change it for lazy people who cry about this low drop rate...
Its always the same in games like these drop rates are low ppl cry and the devs change it.... which is in the end a kick in the balls for ppl like me who did the grind
It should have never been designed this way in the first place. For all the reasons I've already given throughout this discussion.

It's not "lazy" it causes burnout. As a developer you don't want your consumers to burnout on your game. Instead of forcing players to do the same fight over and over, it could have been spanned over ALL Proud mode encounters. AND players would be getting other reagents necessary for sigil/weapon leveling.
Shakja Feb 29, 2024 @ 7:14am 
Originally posted by FlameHaze:
As someone who fought proto baha 197 times for all 19 weapons... my opinion dont change it for lazy people who cry about this low drop rate...
Its always the same in games like these drop rates are low ppl cry and the devs change it.... which is in the end a kick in the balls for ppl like me who did the grind

"I suffered through the rng, so everyone else should suffer, too, because everything else is unfair to ME! :V"

Cool story bro... Drop chances will get changed at some point in time, no matter how much or little people whine about them. This has everything to do with letting new players catch up faster and nothing with pandering. Also, when too many people burn out on grindy content, you'll be stuck with insane machtmaking times or the three AI stooges before long
Sooooooo hard to farm bahamut horn... so hard...
ShouteN Feb 29, 2024 @ 8:09am 
Originally posted by Shakja:
Originally posted by FlameHaze:
As someone who fought proto baha 197 times for all 19 weapons... my opinion dont change it for lazy people who cry about this low drop rate...
Its always the same in games like these drop rates are low ppl cry and the devs change it.... which is in the end a kick in the balls for ppl like me who did the grind

"I suffered through the rng, so everyone else should suffer, too, because everything else is unfair to ME! :V"

Cool story bro... Drop chances will get changed at some point in time, no matter how much or little people whine about them. This has everything to do with letting new players catch up faster and nothing with pandering. Also, when too many people burn out on grindy content, you'll be stuck with insane machtmaking times or the three AI stooges before long

I hope they will change grinding soon enough. Such a waste of time.
Originally posted by ShouteN:
Originally posted by Shakja:

"I suffered through the rng, so everyone else should suffer, too, because everything else is unfair to ME! :V"

Cool story bro... Drop chances will get changed at some point in time, no matter how much or little people whine about them. This has everything to do with letting new players catch up faster and nothing with pandering. Also, when too many people burn out on grindy content, you'll be stuck with insane machtmaking times or the three AI stooges before long

I hope they will change grinding soon enough. Such a waste of time.

After 30 years of gaming. Japanese games and eventually all east asian made games will follow the grinding trend of the Japanese gaming industrial standards. ISO GRIND2UD1E.

Don't believe me? Play some Korean and Chinese made games.:lunar2019deadpanpig:
Last edited by 楊玄。杨玄。LangrisserWWE; Feb 29, 2024 @ 8:25am
Shakja Feb 29, 2024 @ 8:34am 
Originally posted by 楊玄。杨玄。LangrisserWWE:
Originally posted by ShouteN:

I hope they will change grinding soon enough. Such a waste of time.

After 30 years of gaming. Japanese games and eventually all east asian made games will follow the grinding trend of the Japanese gaming industrial standards. ISO GRIND2UD1E.

Don't believe me? Play some Korean and Chinese made games.:lunar2019deadpanpig:

Oh, I'm not saying there won't be any grind at all in the game, just the old content will become less grindy over time, while the current endgame will force people to spend ages farming stuff. Rinse and repeat
Originally posted by Shakja:
Originally posted by 楊玄。杨玄。LangrisserWWE:

After 30 years of gaming. Japanese games and eventually all east asian made games will follow the grinding trend of the Japanese gaming industrial standards. ISO GRIND2UD1E.

Don't believe me? Play some Korean and Chinese made games.:lunar2019deadpanpig:

Oh, I'm not saying there won't be any grind at all in the game, just the old content will become less grindy over time, while the current endgame will force people to spend ages farming stuff. Rinse and repeat

Never happened. Not now probably not in the future. Every game I play, Wo Long, Nioh, Elden RIng. Yes. Grind baby grind!!!:lunar2019grinningpig:
ShouteN Feb 29, 2024 @ 8:41am 
Originally posted by 楊玄。杨玄。LangrisserWWE:
Originally posted by ShouteN:

I hope they will change grinding soon enough. Such a waste of time.

After 30 years of gaming. Japanese games and eventually all east asian made games will follow the grinding trend of the Japanese gaming industrial standards. ISO GRIND2UD1E.

Don't believe me? Play some Korean and Chinese made games.:lunar2019deadpanpig:

Oh this is a mistake in western market. Even if they have fans for such kind of games. I bet plenty of people are cheating things out or not even bother with this game.

There is many many other games to play and grinding the same one boss for 100th time is not fun. Also I value my own time.

I would spend 150-250 hours in this game if I could level up all characters to max in this time. But right now I couldnt even finish 1 and I am bored. Casually log in to do 1-5 matches a day.
Last edited by ShouteN; Feb 29, 2024 @ 8:42am
Renka Feb 29, 2024 @ 8:42am 
i'm okay with your suggestion OP but in order to apply that, the boss need to be MUCH more harder (harder mecaniques, higher dps checks etc)

because as others said, proto bahamut is the most boring and easiest we have ever seen in the whole game and this is a "proud" quest
Last edited by Renka; Feb 29, 2024 @ 8:46am
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Date Posted: Feb 16, 2024 @ 9:19am
Posts: 98