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Is that whats going on? I only felt something wrong when all the number starting to be the exact same but didnt realize it was damage cap.
Instead of having a diverse assignment of sigils you are forced to use DMG Cap sigils until it's level 65, so each being lvl15 max, its 4 (and you are still short by 5 levels...). That's a minimum of 4 slots that are reserved.
That sounds very restrictive.
The worst types of upgrades in games are the ones that you simply can't ignore. And if they can't be ignored, they should be removed and become the new baseline, but that's a topic for another thread.
Wish we could awaken the crafted weapons too. Just for diversity sake.
Switching to a weapon other than Terminus just halves your damage for no good reason.
I see. Do you use other weapons or just the maxed awaken weapons for each characters?
Interesting. I don't even know about terminus. I just maxed out 4 characters ascension weapons. Good to know.