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Rapporter et oversættelsesproblem
You are not real...
No, as far as you concerned to answer here, you only said full assist mode won't be available for endgame content and higher difficulties.
But no one said so far if higher difficulties will be available from the start. As such my biggest gripe was that the game will force me to bore myself out for the first 20 hours, where the game has most meat content and story-wise.
There's a lot of comments people are making saying the devs only intended Assist Mode to be used on "story content" (whatever that means) and "easy quests" (whatever that means). The truth is you can use Assist Modes anytime during the single-player campaign. Which is probably what those individuals meant by "story content". -AND- during ANY quest ranked Easy, Normal, Hard, Very Hard, and Extreme NO MATTER WHEN IT IS UNLOCKED (during the campaign or after completing it). The ONLY quest difficulties Assist Mode cannot be used in are quests of the Maniac and Proud difficulty.
So what does this mean? Well the vast majority of content in this game can be played with Assist Mode, including the harder quest difficulty choices AND not necessarily only endgame content. Since some difficulties are unlocked before beating the campaign, anyone henceforth saying it's only for "endgame" content are liars that should play the game for themselves, as I have begun on PlayStation and will continue on PC when available.
Now going back to my original post on devs adding an icon to the Battle Results screen. I continue to believe this should be the case as this single-player game includes competitive, online elements, including: online profile, ranking status, and end-mission character performance comparisons. It's the end-mission character performance comparisons that does it for me. Since the developers see fit to compare me to my comrades and even highlight which of us is the top performing player- i feel anyone using assist mode to "cheat" and gain an unfair advantage in this performance ranking should have an icon highlighting they used Assist Mode to come out on top. It's only fair right?
I don't think there is anything to argue about here. Use Assist Mode if you like. Beat the game with it, if you like. Pay $60+ bucks to watch a 20 hour movie of the game playing itself if you like. I don't care. But when you're playing online with other people, where your use of assist mode can heavily reflect game performance you can not actually achieve for yourself, then show an icon so an actual gamer who bought the game to PLAY it can feel better about THEMSELVES that their grind, mastery of all game systems, and character progression wasn't for nothing. You didn't lose because you suck, you lost to someone using AI to play. Everyone's feelings should matter right? Not just the person using assist mode :)
Thank you all and hope this was informative. I will be unsubscribing to this discussion now that I've relayed my wishes to the developers and answered any misconceptions, so please, do not bother to reply with any toxic comments or biased opinions. I have left to continue living my life, and to those individuals that can't help themselves, I suggest you do the same.
Kudos for OP to giving an update with actual game information on how the system works and stating once more his point.
Thats weird
According to this screenshot
https://i.ibb.co/DtgBKPv/Relink-Diff.png
Assist mode only "activates" when you play on what is described here. Perhaps you can turn on the function but I expect it will do nothing unless one of the listed conditions apply.
Now i'm even more confused.
Of course, if it's just like you describe, you basically confirm what I've expected for the worst case scenario.
That screenshot literally said what they said. Where is the confusion?
Cause someone with hands-on impressions states otherwise. There could be still uncertainties in the wording there. You know they actually already made it that confusing with different layers of difficulties, assist modes (two at once) quest difficulty which is supposedly not the same as Main Story Difficulty, not to confuse with "Story difficulty " on "Main Story difficulty"
You see, we're at a point where everything gets overthinked thrice. Just make a stupid selection when you start the game instead of including all these confusing side options that don't help anyone.
The developers shouldn't be surprised that everyone understands it differently.
Maybe disable it on co-op mode only at most, but apparently it's disabled for me when I do closed/solo games on extreme/proud difficulty. Those fights are harder and longer which makes it even harder on my hands.
Frustrating to have it disabled there.