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The main meat is the endgame, which is mostly just doing quick quests to get materials, sigils (equippable passives), currency, mastery points to upgrade your characters and unlock skills. Rinse, repeat.
You'll mostly be fighting bosses, and many of them repeat but are simply stronger, or some add new elements to themselves like fighting a dragon, and the same dragon but with some wind attacks, and the same dragon but with fire attacks, etc. It can get a bit repetitive, but the combat is fun, and there's plenty of characters with different combat styles to keep things fresh for a while.
Overall, I've put in over 120 hours into the game and had a lot of fun the entire time, and looking for even more.
That's not very accurate. All quests do not drop all sigils. You can check what sigils a quest can drop at the counter before you launch it.
The listed sigils may not drop of course but, but there are ways to target farm all non-curio sigils.
You act like it takes AGES to kill the bosses in this game but a geared group can kill everything except the latest super boss in under 5 minutes and under 2 minutes for difficulties below proud. The fights in this game are quick once you know what you're doing.