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These days finding co op isn't so easy though due to lower player counts and so the AI is the real only choice for most of the game's content unless you got a friend to play with.
People seeking co op these days are actually the ones at a disadvantage as likely they won't find many games.
The only disadvantage of offline by default you can't get gold dahila badges from tickets in quick quests as ticket use to guarantee is restricted to co op quick quests. However there is a trick to spend tickets in offline quick quest as well by doing this.
https://steamcommunity.com/sharedfiles/filedetails/?id=3228513938
Most of the actual coop content can be completed solo. But once you get to the highest difficulty missions, you will probably want to find a human player to help you.
Literally all content can be done with the AI. In fact the hardest quests in the game are easier with the AI than with humans in co op because the AI is very good at dodging whilst vast majority of players are not. Dps is lower potential than players is but they always can bring enough of it if they are sufficiently geared.
However, I've beaten Proto Bahamut multiple times when I'm able to play with friends. That's because I can communicate with friends and they can study the fight, while AIs cannot. It's very obvious that these encounters are meant for groups. Saying that all of the content here is solo-able is like saying Fatalis in Monster Hunter World is solo-able: yeah, it's technically possible, but that's not really a helpful thing to say in good faith to a new player who is just asking if there is a disadvantage to going entirely solo (there is, I just outlined it).
This just means you need to improve as what you are capable of is below what you require for offline, not that the content requires co op to beat it or is designed for it in mind only.
What your describing is nothing more than you needed to be carried by better players because you didn't learn/do what is required of you to beat it in offline. For offline this includes gearing AI to an acceptable standard for the content which 100% you didn't do.
I don't see being carried by better players as an advantage for a new player, its actually a disadvantage in the long run because they end up learning far less or nothing at all.
This game has no content like certain hunts in MHW that were designed to be for co op from the ground up that it takes major skill to beat it solo compared to co op, so its not a good comparison to make at all.
AI is perfectly capable of doing all content in the game with because it is at a competent enough level skill wise (unlike AI in numerous other games), co op is never once needed to clear content and has always been optional. I did it all offline with AI at launch with exception of quick quests only for badges but I didn't have to do these at all, I just chose to.
The game is rather easy generally if you learn how to build characters properly, learn the relatively simple boss fight mechanics, learn to time dodges semi ok at the least and are sufficiently geared for the content at hand. Zero quest is the only exception to this that is tuned to be very hard on purpose as its the ultimate challenge right at the end. Still it can be done in both co op and with the AI.
I've heard AI needs specific builds that are different to player builds, and certain sigils just brick them like Stout Heart. I've seen posts that said an AI with it tells the AI to facetank instead of perfect dodge, so they die more often. Might be that or some other defense sigils that are causing their AI to die, especially as they said they were built for survivability.
I'm still on the fence because of the dead co-op, but there's not much info on how the AI really works to trust it can clear everything without falling into these hidden traps.
100% they build them wrong, that is on them though and not that AI isn't capable. If you go into co op and all 3 other players are poorly/under geared for the content your going to have a crap time as well.
Much like how to gear your own character if your unsure there are tier lists and videos on youtube which will tell you how good AI is at each character and how to gear them if you don't want to experiment yourself to find out what's good and what's bad for them yourself. It's not like there is no information available.
Stout heart is the only thing that actively breaks AI behaviour, you simply avoid them getting the effect via skills or sigil and certain very few characters who get it within base kit (example Vaseraga). The only exception is Sandalphon AI who gets it from wingform but gets away with it from his wingform providing guts, a full heal and often auto evading whilst attacking in the form because some of these attacks have i frames.
Don't be put off if others telling you can't trust the AI. You can trust them more than the average player in co op (who will always be unpredictable how they will do) as AI are generally consistent at how they will perform based on how you set them up.
The only thing AI lags behind on compared to decent players geared to the same standard is dps, however they bring enough of it if sufficiently geared for the content its not an issue.