Granblue Fantasy: Relink

Granblue Fantasy: Relink

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Neth Apr 9, 2024 @ 2:46pm
Patch bug?
seems like everytime this game patches, seems to try and redownload or reverify the entirety of the game every single time? anyone else have this or no?
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Showing 1-9 of 9 comments
Kriss Hietala Apr 9, 2024 @ 2:52pm 
no. I had only 3MB patch.
Neth Apr 9, 2024 @ 2:54pm 
i know its only a small patch, but it seems every so often when the game patches, seems to try and redownload the entiregame at times
k-ricks Apr 9, 2024 @ 3:01pm 
a small patch has to put into a 61gb file that why it take a long time to patch
Kriss Hietala Apr 9, 2024 @ 3:05pm 
Well it's a patch...So it unpacks your game and patches it changing only bits and bytes that need a change to not redownload whole game again.
Neth Apr 9, 2024 @ 3:07pm 
well seems to happen every few patches, and solely have this problem with gbf
MoonlitDNC Apr 9, 2024 @ 3:59pm 
Originally posted by Kriss Hietala:
Well it's a patch...So it unpacks your game and patches it changing only bits and bytes that need a change to not redownload whole game again.

This is actually why I stopped playing Payday ages ago. Armored Core 6 does this as well - all of the files and assets are packed in to one big compiled file, so any time even a 1MB patch gets downloaded, Steam needs to copy a massive 30GB+ file to a to a temp directory just to unpack everything, and then copy it back to the install folder once more.

It saves you the need to download 61GB through your ISP each time Relink updates, but it hard-requires that you have 140GBs open on your drive to initially install the game, and then update it any time a new patch comes out.

If you dont mind spending 18min to run another 61GBs through your ISP, I find that it's faster to delete the big files in Relink's install folder on patch day, and just do a file Verification so that the install of the new update doesn't require double SSD space just to unpack/repack everything.
Neth Apr 9, 2024 @ 4:28pm 
Originally posted by MoonlitDNC:
Originally posted by Kriss Hietala:
Well it's a patch...So it unpacks your game and patches it changing only bits and bytes that need a change to not redownload whole game again.

This is actually why I stopped playing Payday ages ago. Armored Core 6 does this as well - all of the files and assets are packed in to one big compiled file, so any time even a 1MB patch gets downloaded, Steam needs to copy a massive 30GB+ file to a to a temp directory just to unpack everything, and then copy it back to the install folder once more.

It saves you the need to download 61GB through your ISP each time Relink updates, but it hard-requires that you have 140GBs open on your drive to initially install the game, and then update it any time a new patch comes out.

If you dont mind spending 18min to run another 61GBs through your ISP, I find that it's faster to delete the big files in Relink's install folder on patch day, and just do a file Verification so that the install of the new update doesn't require double SSD space just to unpack/repack everything.
this is part of whats weird, it seems to ONLY be GBF that this happens to, AC6 does just fine for me, its incredibly annoying
Kriss Hietala Apr 10, 2024 @ 3:15am 
I mean I'd rather download 3Mb file and then lets it patch by replacing files than download 60GB for few hours. Now it takes a minute not half a day.
Neth Apr 10, 2024 @ 2:56pm 
Originally posted by Kriss Hietala:
I mean I'd rather download 3Mb file and then lets it patch by replacing files than download 60GB for few hours. Now it takes a minute not half a day.
if it weren't for the patching seemingly just pausing for long periods and resulting in a longer time than just installing fresh, i would agree, but seems to take longer for me than just doing a fresh download
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Date Posted: Apr 9, 2024 @ 2:46pm
Posts: 9