Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Magi quest:
https://imgur.com/a/C00v4ZB (Lancelot)
https://imgur.com/a/WxX7Kqm (S++)
https://imgur.com/a/xEgBxbI (Kata)
Zathba quest:
https://imgur.com/a/tnSV3PU (2 secs left)
https://imgur.com/a/zSOgi3Q (better time)
Nim ID + Versa quest:
https://imgur.com/a/riJdCLh ( 1 sec left)
https://imgur.com/a/7YS9CXr (better time, would be faster if AI didn't focus ID so much)
Zero Luci:
https://imgur.com/a/OLTsJIT
Character's trait setup: (ones you can't see are all terminus effects and damage cap 65)
https://imgur.com/a/wEnEdmm
https://imgur.com/a/RtiRgNA
https://imgur.com/a/WD4v4oN
https://imgur.com/a/oxIFY9h
Mostly I would say uplift alongside nimble onslaught for AI is very important. So much so i made a double uplift sigil for all AI. More sbas = more pausing of the tighter timers. Berserker echo helps with dps unless your running FOF like say on Lancelot and can't take it as you won't reach 25k atk on the sheet with FOF.
For Id + versa you need to make sure you have at least a 2 sba for dps checks and try to send ID to downed state just before dps check so he doesn't interfere with AI on it.
https://steamcommunity.com/sharedfiles/filedetails/?id=3260361539
Just started playing today, no new sigils. Clear time could be drastically improved when I get used to the combat again. Most notable are the SBA since my 3 companion used their SBA when the last boss was at 1%-3% before the next set of boss comes in so that's 9 wasted SBA.
https://steamcommunity.com/sharedfiles/filedetails/?id=3260320481
https://steamcommunity.com/sharedfiles/filedetails/?id=3260320250
https://steamcommunity.com/sharedfiles/filedetails/?id=3260320216
https://steamcommunity.com/sharedfiles/filedetails/?id=3260320162
Tweyen and Zeta are the only one using Warpath sigil.
It's pretty hit and miss for time because of multi bosses and how poorly AI often handles them compared to solo boss fights. The magi quest for example is much easier than Zathba with AI because there is only 1 multi boss encounter in it whilst Zathba is all multi bosses except for behemoth at the end that's frankly the easiest part of the whole quest.
TBH, I'm kinda surprised at 1st why the AI are dying and then I just noticed that everything is a one shot fest here it seems with my 32k hp. Probably with the new sigils and the + version of warpath, War elemental and such, this will probably be much easier to burst.
Occasional AI death is why I incorporated cag into my AI setup now.
The good thing is you get 2 lunary cells from magi quest everytime so i didn't have to go farm pyte tails to awaken her/his terminus.
None of my chars use warpath. I guess that's it. But I guess I just proved the new quests require warpath. I mean all of my team use 4 luci dmg cap sigils and I can actually hit damage cap with buffs and 2 of them use berserk echo, I couldn't make it for all 4 new quests. I will try add warpath now. Thanks, but I am pretty burned out 'cause to get the right personal sigils is depending on luck.
Outside of the fact that the HP + damage values are way overtuned, especially the latter, though damage dealt from enemies has been a huge issue for the entirety of the game, level 100 bosses still being able to oneshot you at this point is embarrassing artificial difficulty.
I can confidently say none of the new quests in this update got playtested, like at all. I seriously feel bad for people who don't have even one extra person to play with since they're so heavily skewed towards having a team of coordinated players to make them not absolute hell, but still hell regardless.
Honestly it really just sucks that the meta is so heavily railroaded, there's basically no other playstyle other than being a glass cannon, especially for these new quests or you literally will not clear them in time. Really does not help that they do weird stuff like how you can only combine (+) sigils, should've been ANY legendary sigil, including Luci ones, would at least lead to more interesting builds + easier to make builds than constantly farming and rolling sigils hoping you get the one that completes your character.
:/
Excluding Lucilius, you don't need to use any new gear to beat new quests with AI teammates. AI teammates still dodge almost everything and human player is most likely to be the only character kissing the floor at all if you don't know how to press the dodge button.
That is false to me unless you have war V+ or sup V+, they were probably dropped before patch I never knew. I have already used all dps sigils. I have no potion horder, auto revive, guts, aegis, etc. I didn't die more than 2 times, but I cannot clear them in time. I cannot even clear behemoth under 5 min yet, so maybe I should not bother. The more I read on the forum, the more I feel I am playing a different game. I read some other PS forums about the game, and it seems they are doing ok on the new quests too. So either only pro gamers are left still playing the game, or my game is bugged. Maybe I should just reinstall it. So weird.
You can believe whatever you want to but you yourself can determine if Tweyen and Zeta's warpath sigil will make any difference (and yes the were not + variants) if you can't clear the quest or not. In my super honest opinion, you already said you were using Berseker echo with 25k+ attack, that alone makes your dps to mine way better.
Stingy? Milk out every single bit of time? Not to brag but just saying the truth, if someone who just came back to relink and can clear the quest without any new sigil can do it, pretty sure many people will just view your post as rant. If you have proof that these new quest were not playtested then post them here, otherwise don't make excuses nor make false claims just because you're having a hard time clearing these quest.
I don't sympathize with your post but I can see how some people will find these new quest not fun.
Well, I didn't think this would work. I present to you tank Siegfried lol
https://steamcommunity.com/sharedfiles/filedetails/?id=3260822896
https://steamcommunity.com/sharedfiles/filedetails/?id=3260822858
The deaths were user error. I went to this fight with absolutely no hope of clearing this and surprised that 1 tanking character makes it easier. Still no new sigil except Siegfried's wrightstone, 20 hp /15 nimble onslaught / 10 greater aegis and the Spartan echo (and yes he didn't have a single damage cap sigil)
@BBMouse Just need a bit of practice and it's not so bad. Same setup as the one I posted at the start. What I don't get is why do they give me Spartan Echo+ all the time =(
Might and magic gives spartan. The other one gives berserk echo!