Granblue Fantasy: Relink

Granblue Fantasy: Relink

Statistieken weergeven:
Honest Character tier list from players?
just started the game and leveling through with katalina, io and rosetta. Then i realized on the characters mastery, only arkham and eugen that have high atk scaling. So I want to know who's best at Single DPS, Aoe DPS, buff, tanking, debuff, healing, etc (including character from crewmate cards)
Laatst bewerkt door Gatsu; 3 mrt 2024 om 23:49
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16-30 van 34 reacties weergegeven
There aren't really "better or worse" characters in this game it's more of "easier or harder to play well".

Mess around with characters in training mode. If their kit seems fun, build 'em. That's what I do.

My favorites to play are Yodaraha, Percival, Charlotta and Vasaraga. My AI squad consists of Io, Eugen and Charlotta if I'm not playing her myself.

The only character I've built and feel that needs buffs is the character you unlock after beating the story. He just takes so much longer to come online than everyone else, which is a shame because he's very fun to play. I hope they'll boost his damage or resource gain or make it so he doesn't lose all his resource on getting downed.
There's definitely a tier list and characters that are better than each other. People who say "tier list don't exist" are stupid and speedruns show it. The correct answer is that they don't matter in this game and that the game is so easy just play who ever.
Origineel geplaatst door kawaii thug:
There's definitely a tier list and characters that are better than each other. People who say "tier list don't exist" are stupid and speedruns show it. The correct answer is that they don't matter in this game and that the game is so easy just play who ever.
This, Percival is clearly broken, I am complaining? No, but I'm just pointing the truth.
While execution is important it's not like it can't be achieved if you spend some hours practicing with that character.

But I don't understand this negative reaction to tiers lists when the game is all about min/maxing, nobody will kick you from the party if you play Yodarha for example, just don't die a lot and carry your own weight and everything will be fine.
Origineel geplaatst door Gatsu:
just started the game and leveling through with katalina, io and rosetta. Then i realized on the characters mastery, only arkham and eugen that have high atk scaling. So I want to know who's best at Single DPS, Aoe DPS, buff, tanking, debuff, healing, etc (including character from crewmate cards)
All characters are viable but the trend will change at end game causing some characters to be favorable over others for fast clearing of farming stages.
Io is better than Rackam as an AI. Rackam as AI must not equip coffinmaker, else he will use coffinmaker for awhile, stop, do normal attack or skill then use coffinmaker abit and go around in a loop of pause from stopping coffinmaker. His AI is not efficient compared to an Io that do not equip Flowery seven or quick cast. Io also have paralysis which is more useful even without AI performing quick cast as long you give her quick charge sigils. The only reason you would want to use Rackam is playing manually aerial shotgun build which is the highest single DPS or manually controlling him for farming slimepede which makes up a very small portion of gameplay. Without aerial shotgun,damage is low compared to Io. The last mission which requires you to farm for weapon is weak to light damage. If you only use Io or Rackam for AI purpose, I'd recommend Ferry instead.

I use Djeeta as tank, with provoke sigil, the slow spell delay enemy movement making them attack her less. Her skill have high stun value, which equates to faster 'Break' status. Break/ slow enemy will attack less rather than building a character entirely on defence/ damage cut, she also does good damage as AI but very hard to use manually because of flying/ wolf enemies and short attack range. Do not build captain as support character unless you want to manually use. Prioritise sigils that reduce her cooldown and ignore her charge attacks gimmick. If I want to manually use a tank, Vane is priority because of his barrier skill which was gold when this game just released and most people have not mastered dodge/ block timing in co-op.

The buff which are important are invincibility and supplementary damage. They affect DPS uptime and latter contribute to SBA gain. Charlotta and Vaseraga standing in the middle of Managarm's AOE without even flinching. It is hard to get AI to use invincibility at the right time.

Rosetta utility as DEF/regen is good if you are taking hits, her AI is well configured but if you do not need those she is not recommended because of her low damage due to plants not benefitting from various sigils. The reason why other form of buff/ debuff is not useful is because of damage cap sigils and Terminus weapons, most character are capable of having damage capped without damage buff/ debuff. Instead of choosing debuff, go for characters that have CC skills.

Eugen is popular character for farming in general but you will need quick charge/ character sigils for him to shine as AI. He has the longest range because after grenade travel past a certain distance, they will detonate in an AOE even without shooting. Grenade have high stun values but AI doesn't use them often. He's good for taking down flying enemies with paralysis and breaking parts in general using the AOE generated from grenades.

I totally skipped Katalina, no comment on her.
Laatst bewerkt door (deleted); 4 mrt 2024 om 12:11
The tldr: Every character is good. Just need to know when and where to use them.

Use wrong character with wrong setup at wrong quest would result worst failure.

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There are few ways to filter out which character best based on your requirement. But lets just say the "best character" would be character that could faces most of the enemy / quest you most likely will often need/farm with least difficulty and best efficiency (strong). Vice versa for the worst character is when this character only good when faced vs enemy/quest you rarely even run into (weak).

For example, you have three characters X, Y and Z. Faced with 4 type of quests/objective A, B, C and D
X is good for A, B and C. But very weak at D
Y is good for B and C. Mid at others.
Z is only good at C and D. Mid at others.

Now, if you like run quest per session ...
>A at least 10 times
>B at least 5 times,
>C at least 3 times,
>D only once.

Character X would appear good to you, while Y is mid and Z would be weak. But when out of whim, you want to run D a lot then you will regret not building character Z.
---
For beginners guide, what I would recommend are: Rackam, Eugen, Io, Lancelot, Ferry and Cagliostro. These characters set are fulfilling the role of character X for most of end-game quests you will often farm, both as active or AI. They have many quests where they are good at and little number of weak quest.
Origineel geplaatst door ChaosFred:
The tldr: Every character is good. Just need to know when and where to use them.

Use wrong character with wrong setup at wrong quest would result worst failure.

----------
There are few ways to filter out which character best based on your requirement. But lets just say the "best character" would be character that could faces most of the enemy / quest you most likely will often need/farm with least difficulty and best efficiency (strong). Vice versa for the worst character is when this character only good when faced vs enemy/quest you rarely even run into (weak).

For example, you have three characters X, Y and Z. Faced with 4 type of quests/objective A, B, C and D
X is good for A, B and C. But very weak at D
Y is good for B and C. Mid at others.
Z is only good at C and D. Mid at others.

Now, if you like run quest per session ...
>A at least 10 times
>B at least 5 times,
>C at least 3 times,
>D only once.

Character X would appear good to you, while Y is mid and Z would be weak. But when out of whim, you want to run D a lot then you will regret not building character Z.
---
For beginners guide, what I would recommend are: Rackam, Eugen, Io, Lancelot, Ferry and Cagliostro. These characters set are fulfilling the role of character X for most of end-game quests you will often farm, both as active or AI. They have many quests where they are good at and little number of weak quest.
The difference between characters is night and day on some quests, even at equal gear levels... There are some fights that are just absolutely miserable for specific characters, but amazing on others. And it's not even a difficulty thing. Like, I really enjoy Eugen for bosses that fly or move around, but the instant I get one that spams aoes, or does anything that requires me to take two steps to the side constantly, I'm just like "UGGGGGH", but then I play Rosetta, and those bosses are mostly stationary, so I can just keep my roses on them, and enjoy life. All Vulkan Bolla variants can go screw themselves though, no matter who I'm on...
Origineel geplaatst door Nepnep:
A tier : All the guys, Charlotta, Cagliostro
B tier : Io
C tier : Djeeta, Ferry, Katalina
D tier: Rosetta
F tier : Narmaya

Also call the cops. I should be arrested.

Jokes aside, the best character is the character you have the most fun with. Nothing else matters.

As for AI control, just give them simple dmg characters like Eugen or Rackam but not fancy complicated stuff like Rosetta. The only support the AIs can do right is healing.
Laatst bewerkt door Nepnep; 5 mrt 2024 om 21:54
Origineel geplaatst door Xersin:
Origineel geplaatst door ChaosFred:
The tldr: Every character is good. Just need to know when and where to use them.

Use wrong character with wrong setup at wrong quest would result worst failure.

----------
There are few ways to filter out which character best based on your requirement. But lets just say the "best character" would be character that could faces most of the enemy / quest you most likely will often need/farm with least difficulty and best efficiency (strong). Vice versa for the worst character is when this character only good when faced vs enemy/quest you rarely even run into (weak).

For example, you have three characters X, Y and Z. Faced with 4 type of quests/objective A, B, C and D
X is good for A, B and C. But very weak at D
Y is good for B and C. Mid at others.
Z is only good at C and D. Mid at others.

Now, if you like run quest per session ...
>A at least 10 times
>B at least 5 times,
>C at least 3 times,
>D only once.

Character X would appear good to you, while Y is mid and Z would be weak. But when out of whim, you want to run D a lot then you will regret not building character Z.
---
For beginners guide, what I would recommend are: Rackam, Eugen, Io, Lancelot, Ferry and Cagliostro. These characters set are fulfilling the role of character X for most of end-game quests you will often farm, both as active or AI. They have many quests where they are good at and little number of weak quest.
The difference between characters is night and day on some quests, even at equal gear levels... There are some fights that are just absolutely miserable for specific characters, but amazing on others. And it's not even a difficulty thing. Like, I really enjoy Eugen for bosses that fly or move around, but the instant I get one that spams aoes, or does anything that requires me to take two steps to the side constantly, I'm just like "UGGGGGH", but then I play Rosetta, and those bosses are mostly stationary, so I can just keep my roses on them, and enjoy life. All Vulkan Bolla variants can go screw themselves though, no matter who I'm on...
Well practically a rock-paper-scissor. Except there are more papers or rocks and less player use scissor.

Just as you say, go with Rackam aerial barrage on Proto Bahamut and 90% of the time you would get MVP honor as long there is no other Rackam with same build. Do with same Rackam build on Gallanza-Maglielle duo quest and you will be dropped to the floor instead.

The question is, which quest you would run more currently? The proto bahamut or the G&M duo?
Laatst bewerkt door ChaosFred; 5 mrt 2024 om 22:03
AOE DPS is essentially irrelivant because every even vaguely challenging fight is single target anyways.
Healing is essentially irrelivant because potion hoarder exists. (though Cagliostro's mass/ranged rez can be nice)
Tanking isn't really a thing because most enemy attacks are huge aoes anyways.

For DPS it heavily depends on the specific fight mechanics and how good the team is overall at stunlocking. In a fight with very high uptime (either because mechanics or because your team is good at skipping the mechanics) some characters do really well, like Vasaraga.
In others with comparatively low uptime (because the boss likes to fly, because they jump around a lot or because mechanics) characters that are good at keeping uptime despite the enemies jumping around or using death auras tend to overperform. Rhakam, Cagliostro, Io, ect.

However the actual reality for DPS is you can reliably complete any fight on any difficulty with any character, so you should simply play who your enjoy.

For buffing the options narrow *considerably.* Rosetta, Charlotta and Katarina stand out for large reliable defense buffs, Cagliostro's buff is really really strong and stacks with all the others. Vane *can* be really strong with the invincibility bubble but it depends on the fight and, again, how good your team is at stunlocking.

For debuffs/control, ID, Vasaraga, Zeta, Eugen, Lancelot, Katalina, Ferry, and Io are the main options afaik. (they slow, paralyze, or freeze the enemy. Except for Ferry, who's thing is that she's *stupid* good at instantly breaking any enemy she wants with 1 specific skill, which is really useful for prolonging damage phases or skipping mechanics.)

It is however worth noting that even when you build a character to do something other than DPS, they should *also* be built for DPS. Which is to say, sacraficing *some* damage because you're playing an insta-break ferry or Party Invincibility Katalina is ok, but the majority of your sigils are still going to go towards doing as much damage as possible.
"Honest" is meaningless. Would you listen to a "dishonest" tier list ? Opinions are not facts, there is no such thing has "honest" or "dishonest" opinion.
Io is a cute slow poke. :P Her charging misses all the time when the cut scene jump in and bosses jump away. Katalina is pretty good burst dps. Rosetta is pretty ...
Laatst bewerkt door BB Mouse; 6 mrt 2024 om 5:11
Origineel geplaatst door BB Mouse:
Io is a cute slow poke. :P

She is my favorite loli. Follow by Charolotta. There is just something about Io in both anime and game that I love watching. And no I am not a lolicon. Or maybe I am?:lunar2019deadpanpig:
Origineel geplaatst door 楊玄。杨玄。LangrisserWWE:
Origineel geplaatst door BB Mouse:
Io is a cute slow poke. :P

She is my favorite loli. Follow by Charolotta. There is just something about Io in both anime and game that I love watching. And no I am not a lolicon. Or maybe I am?:lunar2019deadpanpig:
monkaCop
Origineel geplaatst door 楊玄。杨玄。LangrisserWWE:
Origineel geplaatst door BB Mouse:
Io is a cute slow poke. :P

She is my favorite loli. Follow by Charolotta. There is just something about Io in both anime and game that I love watching. And no I am not a lolicon. Or maybe I am?:lunar2019deadpanpig:

Who does not like cute little girl? :P
Origineel geplaatst door BB Mouse:
Io is a cute slow poke. :P Her charging misses all the time when the cut scene jump in and bosses jump away. Katalina is pretty good burst dps. Rosetta is pretty ...
i keep losing to rosetta :steamsad:
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