Granblue Fantasy: Relink

Granblue Fantasy: Relink

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Valtuir Mar 3, 2024 @ 9:30am
When we will be able to COMBINE SIGILS?
I think that probably most end game players are already searching for good sigils for builds but is always stuck at using sigils with bad plus+ effects but use them anyway because its better than nothing

My question is will we be able to, in a future patch, combine sigils and make our own plus+ for our builds?
Last edited by Valtuir; Mar 3, 2024 @ 9:31am
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Showing 1-11 of 11 comments
You mean combining 2 different sigils to make what we have now as V+? Unlikely in my opinion. They want you to grind.
Togles Mar 3, 2024 @ 10:22am 
would destroy the whole grinding aspect of the game
Kriss Hietala Mar 3, 2024 @ 10:26am 
Originally posted by Togles:
would destroy the whole grinding aspect of the game
No if you add something like 20% chance for successful compunding for IV+ and 18-16% for V+
Togles Mar 3, 2024 @ 10:34am 
you can literally get 100 of the regular V sigils of any kind in such a short amount of time it will make the grind redundant
The grind for V+ supplementary and V+ berserk was a pain in the buttocks. I was lucky to have to V+ for berserk. Luckily one of them is actually useful. Never had a V+ sup... :steambored:
Velmoria May 1, 2024 @ 4:19pm 
Will be available at ver. 1.3 on late May along with new character.
Still unconfirmed on how the Sigil Compound works.
BB Mouse May 2, 2024 @ 12:09am 
Originally posted by Velmoria:
Will be available at ver. 1.3 on late May along with new character.
Still unconfirmed on how the Sigil Compound works.

Sounds nice. on top of that, maybe we can have self pick over mastery bonuses instead of using RNG to get the 4 bonuses you want. That way we can play different builds for each character any time instead of getting locked to one build. I know over mastery is a bonus already, but ultimately people will seek perfection. I mean I have 99999 mastery points sitting there doing nothing because I don't want to roll the over mastery RNG after every single battle on someone who I have or not decided how to play yet...
Last edited by BB Mouse; May 2, 2024 @ 12:13am
Tanya May 2, 2024 @ 3:30am 
Originally posted by BB Mouse:
Originally posted by Velmoria:
Will be available at ver. 1.3 on late May along with new character.
Still unconfirmed on how the Sigil Compound works.

Sounds nice. on top of that, maybe we can have self pick over mastery bonuses instead of using RNG to get the 4 bonuses you want. That way we can play different builds for each character any time instead of getting locked to one build. I know over mastery is a bonus already, but ultimately people will seek perfection. I mean I have 99999 mastery points sitting there doing nothing because I don't want to roll the over mastery RNG after every single battle on someone who I have or not decided how to play yet...
Locking one stat in exchange of doubling the cost of each reroll would be great like normal roll 2k, one stat locked 4k, 2 stats locked 8k, etc... Mastery points as of now is the most useless currency as of now, hope they add or change something in 1.3.
Kriss Hietala May 2, 2024 @ 3:40am 
In may.
BB Mouse May 2, 2024 @ 4:09am 
Originally posted by Tanya:
Originally posted by BB Mouse:

Locking one stat in exchange of doubling the cost of each reroll would be great like normal roll 2k, one stat locked 4k, 2 stats locked 8k, etc... Mastery points as of now is the most useless currency as of now, hope they add or change something in 1.3.

Locking stats and reroll the rest is actually a good idea to implement this :D Nice suggestion~
Last edited by BB Mouse; May 2, 2024 @ 4:12am
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Date Posted: Mar 3, 2024 @ 9:30am
Posts: 11