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nah straight up cheating getting 40million honor and literally oneshotting Nihilla bosses, there is a difference between a good build and... that
blocking and reporting and somehow making those individuals stick out, would do... something i would imagine.
I cant say i have seen a total one shot before. especially on nihilla stuff, but i have seen some percivals and eugans straight melt bosses/skip mechs. my narmaya is partially responsible lol.
there needs to be alot of more balancing in general in my opinon. even without cheats. even proud content can just be made cake with certain characters and sigils
ye but even so, it's an entirely different story if you chain disables properly i do enjoy a good cheese with paralyze, glaciating and slow with SBA and Link time but i feel like modded and vanilla realm should be seperated as it defeats the point of playing it if you meet a cheater, sigils are what they are and theres mods for that too so ye.*
Game is fun but why tf can people that modify their files and values que on vanilla servers without a filter? inexcuseable
Dont disagree at all, if you have modded your files you should not be allowed on vanilla servers period. just ruins the fun for everyone
There is is no automatic system that can handle a player's report...unless someone manually checks every single report at Cygames...which no one will ever do since it's absolutely ridiculous.
Why does the game not have anti-cheat? Because this isn't a live-service game. We aren't playing on Cygame's servers.
P2P is not online...and this game uses P2P for Co-Op play. A P2P network establishes a direct connection to the party host for the duration of a match.
ye we all know about p2p and sharing, packetcasting and shenanigans. The point of a report function would be a set user profile to prevent connections between clients.
to further emphasize, you can add clients already, see past players, view their profile.
the framework is already in place, it just needs additional functions.
The main problem isn't the honor or 1sec clear time but the 1.5min load time leading to the start and end of the match counting from the quest counter up to the point you return to there again. The other 3 players just wasted this amount of time.