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I do agree that the lore justification for Id's powers is baloney, given how the foundational lore of the setting is that the god of the GBF universe - Bahamut - was split into two halves when the universe was split (Sky side and Astral side), and the Astral realm is completely inaccessible. We never, ever get a glimpse of it, and no character has ever managed to cross that gap in the present day. IIRC Cosmos is just a puppet in the Sky realm being remote controlled by someone in the Astral realm, since the controller can't actually get to the Sky realm. That's how insurmountable the divide. But here we have another Bahamut, apparently from the Astral side? How? Wouldn't the Astral realm be destroyed with its half of god there? Why was Versa even hanging around that village in the first place? How can one half of god be trapped inside a necklace? Etc. It doesn't make much sense.
Also wasn't fond of Lilith getting a hug and treated sympathetically rather than immediately shot or clapped in irons, but villains not being held to account is a sadly common trend in Japanese pop culture nowadays.
Gallanza was a boring retread of Ghandharva from the gacha.
I quite liked Magielle.
One time, I can't remember what it was, but they added something that was exclusive to the main story and I guess they knew nobody played through the main story and wasn't about to start, so they added an auto-skip feature along with the update lol
The main issue IMO is that Gran's characters were tied to the Phantagarde arc. Katalina and Lyria are on the run from the Erste empire. Lyria is an escaped test subject. Katalina is a former imperial soldier who has defected. Eugen is leading guerillas in war against the empire, and his estranged daughter is an imperial general. Rosetta is a Primal and the Erste Empire is trying to control Primals and bury its undignified secret history about having surrendered to and became the collaborators of the invading Astrals. Etc. But once the Erste Empire is gone, the defining arc of these characters was over. They're hanging around but with no real investment in what's going on.
Magielle is a 10/10 easy.
i'm disappointed we didn't get her to join the crew.
instead we have Id now.
completely unfun to play as, completely unlikable as a character.
as for Lilith, after everything she's done, she gets swiped by a dragon's tail and flies off into the abyss .. and that's it ..
not once have i felt so extremely disappointed, and yes, FF 14 Endwalker writing is as bad, if not worse.
writing has been taking a nosedive lately, and as funny as this sounds, a mobile like such as Nikke that is believed to be empty and sexualized, actually has excellent writing.
it looks like a god-level novel next to something like Granblue Relink.
At least the gameplay is damn fun.
Most of dark parts of the story only being told in Fate episodes before meeting the Captain and understand a bit of Japanese, because EN localizer just censored those.
Well. Trails is a "slice-of-life" kind of story. Where travelling in circles aimlessly because the world is (was) peaceful af is kind of like their thing. On top of it being a turn based game so plot just moves slower by default.
Not that its entertaining but also not quite the best example to use for "bad storytelling". (like comparing apples with watermelons and saying watermelons are bad because its literally harder to eat)
If there ever was a travesty, it'd be Star Ocean 4. Braindead protagonists and space flea villains all the way.
Personally I didn't mind it as it's a perfectly serviceable vehicle for the gameplay.
Unless she comes back way into postgame, idk.
i'm more disappointed that we didn't get to fight her directly.
i want Maglielle (forgot the name) and Lilith both as playable characters, but i'm probably reaching for the impossible here.
at least they'd be lightyears better than Id.
Brainless people who don't know they talking about. Like always.
FC was slice of life, i agree but not SC lmao.
Being better than Tales of Arise Story is enough for me to enjoy it