Granblue Fantasy: Relink

Granblue Fantasy: Relink

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Nepnep Feb 9, 2024 @ 7:40am
Berserker Sigil
Goes up to a max of lv 30 for an 80% dmg boost.

Also disables dodging and blocking :steamhappy:

This is it. This is the ultimate suicidal sigil.
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Showing 1-6 of 6 comments
Doesn't increase cap. Glass cannon is the ultimate suicidal sigil. 30% increased atk and damage cap but you get dizzy on hit and it can't be negated by dizzy resistance. It CAN be cleansed by potent greens though (another curio sigil). Not sure if equipping two lets you immune the dizzy as well.
TyresTyco Feb 9, 2024 @ 8:06am 
And they are all useless so far I tested it. Since a simple lvl 15 tyranny+100% crit chance caps out the dmg at maximum.

For ranged characters you dont even need tyranny. I use charged hit with eugen instead.
Nepnep Feb 9, 2024 @ 8:18am 
Originally posted by awanderingswordsman:
Doesn't increase cap. Glass cannon is the ultimate suicidal sigil. 30% increased atk and damage cap but you get dizzy on hit and it can't be negated by dizzy resistance. It CAN be cleansed by potent greens though (another curio sigil). Not sure if equipping two lets you immune the dizzy as well.

I said suicidal. I didn't say "useful".

Glass cannon gives you dizzy on hit but at least you can dodge things. High risk high reward and all that. But there are some attacks in this game that you literally can't avoid without dodging.

This stupid sigil just gives you dmg (and no dmg cap) so its effectively useless and in return you cannot use the two main self preserving methods in the game.

Of course, the only true way to be as useless as possible in the arts of surviving is to just equip all three.
Last edited by Nepnep; Feb 9, 2024 @ 8:21am
ive been messing around with "roll the dice" on Ferry. pretty nice meme build
Medina_Rico Feb 9, 2024 @ 8:25am 
I've been reading lately people talking about grinding in the slime quest(?) because it's efficient for grinding something (don't know yet). But I did the quest to see what it was, and you just fight and kill ad many of those pots as possible.

So maybe it's good to have that in a loadout build for quests like that.
Last edited by Medina_Rico; Feb 9, 2024 @ 8:26am
Originally posted by Nepnep:
Originally posted by awanderingswordsman:
Doesn't increase cap. Glass cannon is the ultimate suicidal sigil. 30% increased atk and damage cap but you get dizzy on hit and it can't be negated by dizzy resistance. It CAN be cleansed by potent greens though (another curio sigil). Not sure if equipping two lets you immune the dizzy as well.

I said suicidal. I didn't say "useful".

Glass cannon gives you dizzy on hit but at least you can dodge things. High risk high reward and all that. But there are some attacks in this game that you literally can't avoid without dodging.

This stupid sigil just gives you dmg (and no dmg cap) so its effectively useless and in return you cannot use the two main self preserving methods in the game.

Of course, the only true way to be as useless as possible in the arts of surviving is to just equip all three.
A fair amount of characters have ways around it at least. Lots of in built counters for several characters.
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Date Posted: Feb 9, 2024 @ 7:40am
Posts: 6