Sid Meier's Civilization IV: Beyond the Sword

Sid Meier's Civilization IV: Beyond the Sword

Civilization 5: Vox Populi is a game changer
I recently got addicted to civ 4, but then I tried civ 5 with vox populi mod and I don't think I'll ever play 4 again. With the mod, it's like everything I missed from civ 4 was either improved upon or put into civ 5.

In Civilization 5 the combat feels so much better with no RNG, and 1 military unit per tile honestly makes everything more strategic; you can defend with less units, but if you want to go on the offensive you're going to need a strong army.

Also, with the Vox Populi mod, civ 5 becomes a lot like civ 4 with happiness and the AI becomes much better at playing the game in terms of war tactics and building their own cities. The best part is all civilizations are balanced to be viable and there's a lot of new mechanics for each civ.

Vassal states are also back with vox populi modded civ 5, the social policy trees, wonders, religion and great people were all changed a lot, and for the better. Anyway, if you've tried civ 5 and don't like it because it's so much easier and less complex than civ 4, or you think civ 5 is really repetitive cuz you always have to do stuff the same way - you should give the vox populi mod a try.
Last edited by minecraftshep; Mar 25 @ 1:47am
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Showing 1-10 of 10 comments
Combat with no RNG doesn't sound like Civ to me. I shall continue with Civ4 Reimagined.
Menkerot Mar 28 @ 12:42pm 
it's not true
Smittey Mar 30 @ 4:34am 
If it doesn't get rid of carpet of doom, it changes nothing. Stacking components have been around for ages and to not include any of them is just clownery.
Many people discovered the franchise with Civ5 and never tried Civ4 because the graphics are too dated. They simply don't know how convenient it is to manage multiple units per tile.

Ironically, those who dismissed our criticisms years ago, seeing us as outdated players refusing progress, now find themselves in the same position with Civ7.
Utopian Mar 30 @ 6:05am 
Originally posted by metropolitan75002:
Many people discovered the franchise with Civ5 and never tried Civ4 because the graphics are too dated. They simply don't know how convenient it is to manage multiple units per tile.

Ironically, those who dismissed our criticisms years ago, seeing us as outdated players refusing progress, now find themselves in the same position with Civ7.
Poetic justice at its finest.
Vuyek Apr 3 @ 5:03pm 
"In Civilization 5 the combat feels so much better with no RNG"

Uhhh.... no.
for me it's Caveman2Cosmos
Smittey Apr 5 @ 3:50am 
Originally posted by Mr. Man!:
for me it's Caveman2Cosmos
That's a genre changer from 4x to Sandbox.
Last edited by Smittey; Apr 5 @ 3:52am
Jyggalag Apr 9 @ 12:57am 
Originally posted by metropolitan75002:
Many people discovered the franchise with Civ5 and never tried Civ4 because the graphics are too dated. They simply don't know how convenient it is to manage multiple units per tile.

Ironically, those who dismissed our criticisms years ago, seeing us as outdated players refusing progress, now find themselves in the same position with Civ7.

Anima bruda :praisesun:
I have played Vox Populi about 500 hours in the past and Civ 4 mod Realism Invictus for 20 hours. And I can tell that RI is better than VP to my mind.

In RI, everything feels more realistic than in VP. VP feels "gamey" to me as you build same stuff in the every city basically. Every city is the same since you have global happiness.

In RI, every city feel personal. You don't build every building in every city unless you are playing on the easiest difficulty. Civics make your empire feel more alive whereas in VP, you are "forced" to do certain culture paths through culture tech tree. It just feels empty. In RI, your empire feels much, much more dynamic. You can even adjust research/culture/espionage tax sliders a bit.

VP has city-states and quests, which I find a bit tedious. I basically never care about quests. In RI, there are no city-states, only barbarian civs. I like it. Less is more sometimes.

It's a matter of taste of course, but this is my little two cents. I wouldn't go back to VP after finding RI. I find RI more complex in terms of everything, which makes it nice. It's not overwhelming but it has some tight mechanics. Every decision has a meaning.
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