Sid Meier's Civilization IV: Beyond the Sword

Sid Meier's Civilization IV: Beyond the Sword

Kyouma 2018 年 1 月 5 日 上午 10:15
The combat in this game is awful
Yeah, Sure. It's deeper than CIV V but still, Deeper isn't always better here.

I sent waves of warriors at 1 axeman. THEY ALL DIED. That's not how anything works! Eventually my warriors should've killed them. But nope! They just stand there and die. Not attacking
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正在显示第 16 - 30 条,共 40 条留言
Purplefairy22 2018 年 1 月 6 日 上午 3:39 
引用自 Ghetsis
would you expect 10 or so knights to take down a tank?
Yes, depending on how promoted the tank is.
maybe a Modern Armour too but its far less likely.
red255 2018 年 1 月 6 日 上午 4:16 
Words.

an axemen is 5 strength +50% vs melee.

Axemen is on defenses, lets assume a barbarian axemen. lets assume dunno was he in a forest on a hill? no information is given.

but sure +75% defense.

so its 5+125% so 11.25 strength vs melee.

lets assume he sent the warriors in not in the same turn allowing the axemen to promote.

I can generally see how the axeman survived vs 2 strength warriors.

he could survive vs 2 strength warriors without that, but the archers would have taken him out if he attacked on the same turn.

this is assuming there aren't more enemy units on the same tile.
Drawpier 2018 年 1 月 8 日 上午 11:00 
In the real world what do you think would happen if you sent waves of Japanese Zero's against a handful of modern F-4 Phantoms?
最后由 Drawpier 编辑于; 2018 年 1 月 8 日 上午 11:00
GoldenTalon 2018 年 1 月 11 日 下午 12:28 
引用自 god of hentai
引用自 Ville I Valste
If you're sending wariiors against axemen, evidently you don't have a clue.
Armies of Warriors.

not axemen
A SINGULAR AXEMAN

Warriors don't beat Axeman in Civ IV and Games where Warriors don't beat Axeman are awful => Civ IV combat is awful?

I believe this is the defintion of a logical fallicy. Or put more bluntly a stupid comment.
AE911truth.org 2018 年 1 月 14 日 下午 5:15 
Warriors are considered to be armed with sticks and stones, which is why it's important to research techs that give better weapons.
Tiberius Zhan 2018 年 1 月 15 日 下午 4:23 
引用自 Ghetsis
would you expect 10 or so knights to take down a tank?
well if you go to the artwork tab for civ 4 you can see a gif of a warrior killing a gunship. titled the little warrior that could
最后由 Tiberius Zhan 编辑于; 2018 年 1 月 15 日 下午 4:26
FUNKY FRESH!!! 2018 年 1 月 15 日 下午 4:40 
引用自 Tyber Zhan
引用自 Ghetsis
would you expect 10 or so knights to take down a tank?
well if you go to the artwork tab for civ 4 you can see a gif of a warrior killing a gunship. titled the little warrior that could
RNG is quite the thing
Maddin 2018 年 1 月 16 日 上午 1:47 
Gunship could also be down to nearly no health already.

But yeah, RNG is sometimes evil. I once lost a 99.8% chance, 3 times in a row. I was like "Wtf?"
hellkn 2018 年 1 月 18 日 下午 2:20 
All that matters is RNG. With RNG luck you bring an attacking Modern Armor down with just a fortified Warrior. Of course in this case there is a lot of luck...
Maddin 2018 年 1 月 18 日 下午 3:33 
RNG is extremely low in this game though. I never felt cheated by the RNG. Except for the 3 times 99.8% in a row. But as you lose so many units in a war, 3 more or less don't make a difference. And RNG doesn't affect more than 5.
Acularius 2018 年 1 月 30 日 下午 2:19 
Since you just sent waves... Not even all at once. The axeman most likely got a promotion or 2, but also healed between the waves.
Ville Valste 2018 年 2 月 1 日 上午 4:59 
引用自 Maddin
RNG is extremely low in this game though. I never felt cheated by the RNG. Except for the 3 times 99.8% in a row. But as you lose so many units in a war, 3 more or less don't make a difference. And RNG doesn't affect more than 5.
It might if those 3 are all your best generals you thought you were just gonna experience up...
undeadnightorc 2018 年 2 月 9 日 下午 4:30 
I think what OP is getting at is that IRL a group of men armed with clubs should be able to take down a single axe-weilding opponent, mainly because the axeman can only handle one attack at a time.

Civ4's method of dealing with multiple opponents is the old-school kungfu movie tactic of sending one opponent in at a time, which is something OP finds silly because armies in the real world don't work like that.

I like civ4's stack of doom mechanic, I've gotten used to it. But I can understan how it can irk some people not used to it.
Maddin 2018 年 2 月 9 日 下午 9:38 
It makes a bit of sense. Only the way artillery works is a bit of stupid. Basically you don't send single soldiers. You send battalions of 20,000 Soldiers to attack an entrenched position. Thus it would make sense if they cannot attack all it once.
Fr0ud3 2018 年 2 月 9 日 下午 11:42 
So I think one issue here is an intelligent but misplaced expectation that make-believe will approximate the real world. I've done this plenty of times.

I remember watching the big budget Narnia movie from some years ago with the battle scene where they're riding on unicorns and such and charging the bad guys and thinking to myself "That's not how you use cavalry in a combined arms battle strategy you stupid..." and then I said to myself oh yea, it's just a movie for kids and stuff, of course that's what they'll do.

Likewise yes, in reality 5 guys with clubs beat a guy with an axe, but this is a video game, not real life. If you don't like the rules of the game, then not playing it is probably the best option, but the fact that they are not "realistic" is really not worth mentioning.

The alternative criticism is that Civilization games are simply bad at combat, period. This is the major disappointment some of us have with the 1 unit per tile direction the franchise has taken. If you've played any real tactical wargames on computer or as a board game, the type where there are twelve different German panzer division types and nine variables that can be completely different in every situation go into every combat resolution, the combat in Civ games is just stupid, and honestly someone who sings the praises online of 1 unit per tile "tactics" just sounds like a moron...but that's because we have different perspectives on what "tactical combat" means in a game.

The Civ games are strategy games built around the game's economy (which doesn't necessarily hinge on "gold"). You're not supposed to care that 5 warriors can't beat an axeman because you're supposed to be focused on winning the economic game, and someone with an axeman vs a horde of warriors has connected a stratetic resource and researched a more advanced tech and still built a relatively costly (for early game) military unit, so of course they're winning the game's internal economy at that point.
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发帖日期: 2018 年 1 月 5 日 上午 10:15
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