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1. How much effort does it take to create a game, by no means, is unique or original in its concept (See the already existing battle sim games, TABS is a good example), nor its graphics (The simple polygon maps/figures is similar to TABS). Not even its name is interesting, battle simulator? Really? I thought the whole "simulator" craze ended in 2014. You can't even google the games name and get a search result leading you to the game, it's that generic.
2. How does early access excuse it from being a downgraded version of just about every other game of its genre. The early access excuse only goes so far, even if this game suddenly was more updated that every other game of its genre its still not going to have more content than its competition. Games like TABS are years ahead of this game in terms of content, and will continue to be unless the dev manages to warp time itself.
3. Why is your review full of absolute ♥♥♥♥? One minute your saying that you can't fanthom how much effort was put into the game, then the next explain how asset flipping isn't bad at all. When IRONICLY asset flipping is a trademark of low effort. You spent more time explaing what this game COULD be than what it is. Also you might want to see a few tutorials on how to make a proper video, I've seen 11-14 year olds put more effort and thought into their editing and reviews.
You make several interesting claims. None of which I really have any reason to even consider true, seeing how you behave and present yourself.
Now, we all know you weren't popular or smart in highschool. Your whole argument is bland and you refuse to consider any points I've brought up regarding your points. Telling me to kill myself and that I'm retarded are not argument points. If anything your refusal to address them shows that you likely can't. A "Valedictorian" would know this.
Now enough hurling insults at each other, lets try and get back on track. Will you actually address the points I have made? Or will you continue to try and mask your intellectual inferiority complex by saying how you are a genius and that I should kill myself? It would be interesting to see you argue your points. If your next is reply is "Ha ha u stupid ♥♥♥ i'm supa einstine dis game gud" tier I'm just going to assume you don't have the skills to actually debate and move on.
First things first, I'd like to apologize for telling you to kill yourself, that was extremely unprofessional and childish of me. Someone in my profession and educational standing should not act like that.
With that being said, let's begin.
First off, you claim that my reply is "full of errors grammar-wise". Two things about that; My reply had 100% perfect grammar as well as spelling, so, not sure where that's from. My second point is this; The use of wording in your own comment talking about my grammar is a contradiction to yourself, seeing as the proper terminology is "Grammatical Errors" not "Errors grammar-wise" but I'll let that slide I suppose.
I guess I could answer your "points" with my "points."
1. This game clearly took some effort to make, regardless of how you look at it. You using TABS as an example is kind of a contradiction in itself as well, seeing as TABS is literally a downgraded copy of UEBS. To make a game, regardless of how it looks or works, takes time and effort. You need to do the scripting, the modeling, the designing, and optimization. Then after that, you have to do the production and the marketing for the game. You could make a simple game about a 2D stickman running 20 feet and that's all, and you'd still be spending well over a few days with the development on it. Look at Minecraft. One of the biggest, and most successful games to date. Yet has some of the simplest scriptings and designing ever made. The title has nothing to do with its success, especially with you trying to say it's generic. Look at some of the big titles right now... "Car Mechanic Simulator", "Junkyard Simulator", "Construction Simulator", "House Flipper", etc etc. Those titles are just as generic here mate. Also, for you to state that the "Simulation craze" ended in 2014 is kind of far-fetched, seeing as a large number of top games this year are simulation games.
2. Early access is the perfect excuse as to why this game lacks content. This game began development on June 20th and was released for early testing on June 22nd. It's now July 3rd... That's 13 days. You think TABS or UEBS had that amount of content 13 days after starting development? No, they didn't. So for you, or anyone else to bash this game simply on the basis that it has a very limited amount of options and content this early in development is quite childish. TABS is a downgraded version of UEBS, but I don't see you talking crap about TABS. BS2018 is a downgraded version of TABS. Which is a good idea entirely, as some people want to play UEBS but can't due to having a lower end PC, so they compensate for it by getting TABS, but can't due to having a low-end PC, so they compensate for THAT by getting BS2018, you can get the general feel of TABS with BS2018 and be able to run it without any issues.
3. My video is perfectly fine considering the genre it's supposed to be. It's called an ANGRY REVIEW, meaning it's a JOKE and not supposed to be taken seriously. If you didn't understand that from the get-go, then sadly that's your own problem. As for the asset flipping, it's literally not a bad thing, at all. If developers and models make their assets free to use, why would it be a sign of "low effort" for someone to use them? Some of the biggest game companies asset flip... You do know a lot of models & objects used in GTA 5 are from asset sites, right? Some purchasable, and some free to use. By your own logic, you're trying to say that Rockstar Games didn't put any effort into GTA 5 because a lot of its items are asset flips. The entire purpose of being an investor is to invest in what the product is, and if said product doesn't have much at the moment, yet shows potential, then the point of investing in it becomes to invest in what the game has potential to be.
My final point towards your statement is this; If you need to look at tutorials on how to make better videos, then you have no reason to be making videos. Every content creator has their own style, and my style just so happens to be angry, goofy, and out-right ridiculous. I'd love to see some of these videos from 14 year olds that are so very well thought out and edited, as well.
Have a wonderful day.
Leeet me just slide this in here
- https://www.assetstore.unity3d.com/en/?stay#!/content/118027
All this game developer (If i can even call them that) does is buy and repack premade unity games and resell them on the steam store. Dont expect any changes to be made to this game.
Here is some more proof from other games made by the same Dev.
https://store.steampowered.com/app/873220/SurvivalZ_Battlegrounds/
Assets - https://www.assetstore.unity3d.com/en/?stay#!/content/117943
https://store.steampowered.com/app/799500/SurvivalZ/
Assets - https://www.assetstore.unity3d.com/en/?stay#!/content/26912
https://store.steampowered.com/app/787250/Clash_of_Castle/
Assets - https://www.assetstore.unity3d.com/en/?stay#!/content/60079
One of your points states that the game is in Early Access which means more content is coming. However all of the games "made" by this dev are early access and i highly doubt the dev would be working on all four games at once.
The thing I see is that he didn't just completely rip off the assets, he used them to make his own style and build on his games.
Why is it hard to believe that he's working on 4 games at once?
Do you think Rockstar Games works on one game at a time? No. They work on several games at once, which is why it takes so long for new games to be released.
I get your point, I do. But is it really fair to bash him for using assets that are FREE USE for developers? I mean, honestly. It's not really fair to bash the developer for using the FREE ITEMS for their purpose, is it?
Now this is a 1 man dev-team supposedly working on 4 games at the same time. All four games are in early access and only 1 of them (SurvivorZ) has ever had an update. And that was on the 21st of may.
Im not saying using unity assets is a bad thing but not changing them at all and posting them as your own game is a bit scummy dont you think? and when you say he used the assets to make his own style and build on his games, he really didn't. If you actually compare the assets to the games published by this dev they are identical. No differenct what so ever.
If the dev released regular updates on all four games then i would have no reason to doubt his skils, but from what ive seen he is just another asset flipper trying to make a quick buck.