Battlerite Royale

Battlerite Royale

why is this game so easy?
I keep getting first place time after time. Its a little disappointing really.
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Showing 1-15 of 21 comments
I think it is for developers leave now so you play with robots most of time robots kills themselves in vortex so it's free matches all time too... x3
Vas Nov 12, 2019 @ 12:43am 
Originally posted by 𝙎𝙝𝙞𝙎𝙝𝙞🖤:
I think it is for developers leave now so you play with robots most of time robots kills themselves in vortex so it's free matches all time too... x3

are you telling me that its a mix between people and bots???
KevVv Nov 13, 2019 @ 8:36am 
Yea it looks like 75% of the players in a match are Ai..
Vas Nov 13, 2019 @ 10:25am 
Originally posted by KevVv:
Yea it looks like 75% of the players in a match are Ai..

me n my buddy were playing last night had some good wins against people not AI but last ranked game we played was all bots...every single one and we ranked up after lol
Last edited by Vas; Nov 13, 2019 @ 10:25am
Soporte Técnico λ Nov 18, 2019 @ 11:01am 
Play much ranked matchs.
HekiReki Nov 19, 2019 @ 10:34am 
Because it's dead, you're playing against AI most of the time. Sorry to disappoint you thinking that you're a god :)
Ruy Nov 22, 2019 @ 6:35am 
lol
Pumpz Nov 22, 2019 @ 8:16am 
Had a feeling bots where the case!
Furious Nov 22, 2019 @ 8:25am 
Nobody plays it. You are playing against Bots
Renaldus シ👹 Nov 22, 2019 @ 5:29pm 
Originally posted by Zedaso:
Because it's dead, you're playing against AI most of the time. Sorry to disappoint you thinking that you're a god :)
1v1 me ♥♥♥ ♥♥♥
Imp Herpha Nov 23, 2019 @ 6:41am 
Its because everybody left it :/
Rock-e Jan 17, 2020 @ 7:01am 
You are so terrible you don't even realize they are bots. All the good players left. Just to reiterate, you are not good at all.
ahr Feb 2, 2020 @ 2:41am 
i like this game but fkkkk it only ♥♥♥♥♥♥♥ bots:steamsad:
darg barl Feb 2, 2020 @ 8:07pm 
the game is legit dead, like under 100 players
Van Feb 4, 2020 @ 10:49am 
Stunlock Studios follows the same pattern with all their releases - it's starts as a superb, original idea then they have no clue how to retain players, and the projects die. (Applies to both Battlerite games)

It's all about following a trend for them. Skins, Battle-Royale, more micro-transactions, more stupid items, as soon as other games had success with 'passes' they did the same immediately, completely disregarding the fact they didn't have the player bases to make it a viable revenue source. Big dev for micro-transaction purposes but nothing on gameplay and particularly PROGRESSION. That is how you retain players, in both their games there's nothing, absolutely nothing that makes you want to progress. So people don't care.

All it would have taken was to develop a little story mode where you fight extra hard bosses as a team and move forward to clear unique PVE encounters with progressive difficulty. Or a real tournament mode back the games were hot. Or reworking the achievement panel to include things like

"Hunted by the prey" - Kill 500 Jumongs with any champion, but Jumong
"Powerhouse" - Collect 7 Orbs in one competitive round
"Do a barrel roll" - Travel 500km as a barrel
"BOOOOM!!" - Hit 3 enemies with a single ultimate in a competitive round
etc etc etc ..

They also should have gone with simple projects yet satisfying ones:

- Club/Guild/Clan, whatever you want to call it. There is no community building internal to the games.
- Mounts can jump.
- Hard to get Mounts tailored to champion. I'm sorry but Thorn on a ♥♥♥♥♥♥♥ chicken isn't something you want to play.
- Potentially a resurection spell, usable once per team per game, long incantation, dangerous to use and costs health to cast? Just to add an interesting element of communication. It would keep dead people on there toes. (A bit like the Shrine in Royale but more risky)
- Every 3rd Orb in a round needs to be activate by all friendly mates alive at once instead of just having to damage it and offer sick bonuses. Just a random idea to get more team play based mechanics.

Anyways .. They can only blame themselves ;) Just a bad studio in terms of retaining players. They hop to anything that seems to work for others and realized woopsie, our game is unique and it doesn't work for us, but the it's too late.
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