Shenmue III

Shenmue III

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dprog1995 May 28, 2021 @ 2:50am
Why some people claim Shenmue 3 had enough budget ?
Lots of AAA PS3 and Xbox 360 games had much higher budget than Shenmue 3.(considering this fact that on PS4/Xbox 1 gen games needed even more budget and development time.)

The cancelled open world game on PS3 and Xbox 360 "This Is Vegas" had 3 times more budget than Shenmue 3.(And it needed extra 15 millions to be finished)
https://www.youtube.com/watch?v=5IkAu8LdC6Q

Lair which was a PS3 exclusive game also had bigger budget than Shenmue 3.
https://www.polygon.com/features/2018/1/17/16886514/lair-what-went-wrong

Mass effect Andromeda had 5 times more budget than Shenmue 3 despite this that ME is RPG and not an open world.

It's really disappointing people say that Yu Suzuki can't direct a game properly while in reality he made the best low budget open world game.

Yeah. Having 20 million dollars budget for a game makes that game a low budget game.
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Showing 1-8 of 8 comments
The Geologist May 29, 2021 @ 5:59pm 
yes
aliveordead Jun 2, 2021 @ 8:37pm 
I think had more with the bait and switch, everyone thought it will come to steam.
indask8 Jun 5, 2021 @ 2:26am 
Many haters wanted this game to fail hard and wanted no excuses for it.
Also most people don't realize how expensive video game development has become.
dprog1995 Jun 12, 2021 @ 10:40am 
Originally posted by indask8:
Many haters wanted this game to fail hard and wanted no excuses for it.
Also most people don't realize how expensive video game development has become.
Yeah. And I also didn't even calculated the Dollar inflation.(Since in 2000s dollar was more valuable than the way it is now)
R3N Jun 29, 2021 @ 9:23pm 
Originally posted by dprog1995:
Originally posted by indask8:
Many haters wanted this game to fail hard and wanted no excuses for it.
Also most people don't realize how expensive video game development has become.
Yeah. And I also didn't even calculated the Dollar inflation.(Since in 2000s dollar was more valuable than the way it is now)
With inflation
$70,000,000 in 2000 is worth $109,428,861.79 today
Shenmue cost 47 million alone
Shenmue 2 23 million,
Shenmue 2 was cheaper since a lot from Shenmue 2 was reused.
dprog1995 Jun 30, 2021 @ 7:17am 
It's kinda funny that in the PS2 days games were actually more expensive. At 2000, PS2 games costed 50 dollars which is more than 70 dollars of today.

Not only making games have become more expensive, publishers also get less money for each sold copy these days compared to PS2 generation.
Originally posted by kenxeus:
Originally posted by dprog1995:
Yeah. And I also didn't even calculated the Dollar inflation.(Since in 2000s dollar was more valuable than the way it is now)
With inflation
$70,000,000 in 2000 is worth $109,428,861.79 today
Shenmue cost 47 million alone
Shenmue 2 23 million,
Shenmue 2 was cheaper since a lot from Shenmue 2 was reused.
Shenmue 2 had too much budget imo. GTA Vice City which came out near the same time as Shenmue 2 had like 5 million dollars budget from what I have heard.(I think SEGA at that time wasn't doing a good job at handling Shenmue's budget which since then they have learned their lesson.)

But even then, Shenmue 2 still had way more budget than Shenmue 3 if we consider dollar inflation.(23 million dollars in 2000 is as valuable as 33 million dollars in 2017.)
Last edited by dprog1995; Jun 30, 2021 @ 8:05am
Originally posted by aliveordead:
I think had more to do with the bait and switch, everyone thought it will come to steam.
Deep Silver selling the game and their partners out to badly unwanted EGS exclusivity after it was basically done (even the DLC achievements were on the Steam backend before that announcement) basically set backers against them.

Once crowdfunding backers are put in a negative mindset, they'll look for and amplify any complaints about the game, rather than forgiving them or staying mindful of factors like budget.

Shenmue III had two key issues, for sure; the lack of story significance including mild repetition to the two "story" arcs before the ending, and the lack of throw moves in a setting where your character's signature fighting style is canonically about throws. The former was a genuine disappointment that deserves criticism, the latter was a budgetary issue they were open about before release.

Other than that it was a decent game considering its budget. Nothing groundbreaking, but groundbreaking would always need a much larger budget. It did what it intended to do, but some people definitely expected too much and that got lumped in with the EGS disgust.
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