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Gap
Gap's P cost has been reduced to 30 points, with cooldown being fixed at 25
Minions' that have been teleported through the gap will now receive a small debuff where they will not be able to attack for a small amount of time, and will constantly losing HP
This is due to the fact that She really wasn't that fun to use ,and sometimes can't even use her skills at all, which wasn't really something that's supposed to happen at the early stage of the match where it is PC vs PC . Additionally, her Gap teleport is a bit toxic ,so we changed it a bit
Collusion
The previous voting done by the Chinese players is a bit too diverse and development in all 3 ways seems possible, so we had decided to take up the high ground and chose the middle choice
Increase the collusion rate of PC with others, now PC won't get stuck by their own minions
Decreased the collusion size of the PC, so that they could easily pass through friendly minions.
Changed a ton of SFX
which includes the normal attack , Fantasy Seal ,Onmyou-gyoku ,Astronomical Instrument ,Lan's attactk and more
Player Character - Yakumo
Huge rework
Lan
Lan attack now will be a small AOE attack instead
Yakumo's train
Increased the P point's cost ,increased cabin number
Let's start a vote : What should I do with the current collusion physic ?
#TouhouProject #TouhouBigBigBattle
(Pic 2)图2
Votes
- Keep it this way, it is more realistic this way (14.29%)
-Changed it so that PC walks through ,and will never be stuck (37.76%)
-Change it back so that PC will push minions away (47.96%)
(Pic 3)图3
Comments
If you guys got the time, subscribe to us at Blibli ,there's more active votings and updates
Costs
Currently change Yuka's cost to 75
will rework on it later
18th April 4 AM (Beijing time GMT+8) Game version update