Flamebound

Flamebound

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I honestly think that Auto-Play has to go. Thoughts?
Man, it really breaks the progression in this game. The autoplay is way too efficient to ever play manually, which kinda sucks because I was having fun playing manually up to that point. The sad part is that I am not enjoying the animation that way.

Well why don't you play manually? Well, there should be incentive to do that, and playing several times slower is not it.Speed boost was fine in the last game because you could still play, in this game it is completely stupid in my opinion.

I say

Keep it the same speed as manual play. If we all progress at the same speed, why does it matter.

or

I would prefer for it to be removed completely, it literally ruined the game for me.


Last edited by American Dove Mitten; Jun 28, 2018 @ 8:58pm
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Now that I think about it, that death cloud probably needs to go as well, just make it press to skip. It creates too many problems and bugs, plus it is hard to control the group with lag.
Core Jun 29, 2018 @ 6:40am 
Didn't played their other games yet but I like AFK mode.

But you're right about manual play being less efficient, it's an issue
Krom Jun 29, 2018 @ 7:45pm 
Afk idle play is a sell point, half bought this for that reason ;

+1 though on increasing non-idle game speed options..
keep in mind you will have to click/target alot faster to keep up with the bots.

+1 on death cloud being glitchy and annoying, its probly suppose to be though.
DIABLO3 Jul 26, 2018 @ 1:19am 
its optional , dont use it , the gameplay is horrible this game is about idling
I like idle games, but there is a correct and a wrong way to implement it. A good clicker encourages you to click, this game encourages you to stop clicking after you realize how fast the auto mode is.

You progress through the game faster by not playing* Which makes no sense .
Last edited by American Dove Mitten; Jul 26, 2018 @ 2:11am
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