Beyond Contact

Beyond Contact

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RyuKajiya Oct 9, 2021 @ 3:42pm
Biogenerator
So it needs these bio fungus things, but quite a lot if you just have that. But is there a way to farm those? Just found then occasionally here and there to dig up, but would like to plant something to harvest them.
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Showing 1-5 of 5 comments
Philtre Oct 9, 2021 @ 4:28pm 
As far as I can tell, no. Just try to be as sparing as possible until you can build wind turbines or something. (You can put in the bio shrooms one at a time, each one lasts 4 in-game hours I think.)
Last edited by Philtre; Oct 9, 2021 @ 4:28pm
[P] Shievo Oct 9, 2021 @ 8:46pm 
Originally posted by RyuKajiya:
So it needs these bio fungus things, but quite a lot if you just have that. But is there a way to farm those? Just found then occasionally here and there to dig up, but would like to plant something to harvest them.

Hello!
These can be dug up from Bio Shrooms Clusters which can be found in multiple biomes but I can recommend checking out fungal fields. Bring a shovel :steamhappy:
RyuKajiya Oct 9, 2021 @ 11:55pm 
Just wonder why the generator only works with that specific item, that I haven't even discovered when I build the generator. A biogenerator is usally something that can use any kind of biomatter. Fungals might be best but would be nice if you can throw in other stuff too maybe with a lower runtime.
Neyreyan_Youtube Oct 11, 2021 @ 4:59am 
Originally posted by RyuKajiya:
Just wonder why the generator only works with that specific item, that I haven't even discovered when I build the generator. A biogenerator is usally something that can use any kind of biomatter. Fungals might be best but would be nice if you can throw in other stuff too maybe with a lower runtime.
Its an alien, its weird science:D
The fungus is easy to get if you search around the biomes.
The goal is to make it as fast as possible, stockpile some fungus and then get the lab going and put sparkstone in it. Of course make the oxygenator and you have a very fast start.
You probably want a generatot that will create power using any item or low durability items like a 10% shovel:D thats what i suggested too
RyuKajiya Oct 11, 2021 @ 7:43am 
Originally posted by Neyreyan_Youtube:
Its an alien, its weird science:D
The fungus is easy to get if you search around the biomes.
The goal is to make it as fast as possible, stockpile some fungus and then get the lab going and put sparkstone in it. Of course make the oxygenator and you have a very fast start.
You probably want a generatot that will create power using any item or low durability items like a 10% shovel:D thats what i suggested too

Well in my world I did not find many of the fungus until later when I already researched solar and wind power. So for a starter power source it is a little counterproductive to limit it to only one resource that may or may not be available. Also that fungus is needed for healing gel, so early on I saved every little bit of it for that (until I figured out the attack patterns of the monsters).

Yeah my idea was some low power generator that can burn all kinds of stuff. Some power source to get your base going initially. The way the bioreactor is designed does not fit that role.
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Date Posted: Oct 9, 2021 @ 3:42pm
Posts: 5